Dungeon Sprint DCSS version 0.17-a0-1567-gdd419b1 (webtiles) character file. 74 dscm the Skirmisher (level 4, 0/51 HPs) Began as a Deep Dwarf Wanderer on July 22, 2015. Slain by a shadow imp (2 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:18 (54 turns). dscm the Skirmisher (Deep Dwarf Wanderer) Turns: 54, Time: 00:00:18 Health: 0/51 AC: 3 Str: 15 XL: 4 Next: 9% Magic: 6/6 EV: 11 Int: 12 God: Gold: 0 SH: 0 Dex: 14 Spells: 0 memorised, 6 levels left rFire . . . SeeInvis . c - +0 short sword rCold . . . Clarity . a - +0 leather armour rNeg . . . SustAt . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: exhausted, non-regenerating, slowed, very slow, not resistant to hostile enchantments, very unstealthy A: damage resistance, recharge devices, sense surroundings 1, slow healing 3 a: Device Recharging You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand weapons c - a +0 short sword (weapon) Missiles b - 2 throwing nets (quivered) Armour a - a +0 leather armour (worn) Magical devices e - a wand of heal wounds (5) Scrolls l - a scroll of blinking Potions g - a potion of curing h - a potion of heal wounds i - a potion of haste j - 2 potions of magic Books d - the Volume of Flames Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Inner Flame Hexes/Fire 3 Comestibles f - a bread ration Skills: + Level 7.3 Fighting - Level 1.0 Short Blades - Level 1.1 Dodging - Level 1.7 Spellcasting Level 1.0 Charms Level 1.7 Fire Magic - Level 2.6 Evocations You had 6 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can recharge devices by infusing magical energy. You passively map a small area around you. You do not heal naturally. Message History You have reached level 4! You feel stronger. You are no longer berserk. You are exhausted. You feel yourself slow down. The shadow imp gestures at you. You struggle to resist. You hit the shadow imp but do no damage. The shadow imp hits you. You barely miss the shadow imp. The shadow imp closely misses you. The shadow imp gestures at you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * You barely miss the shadow imp. The shadow imp barely misses you. The shadow imp hits you. You hit the shadow imp but do no damage. The shadow imp hits you but does no damage. You hit the shadow imp but do no damage. The shadow imp hits you. x2 You die... * ▓'▓ , ▓)▓ , *+ ,▓.▓ * *,* ▓.▓ , *,▓.▓ * ,▓.▓ ,▓†▓ , ▓.▓ ,* * ▓@▓ * ▓5▓ , ▓o▓ * ▓.▓ * ▓+▓ * You could see a shadow imp and an orc. Vanquished Creatures A hound (D) An iguana (D) A shadow imp (D) An ooze (D) A goblin (D) A hobgoblin (D) A ball python (D) A rat (D) 8 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | dscm the Deep Dwarf Wanderer began the quest for the Orb. 0 | D | dscm set off with: a +0 leather armour, 2 throwing nets, a +0 short sword, the Volume of Flames, a wand of heal wounds (5), a bread ration, a potion of curing, a potion of heal wounds, a potion of haste, 2 potions of magic, a potion of berserk rage, a scroll of blinking 0 | D | Reached XP level 1. HP: 18/18 MP: 3/3 13 | D | Reached skill level 3 in Fighting 24 | D | Reached XP level 2. HP: 16/30 MP: 4/4 33 | D | Noticed a hound 33 | D | Noticed an iguana 38 | D | Killed a hound 38 | D | Reached skill level 6 in Fighting 38 | D | Reached XP level 3. HP: 15/40 MP: 5/5 48 | D | Killed an iguana 48 | D | Reached skill level 7 in Fighting 48 | D | Reached XP level 4. HP: 16/51 MP: 6/6 51 | D | HP: 2/51 [shadow imp/nerve-wracking pain (9)] 54 | D | Slain by a shadow imp Vault maps used: D: linesprint Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | 34 | 5 || 39 Use: Potion | 1 | || 1