dscm the Dungeon (0, 0, D) a +0 whip a +0 club a +0 giant club a +0 giant club an orc corpse a jackal corpse (6, 0, D) a +2 scimitar of flaming a +4 quarterstaff of speed a +2 halberd of venom a +2 morningstar of protection the +9 dagger of Chilly Death {freeze, rPois rF- rC++ MR+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you vulnerable to fire. It greatly protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. (7, 0, D) an uncursed staff of energy (42, 0, D) 2 stones (43, 0, D) a stone (44, 0, D) a stone a cursed -2 dagger a goblin corpse (skeletalised by now) a rat corpse (skeletalised by now) (45, 0, D) a stone