dscm the Dungeon (0, 0, D) a hound corpse (0, 1, D) a +3 ring of strength (0, 2, D) a +3 ring of dexterity (0, 3, D) a +1 chain mail (0, 4, D) a +0 helmet (0, 5, D) a +0 cloak (0, 6, D) a +2 scimitar of holy wrath the +4 quarterstaff of Jahilic {pain, rElec rPois MR+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. a +2 halberd of venom a +2 dire flail of protection a +1 broad axe of freezing a +2 rapier of draining (0, 7, D) an uncursed staff of energy a wand of fire (7) (0, 38, D) a +0 club a hobgoblin corpse a hobgoblin corpse (0, 44, D) a +0 club a giant gecko corpse a goblin corpse a bat corpse a goblin corpse