dscm the Dungeon (0, 0, D) a +0 plate armour (0, 1, D) a +0 cloak (0, 2, D) a +0 helmet (0, 3, D) the +2 scimitar of Corruption {flame, rF+ MR+ Dex-2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (-2). It protects you from fire. It affects your resistance to hostile enchantments. a +0 lajatang a +2 halberd of venom a +2 dire flail of draining a +2 rapier of draining (0, 4, D) an uncursed staff of energy (0, 35, D) a +0 dagger a +0 robe a +0 giant spiked club a +0 giant club a +0 shortbow 24 arrows a worker ant corpse an orc corpse an ogre corpse (0, 41, D) a +0 dagger a stone a kobold corpse a ball python corpse