Dungeon Sprint DCSS version 0.17-a0-1567-gdd419b1 (webtiles) character file. 5 dscm the Bolt Thrower (level 1, -1/19 HPs) Began as a Deep Dwarf Wanderer on July 22, 2015. Splashed by a jelly's acid (2 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:09 (87 turns). dscm the Bolt Thrower (Deep Dwarf Wanderer) Turns: 87, Time: 00:00:09 Health: -1/19 AC: 5 Str: 15 XL: 1 Next: 66% Magic: 2/2 EV: 11 Int: 12 God: Gold: 0 SH: 0 Dex: 12 Spells: 0 memorised, 2 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Clarity . d - +0 ring mail rNeg . . . SustAt . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: non-regenerating, not resistant to hostile enchantments, very unstealthy A: damage resistance, recharge devices, sense surroundings 1, slow healing 3 a: Device Recharging You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Missiles b - 22 bolts Armour d - a +0 ring mail (worn) Magical devices e - a wand of heal wounds (5) Scrolls c - a scroll of teleportation l - a scroll of blinking Potions g - a potion of curing h - a potion of heal wounds i - a potion of haste j - 2 potions of magic k - a potion of berserk rage Comestibles f - a bread ration Skills: + Level 2.0 Fighting Level 3.2 Crossbows + Level 1.7 Armour + Level 1.6 Dodging + Level 1.2 Stealth Level 1.1 Shields + Level 1.4 Spellcasting Level 1.0 Hexes Level 1.1 Necromancy You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can recharge devices by infusing magical energy. You passively map a small area around you. You do not heal naturally. Message History You barely miss the goblin. The goblin closely misses you. You hit the goblin. You kill the goblin! Your Fighting skill increases to level 2! You hit the jelly. Your hands burn! The jelly is lightly wounded. The phantom blinks! The jelly hits you but does no damage. You hit the jelly. Your hands burn! The jelly is lightly wounded. The jelly hits you but does no damage. You hit the jelly. Your hands burn! * * * LOW HITPOINT WARNING * * * The jelly is moderately wounded. The phantom blinks! The jelly closely misses you. You hit the jelly. Your hands burn! * * * LOW HITPOINT WARNING * * * The jelly is moderately wounded. The jelly hits you but does no damage. You hit the jelly. Your hands burn! You die... * * , * * , ,▓+▓ ▓.▓ * ,* ▓l▓ ,* ▓Z▓ * ▓J▓ * ▓@▓ * ▓'▓ * , ▓.▓ * ▓§▓ *, ,▓.▓ ,▓(▓ * ▓.▓ , , ,* ▓)▓ ,*, ,▓.▓ You could see a jelly, a giant gecko and a bat skeleton. Vanquished Creatures 2 bats (D) 2 goblins (D) 2 kobolds (D) 6 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | dscm the Deep Dwarf Wanderer began the quest for the Orb. 0 | D | dscm set off with: a +2 hand crossbow, 22 bolts, a scroll of teleportation, a +0 ring mail, a wand of heal wounds (5), a bread ration, a potion of curing, a potion of heal wounds, a potion of haste, 2 potions of magic, a potion of berserk rage, a scroll of blinking 0 | D | Reached XP level 1. HP: 18/18 MP: 2/2 41 | D | Reached skill level 1 in Dodging 73 | D | Noticed a jelly 73 | D | Noticed a phantom 87 | D | Splashed by a jelly's acid Vault maps used: D: linesprint Action || total -------------------------++------- Melee: Unarmed || 73