dscm the Dungeon (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). The Shining One opposes the use of such an evil item. the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It enhances your eyesight. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (11, 1, D) the +7 great mace "Firestarter" {flame, inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +14 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may re-curse itself when equipped. It has a curse placed upon it. The Shining One opposes the use of such an evil item. the cursed +13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. The Shining One opposes the use of such an evil item. the +0 Sword of Power the +6 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. The Shining One disapproves of the use of such an item. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (61, 1, D) an uncursed staff of power (62, 1, D) a book of Air (63, 1, D) a +2 chain mail of poison resistance (67, 1, D) a +2 hand axe of chopping (69, 1, D) an uncursed amulet of regeneration (3, 2, D) a +5 triple sword (unseen) (4, 2, D) a +5 quick blade (unseen) (62, 2, D) a +2 glaive of freezing (73, 2, D) a +0 scythe a +0 robe an uncursed staff of poison the human skeleton of Sigmund (75, 2, D) Lehudib's Collected Works on Earthen Combat Magic Spells Type Level a - Sting Conjuration/Poison 1 b - Stone Arrow Conjuration/Earth 3 c - Bolt of Magma Conjuration/Fire/Earth 5 d - Venom Bolt Conjuration/Poison 5 e - Statue Form Transmutation/Earth 6 (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club (unseen) (74, 3, D) a +0 robe the human corpse of Jessica (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche (unseen) (66, 4, D) a +0 dagger a +0 robe (4, 5, D) a +5 executioner's axe (unseen) (10, 5, D) an uncursed ring of flight (62, 5, D) a wolf corpse (63, 5, D) a river rat corpse (10, 6, D) an uncursed staff of energy (4, 7, D) a +3 large shield (unseen) (10, 7, D) a wand of draining (5) (4, 8, D) a +5 crystal plate armour a +5 gold dragon armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (61, 9, D) a +2 dagger of venom (62, 9, D) a +0 scale mail of cold resistance (70, 9, D) a stone of tremors (71, 9, D) a cursed ring of fire (72, 9, D) an uncursed amulet of stasis (62, 10, D) an uncursed staff of fire (72, 10, D) a box of beasts (61, 13, D) a jackal corpse (62, 13, D) a jackal corpse (63, 13, D) an iguana corpse