dscm the Dungeon (0, 0, D) a worker ant corpse (3, 0, D) a +0 shortbow 14 arrows (4, 0, D) a +0 war axe a +0 ring mail a cursed +0 shield (11, 0, D) a +0 shortbow 18 arrows a +0 dagger 3 stones a centaur corpse (12, 0, D) a +0 short sword 3 stones a kobold corpse (16, 0, D) a +0 centaur barding (17, 0, D) an arrow (18, 0, D) a +2 scimitar of holy wrath a +4 quarterstaff of speed a +2 halberd of protection the +2 dire flail "Kofre" {pain, Str-3 Int+3 Dex+3} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (-3). It affects your intelligence (+3). It affects your dexterity (+3). a +2 rapier of venom (19, 0, D) an uncursed staff of energy (48, 0, D) a cursed -3 shortbow 20 arrows a giant newt corpse (skeletalised by now) (49, 0, D) a +0 dagger a +0 trident a cursed +0 leather armour an orc corpse (skeletalised by now) (50, 0, D) an arrow a +0 club a kobold corpse (skeletalised by now) (55, 0, D) a hobgoblin corpse (skeletalised by now) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) (39, 4, D) a crocodile corpse (still there?) a basilisk corpse (still there?) (40, 4, D) a yak corpse a hippogriff corpse (46, 4, D) a +0 hand axe