dscm the Dungeon (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It enhances your eyesight. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (11, 1, D) the +7 great mace "Firestarter" {flame, inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (61, 1, D) a book of the Sky (62, 1, D) the Compendium of Damage Dealing Spells Type Level a - Sting Conjuration/Poison 1 b - Throw Flame Conjuration/Fire 2 c - Irradiate Conjuration/Transmutation 5 d - Bolt of Cold Conjuration/Ice 6 (68, 1, D) a disc of storms (69, 1, D) a +2 great sword of venom (3, 2, D) a +5 triple sword (unseen) (4, 2, D) a +5 quick blade (unseen) (62, 2, D) the +11 scale mail of the Princess {rC++} It greatly protects you from cold. (73, 2, D) the cursed +0 scale mail "Ocul" {rPois} It protects you from poison. It has a curse placed upon it. (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club (unseen) (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche (unseen) (74, 4, D) a +0 rapier a +0 robe (4, 5, D) a +5 executioner's axe (unseen) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour a +5 gold dragon armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (61, 9, D) a Grand Grimoire (63, 9, D) the cursed +2 longbow "Klaur" {velocity, MR+ Str-2 Dex+7 SInv} Any arrow fired from it inflicts extra damage. It affects your strength (-2). It affects your dexterity (+7). It affects your resistance to hostile enchantments. It enhances your eyesight. It has a curse placed upon it. (70, 9, D) an uncursed ring of stealth (71, 9, D) a book of Conjurations (72, 9, D) a lantern of shadows (62, 10, D) a +1 trident of pain (70, 10, D) a legendary deck of summoning (72, 10, D) an uncursed staff of death (62, 13, D) a +0 short sword a +0 leather armour (63, 13, D) a +0 shortbow 8 arrows of flame a +0 leather armour (70, 13, D) a +3 dagger a +0 dagger (71, 13, D) a +0 club (72, 13, D) a +0 dagger (62, 14, D) an arrow of flame (72, 14, D) a +0 flail (61, 17, D) an uncursed staff of wizardry (62, 17, D) the Tome of the Cankerous Mountains Spells Type Level a - Sting Conjuration/Poison 1 b - Sandblast Earth 1 c - Cure Poison Poison 2 d - Petrify Transmutation/Earth 4 e - Lee's Rapid Deconstruction Earth 5 (63, 17, D) the +12 chain mail "Pne Giegh" {-Tele rF+ Dex+7 Slay+2} It affects your dexterity (+7). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from fire. It prevents most forms of teleportation. (64, 17, D) an uncursed amulet of guardian spirit (71, 17, D) a +6 great sword of distortion (72, 17, D) a lantern of shadows (63, 18, D) a +0 long sword of holy wrath (71, 18, D) a quicksilver dragon armour (72, 21, D) a +0 trident a +0 greatsling of freezing a +0 trident (72, 22, D) a +0 trident a +0 trident (73, 22, D) a +0 trident (72, 24, D) 6 poisoned tomahawks 3 throwing nets (51, 26, D) a +4 war axe of venom (52, 26, D) 2 potions of heal wounds (53, 26, D) the ring "Uddorphio" {rElec rPois MR+ MP+9 Int+4 Dex-3} [ring of protection from magic] It affects your intelligence (+4). It affects your dexterity (-3). It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). (54, 26, D) an uncursed staff of death (61, 27, D) a +1 plate armour of cold resistance (62, 27, D) a sack of spiders (63, 27, D) an uncursed staff of energy (71, 27, D) a plain deck of defence (73, 27, D) the Guide on Combat Magic Spells Type Level a - Shock Conjuration/Air 1 b - Throw Flame Conjuration/Fire 2 c - Searing Ray Conjuration 2 d - Irradiate Conjuration/Transmutation 5 e - Iron Shot Conjuration/Earth 6 (62, 28, D) a +3 long sword of electrocution (63, 28, D) a +3 hunting sling of velocity (71, 28, D) the +5 short sword "Deann" {distort, rPois} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It protects you from poison. (72, 28, D) a plain deck of defence (62, 33, D) an uncursed staff of fire (49, 37, D) a lantern of shadows (50, 37, D) the +1 scale mail "Ipaotu" {rPois} It protects you from poison. (51, 37, D) a plain deck of destruction (54, 37, D) a Grand Grimoire (60, 37, D) an uncursed staff of summoning (61, 37, D) a +1 hand crossbow of freezing (62, 37, D) an uncursed staff of air (63, 37, D) a Fen Folio (69, 37, D) the +8 flail of Greed {venom, rN+ Int+4 Dex-5 Stlth+} It poisons the flesh of those it strikes. It affects your intelligence (+4). It affects your dexterity (-5). It protects you from negative energy. It makes you more stealthy. (70, 37, D) the ring of Zygg {+Fly Int+3} [ring of flight] It affects your intelligence (+3). It lets you fly. a +5 ring of evasion an uncursed ring of fire a wand of draining (0) a wand of cold (0) a wand of fire (0) a wand of disintegration (0) (71, 37, D) a cursed ring of loudness (72, 37, D) the Guide on the Glacier Spells Type Level a - Freeze Ice 1 b - Throw Frost Conjuration/Ice 2 c - Ice Form Ice/Transmutation 4 d - Simulacrum Ice/Necromancy 6 e - Ozocubu's Refrigeration Ice 6 (73, 37, D) the +9 battleaxe "Hirgheu" {speed, rElec Str+3 Int-2 Dex+2} Attacks with this weapon are significantly faster. It affects your strength (+3). It affects your intelligence (-2). It affects your dexterity (+2). It insulates you from electricity. a cursed +6 ring of strength a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a cursed +6 ring of dexterity a +6 ring of dexterity a +0 shield a +0 scale mail a +0 war axe (49, 38, D) the +4 long sword "Neugou Fitt" {elec, rElec rN+ MR- MP+9 Dex-3} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (-3). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). (50, 38, D) a plain deck of war (51, 38, D) an uncursed staff of summoning (52, 38, D) an uncursed staff of earth (53, 38, D) an uncursed staff of earth (60, 38, D) an uncursed staff of death (63, 38, D) a +0 dagger of electrocution (72, 38, D) an uncursed staff of air (73, 38, D) a +1 flail of holy wrath (49, 42, D) a +0 dire flail a naga corpse (51, 42, D) a cursed -3 long sword a +0 robe a naga corpse (52, 42, D) a +0 short sword (60, 42, D) a hippogriff corpse an adder corpse (61, 42, D) a giant frog corpse a hell rat corpse a hound corpse (62, 42, D) an elephant corpse (51, 43, D) a +0 long sword a naga corpse a ball python corpse (52, 43, D) a black mamba corpse (72, 43, D) a +4 broad axe of pain