Dungeon Sprint DCSS version 0.17-a0-1567-gdd419b1 (webtiles) character file. 3 dscm the Skirmisher (level 1, 0/22 HPs) Began as a Deep Dwarf Wanderer on July 22, 2015. Slain by a rat (1 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:11 (49 turns). dscm the Skirmisher (Deep Dwarf Wanderer) Turns: 49, Time: 00:00:11 Health: 0/22 AC: 2 Str: 15 XL: 1 Next: 41% Magic: 2/2 EV: 11 Int: 13 God: Gold: 0 SH: 0 Dex: 11 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Clarity . e - +0 robe rNeg . . . SustAt . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: non-regenerating, not resistant to hostile enchantments, unstealthy A: damage resistance, recharge devices, sense surroundings 1, slow healing 3 a: Device Recharging You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Missiles b - 25 arrows Armour e - a +0 robe (worn) Magical devices f - a wand of heal wounds (5) Scrolls d - a scroll of teleportation m - a scroll of blinking Potions h - a potion of curing i - a potion of heal wounds j - a potion of haste k - 2 potions of magic l - a potion of berserk rage Books c - the Grimoire of Aerial Enhancements Spells Type Level a - Repel Missiles Charms/Air 2 b - Swiftness Charms/Air 2 Comestibles g - a bread ration Skills: + Level 3.8 Fighting Level 1.0 Bows + Level 1.1 Armour + Level 1.4 Stealth Level 2.1 Air Magic + Level 1.3 Evocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can recharge devices by infusing magical energy. You passively map a small area around you. You do not heal naturally. Message History You hit the rat but do no damage. The rat closely misses you. You hit the rat. The rat is moderately wounded. The rat misses you. You hit the rat. The rat is heavily wounded. The rat barely misses you. You barely miss the rat. The rat is heavily wounded. The rat bites you. You closely miss the rat. The rat is heavily wounded. The rat bites you but does no damage. You barely miss the rat. The rat is heavily wounded. The rat bites you. You closely miss the rat. The rat is heavily wounded. The rat bites you. You die... , * * * * , , * * * * ,, + * * * * ,, ,,, ▓▓▓▓▓▓▓▓▓▓▓▓▓* ▓<....@rK...+, _ ▓▓▓▓▓▓▓▓▓▓▓▓▓* * You could see a kobold and a rat. Vanquished Creatures A hobgoblin (D) A kobold (D) A rat (D) 3 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | dscm the Deep Dwarf Wanderer began the quest for the Orb. 0 | D | dscm set off with: a +2 shortbow, 25 arrows, the Grimoire of Aerial Enhancements, a scroll of teleportation, a +0 robe, a wand of heal wounds (5), a bread ration, a potion of curing, a potion of heal wounds, a potion of haste, 2 potions of magic, a potion of berserk rage, a scroll of blinking 0 | D | Reached XP level 1. HP: 20/20 MP: 2/2 13 | D | Reached skill level 3 in Fighting 42 | D | HP: 1/22 [rat (1)] 49 | D | Slain by a rat Vault maps used: D: linesprint Action || total -------------------------++------- Melee: Unarmed || 43