Dungeon Sprint DCSS version 0.17-a0-1582-ge6b0260 (webtiles) character file. 126 dscm the Skirmisher (level 4, -1/43 HPs) Began as a Demonspawn Wanderer on July 27, 2015. Slain by a crimson imp (2 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:42 (81 turns). dscm the Skirmisher (Demonspawn Wanderer) Turns: 81, Time: 00:00:42 Health: -1/43 AC: 2 Str: 13 XL: 4 Next: 84% Magic: 4/4 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 0 memorised, 3 levels left rFire . . . SeeInvis . a - +2 dagger rCold . . . Clarity . f - +0 robe rNeg . . . SustAt . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: exhausted, not resistant to hostile enchantments, unstealthy A: powered by pain 2 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand weapons a - a +2 dagger (weapon) c - a +0 hand axe d - a +0 shortbow Missiles e - 25 arrows Armour f - a +0 robe (worn) Scrolls b - a scroll of fear m - a scroll of blinking Potions h - a potion of curing i - a potion of heal wounds j - a potion of haste k - 2 potions of magic Comestibles g - a bread ration Skills: * Level 7.2 Fighting Level 1.0 Maces & Flails - Level 1.0 Bows * Level 6.5 Armour * Level 2.1 Dodging - Level 1.0 Stealth Level 1.0 Evocations You had 3 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain power by taking damage. Message History * * * LOW HITPOINT WARNING * * * You closely miss the crimson imp. The crimson imp blinks! The crimson imp hits you. * * * LOW HITPOINT WARNING * * * The crimson imp blinks! The crimson imp misses you. You hit the crimson imp. The crimson imp is lightly wounded. The crimson imp barely misses you. You hit the crimson imp but do no damage. The crimson imp closely misses you. The crimson imp hits you. * * * LOW HITPOINT WARNING * * * You hit the crimson imp. The crimson imp is lightly wounded. You feel yourself speed up. The crimson imp hits you. * * * LOW HITPOINT WARNING * * * You hit the crimson imp but do no damage. The crimson imp hits you. You die... ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓'▓ ▓.▓ ▓5▓ ▓@▓ ▓.▓ ▓)▓ ▓)▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓<▓ You could see a crimson imp. Vanquished Creatures An ice beast (D) An adder (D) A shadow imp (D) A worm (D) A hobgoblin (D) 2 kobolds (D) 2 goblins (D) 9 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | dscm the Demonspawn Wanderer began the quest for the Orb. 0 | D | dscm set off with: a +2 dagger, a scroll of fear, a +0 hand axe, a +0 shortbow, 25 arrows, a +0 robe, a bread ration, a potion of curing, a potion of heal wounds, a potion of haste, 2 potions of magic, a potion of berserk rage, a scroll of blinking 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 23 | D | Noticed a crimson imp 23 | D | Noticed an ice beast 31 | D | Reached skill level 4 in Fighting 31 | D | Gained mutation: You sometimes gain a little power by taking damage. [demonic ancestry] 31 | D | Reached XP level 2. HP: 23/25 MP: 2/2 38 | D | Killed an ice beast 38 | D | Reached skill level 6 in Fighting 38 | D | Gained mutation: You sometimes gain power by taking damage. [demonic ancestry] 38 | D | Reached XP level 3. HP: 29/35 MP: 3/3 38 | D | Reached XP level 4. HP: 34/41 MP: 4/4 40 | D | Reached skill level 7 in Fighting 80 | D | HP: 1/43 [crimson imp (4)] 81 | D | Slain by a crimson imp Vault maps used: D: linesprint Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 25 | 21 || 46 Use: Potion | 1 | || 1 Stab: Distracted | 1 | || 1