Dungeon Sprint DCSS version 0.17-a0-1567-gdd419b1 (webtiles) character file. 6 dscm the Skirmisher (level 1, -10/33 HPs) Began as a Deep Dwarf Wanderer on July 22, 2015. Mangled by an ogre ... wielding a +0 giant club (20 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:16 (40 turns). dscm the Skirmisher (Deep Dwarf Wanderer) Turns: 40, Time: 00:00:16 Health: -10/33 AC: 2 Str: 21 XL: 1 Next: 75% Magic: 1/1 EV: 9 Int: 14 God: Gold: 0 SH: 8 Dex: 9 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . d - +0 club rCold . . . Clarity . c - +0 robe rNeg . . . SustAt . a - +0 shield rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (no boots) MR ..... (no amulet) Stlth .......... (no ring) (no ring) @: berserking, non-regenerating, very quick, not resistant to hostile enchantments, extremely unstealthy A: damage resistance, recharge devices, sense surroundings 1, slow healing 3 a: Device Recharging You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand weapons d - a +0 club (weapon) e - a +0 dagger Armour a - a +0 shield (worn) c - a +0 robe (worn) Magical devices f - a wand of heal wounds (5) Scrolls b - 2 scrolls of teleportation m - a scroll of blinking Potions h - a potion of curing i - a potion of heal wounds j - a potion of haste k - 2 potions of magic Comestibles g - a bread ration Skills: + Level 4.2 Fighting Level 1.0 Staves - Level 1.0 Throwing - Level 2.1 Dodging - Level 2.4 Stealth - Level 1.1 Shields You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can recharge devices by infusing magical energy. You passively map a small area around you. You do not heal naturally. Message History The giant gecko is moderately wounded. The giant gecko bites you but does no damage. You hit the giant gecko. You kill the giant gecko! Your Fighting skill increases to level 4! There is an open door to the Dungeon here. Items here: ( ))) †† You open the door. A giant newt, a bat, a centaur, an ogre and a zombie come into view. The ogre shouts! The centaur shouts! Drink which item? (? for menu, Esc to quit) A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You block the ogre's attack. You sock the ogre! The ogre is heavily wounded. You thump the ogre! The ogre is almost dead. The ogre hits you with a giant club!! Ouch! That really hurt! You die... * ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ +.cZblO@....)....<▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ , , , ,,, * * * ,, + , * * * * * , , , * ** * * , , , You could see an ogre, a centaur, an adder zombie, a bat and a giant newt. Vanquished Creatures A giant gecko (D) A hobgoblin (D) A giant newt (D) 2 kobolds (D) 5 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | dscm the Deep Dwarf Wanderer began the quest for the Orb. 0 | D | dscm set off with: a +0 shield, 2 scrolls of teleportation, a +0 robe, a +0 club, a +0 dagger, a wand of heal wounds (5), a bread ration, a potion of curing, a potion of heal wounds, a potion of haste, 2 potions of magic, a potion of berserk rage, a scroll of blinking 0 | D | Reached XP level 1. HP: 20/20 MP: 1/1 6 | D | Reached skill level 3 in Fighting 30 | D | Reached skill level 4 in Fighting 37 | D | Noticed a centaur 37 | D | Noticed an ogre 40 | D | Mangled by an ogre Vault maps used: D: linesprint Action || total -------------------------++------- Melee: Club || 28 Use: Potion || 1