Dungeon Sprint DCSS version 0.17-a0-1567-gdd419b1 (webtiles) character file. 4 dscm the Magician (level 1, 0/18 HPs) Began as a Deep Dwarf Wanderer on July 22, 2015. Slain by a hobgoblin (4 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:13 (52 turns). dscm the Magician (Deep Dwarf Wanderer) Turns: 52, Time: 00:00:14 Health: 0/18 AC: 2 Str: 17 XL: 1 Next: 58% Magic: 4/4 EV: 10 Int: 12 God: Gold: 0 SH: 3 Dex: 10 Spells: 0 memorised, 5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Clarity . f - +0 robe rNeg . . . SustAt . e - +0 buckler rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: non-regenerating, not resistant to hostile enchantments, very unstealthy A: damage resistance, recharge devices, sense surroundings 1, slow healing 3 a: Device Recharging You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Missiles d - 21 bolts Armour e - a +0 buckler (worn) f - a +0 robe (worn) Magical devices g - a wand of heal wounds (5) Scrolls n - a scroll of blinking Potions i - a potion of curing j - a potion of heal wounds k - a potion of haste l - 2 potions of magic m - a potion of berserk rage Comestibles h - a bread ration Skills: + Level 1.0 Fighting Level 2.1 Crossbows + Level 1.1 Throwing + Level 2.7 Armour + Level 1.2 Shields + Level 0.1 Unarmed Combat + Level 2.7 Spellcasting Level 1.3 Earth Magic You had 5 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can recharge devices by infusing magical energy. You passively map a small area around you. You do not heal naturally. Message History The goblin misses you. You hit the goblin. The goblin is almost dead. The goblin closely misses you. You miss the goblin. The goblin is almost dead. The goblin misses you. You closely miss the goblin. The goblin is almost dead. You block the goblin's attack. You hit the goblin. You kill the goblin! As you open the door, it creaks loudly! A bat, a worker ant, a sky beast, a hobgoblin and a gnoll sergeant come into view. The hobgoblin shouts! The gnoll sergeant shouts! The worker ant twitches its antennae in your direction. You closely miss the hobgoblin. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You hit the hobgoblin but do no damage. The hobgoblin hits you. You die... ,* ▓.▓ * ▓.▓ , ,▓.▓ *,▓)▓ *, ▓.▓ ▓.▓ * ▓.▓ , ▓.▓ ▓@▓ ▓g▓ * ▓a▓ , , ▓Y▓ ,*, ▓g▓ * * ▓.▓ * ▓b▓ , ▓+▓ , You could see a sky beast, a gnoll sergeant, a worker ant, a hobgoblin and a bat. Vanquished Creatures A goblin (D) A hobgoblin (D) 2 giant newts (D) A rat (D) 5 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | dscm the Deep Dwarf Wanderer began the quest for the Orb. 0 | D | dscm set off with: a curare-tipped needle, a +2 blowgun, a +0 hand crossbow, 21 bolts, a +0 buckler, a +0 robe, a wand of heal wounds (5), a bread ration, a potion of curing, a potion of heal wounds, a potion of haste, 2 potions of magic, a potion of berserk rage, a scroll of blinking 0 | D | Reached XP level 1. HP: 18/18 MP: 3/3 50 | D | Noticed a worker ant 50 | D | Noticed a sky beast 50 | D | Noticed a gnoll sergeant 52 | D | Slain by a hobgoblin Vault maps used: D: linesprint Action || total -------------------------++------- Melee: Unarmed || 38