Dungeon Sprint DCSS version 0.17-a0-1567-gdd419b1 (webtiles) character file. 41 dscm the Skirmisher (level 3, -4/40 HPs) Began as a Deep Dwarf Wanderer on July 22, 2015. Slain by a water moccasin (5 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:14 (42 turns). dscm the Skirmisher (Deep Dwarf Wanderer) Turns: 42, Time: 00:00:15 Health: -4/40 AC: 2 Str: 14 XL: 3 Next: 32% Magic: 7/7 EV: 10 Int: 12 God: Gold: 0 SH: 4 Dex: 14 Spells: 0 memorised, 7 levels left rFire . . . SeeInvis . e - +0 club rCold . . . Clarity . d - +0 robe rNeg . . . SustAt . c - +0 buckler rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: exhausted, non-regenerating, slowed, very slow, not resistant to hostile enchantments, very unstealthy A: damage resistance, recharge devices, sense surroundings 1, slow healing 3 a: Device Recharging You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand weapons e - a +0 club (weapon) Armour c - a +0 buckler (worn) d - a +0 robe (worn) Magical devices f - a wand of heal wounds (5) Scrolls m - a scroll of blinking Potions h - a potion of curing i - a potion of heal wounds j - a potion of haste k - 2 potions of magic Books a - a book of Geomancy Spells Type Level a - Sandblast Earth 1 b - Stoneskin Transmutation/Earth 2 c - Passwall Transmutation/Earth 3 d - Stone Arrow Conjuration/Earth 3 e - Petrify Transmutation/Earth 4 f - Lee's Rapid Deconstruction Earth 5 b - the Tome of Enhancements Spells Type Level a - Repel Missiles Charms/Air 2 b - Song of Slaying Charms 2 Comestibles g - a bread ration Skills: + Level 5.9 Fighting - Level 2.1 Shields - Level 2.6 Spellcasting Level 2.1 Translocations Level 1.0 Ice Magic Level 2.6 Earth Magic You had 7 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can recharge devices by infusing magical energy. You passively map a small area around you. You do not heal naturally. Message History You sock the water moccasin! The water moccasin is moderately wounded. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You thump the water moccasin! The water moccasin is heavily wounded. The water moccasin bites you. You thump the water moccasin! The water moccasin is almost dead. The water moccasin completely misses you. The water moccasin closely misses you. You closely miss the water moccasin. The water moccasin is almost dead. You are no longer berserk. You are exhausted. You feel yourself slow down. The water moccasin closely misses you. You miss the water moccasin. The water moccasin is almost dead. The water moccasin bites you! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓<....).....@SZ...+ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ * , ,, , ,,, ,, ,, ** *** * ,, ,,,+ , + * * * , * * * * * * * , , , You could see a water moccasin and a quokka skeleton. Vanquished Creatures A crimson imp (D) A bat skeleton (D) 2 hobgoblins (D) 2 kobolds (D) A bat (D) A giant newt (D) 8 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | dscm the Deep Dwarf Wanderer began the quest for the Orb. 0 | D | dscm set off with: a book of Geomancy, the Tome of Enhancements, a +0 buckler, a +0 robe, a +0 club, a wand of heal wounds (5), a bread ration, a potion of curing, a potion of heal wounds, a potion of haste, 2 potions of magic, a potion of berserk rage, a scroll of blinking 0 | D | Reached XP level 1. HP: 15/15 MP: 4/4 5 | D | Reached skill level 1 in Fighting 27 | D | Noticed a crimson imp 27 | D | Noticed a water moccasin 30 | D | Reached skill level 3 in Fighting 35 | D | Killed a crimson imp 35 | D | Reached skill level 5 in Fighting 35 | D | Reached XP level 2. HP: 5/33 MP: 5/5 35 | D | Reached XP level 3. HP: 6/40 MP: 7/7 38 | D | HP: 1/60 [water moccasin (5)] 42 | D | Slain by a water moccasin Vault maps used: D: linesprint Action || total -------------------------++------- Melee: Club || 29 Use: Potion || 1