dscm the Dungeon (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It enhances your eyesight. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (11, 1, D) the +7 great mace "Firestarter" {flame, inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +14 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may re-curse itself when equipped. It has a curse placed upon it. the cursed +13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +0 Sword of Power the +3 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. Cheibriados disapproves of the use of such an item. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (38, 1, D) an uncursed ring of protection from cold (39, 1, D) an uncursed staff of air (40, 1, D) a legendary deck of defence (49, 1, D) a manual of Hexes (52, 1, D) an uncursed staff of earth (53, 1, D) the Catalogue of Unstable Curses Spells Type Level a - Corona Hexes 1 b - Sticks to Snakes Transmutation 2 c - Inner Flame Hexes/Fire 3 d - Summon Guardian Golem Hexes/Summoning 4 e - Alistair's Intoxication Transmutation/Poison 4 f - Mass Confusion Hexes 6 (54, 1, D) a +2 flail of protection (55, 1, D) a book of the Dragon (61, 1, D) an uncursed staff of death (62, 1, D) the +4 moon troll leather armour {Spirit, Regen++ MP+5} It affects your magic capacity (+5). It increases your rate of regeneration. (63, 1, D) a +3 plate armour of fire resistance (67, 1, D) a manual of Stealth (68, 1, D) Lee's Volume of Conjuration Spells Type Level a - Stone Arrow Conjuration/Earth 3 b - Fulminant Prism Conjuration/Hexes 4 c - Poisonous Cloud Conjuration/Poison/Air 6 d - Spellforged Servitor Conjuration/Summoning 7 (69, 1, D) a +2 robe of the Archmagi (3, 2, D) a +5 triple sword (unseen) (4, 2, D) a +5 quick blade (unseen) (36, 2, D) an uncursed ring of poison resistance (37, 2, D) a +3 shortbow of evasion (38, 2, D) Ozocubu's Tome of the Frostbite Spells Type Level a - Freeze Ice 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Throw Icicle Conjuration/Ice 4 d - Ozocubu's Refrigeration Ice 6 (39, 2, D) a +4 plate armour of ponderousness (40, 2, D) a +7 war axe of chopping (41, 2, D) a +4 lightning rod (13/13) (42, 2, D) a potion of might (49, 2, D) a plain deck of escape (50, 2, D) a scroll of brand weapon (51, 2, D) a +2 hand crossbow of flaming (52, 2, D) a +4 whip of electrocution (53, 2, D) a +5 giant spiked club (54, 2, D) a +3 lajatang of distortion (55, 2, D) a +2 arbalest of evasion (61, 2, D) a cursed -3 long sword (62, 2, D) an uncursed staff of energy (73, 2, D) the +7 hunting sling of Caopofug {freeze, rF++ rC+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It greatly protects you from fire. It protects you from cold. (75, 2, D) the Grimoire of Destructive Toxins Spells Type Level a - Sting Conjuration/Poison 1 b - Cure Poison Poison 2 c - Mephitic Cloud Conjuration/Poison/Air 3 d - Olgreb's Toxic Radiance Poison 4 e - Venom Bolt Conjuration/Poison 5 (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club (unseen) (67, 3, D) a +0 trident (68, 3, D) a +0 trident (69, 3, D) a cursed +0 trident (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche (unseen) (74, 4, D) a +0 giant club a +0 giant spiked club a +0 giant club (4, 5, D) a +5 executioner's axe (unseen) (10, 5, D) a +0 scale mail a +0 shield a +0 flail an uncursed ring of flight a +6 ring of strength a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence 2 scrolls of fear 7 scrolls of fog a potion of berserk rage a potion of haste (61, 5, D) a +0 long sword (62, 5, D) a +0 rapier a +0 leather armour a +2 dagger of electrocution (10, 6, D) an uncursed staff of energy a crystal ball of energy (4, 7, D) a +3 large shield (unseen) (7, 7, D) 5 potions of haste 2 potions of berserk rage (4, 8, D) a +5 crystal plate armour a +5 gold dragon armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (52, 9, D) a +0 mace (61, 9, D) a book of Dreams (70, 9, D) the Handbook of Talismans Spells Type Level a - Control Teleport Charms/Translocation 4 b - Ring of Flames Charms/Fire 7 (71, 9, D) an uncursed amulet of rage (72, 9, D) a cursed ring of loudness (38, 10, D) a jumping spider corpse (39, 10, D) a wolf spider corpse (70, 10, D) the +10 war axe of the Hierophant {venom, rC+ Int-2 Dex+7} It poisons the flesh of those it strikes. It affects your intelligence (-2). It affects your dexterity (+7). It protects you from cold. (72, 10, D) a +1 dagger of venom (37, 11, D) a spider corpse (50, 13, D) a plain deck of defence (51, 13, D) a +2 double sword of electrocution (52, 13, D) the amulet "Ifef" {rMut rN+ Str-5 Int+4} [amulet of resist mutation] It protects you from mutation. It affects your strength (-5). It affects your intelligence (+4). It protects you from negative energy. (53, 13, D) a +0 long sword of slicing (70, 13, D) (unseen) (51, 14, D) a plain deck of summoning (53, 14, D) an uncursed staff of air (54, 14, D) an uncursed staff of fire (61, 17, D) an uncursed staff of energy (63, 17, D) the +7 greatsling "Punk" {freeze, rC+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from cold. (64, 17, D) the +4 scythe "Mobet" {pain, rC+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from cold. (72, 17, D) a +1 short sword of electrocution (62, 18, D) a lantern of shadows (64, 18, D) Huow's Lost Secrets of Spellcraft Spells Type Level a - Discord Hexes 8 Cheibriados disapproves of the use of such an item. (71, 18, D) a +0 shield a +0 war axe (72, 18, D) a +2 chain mail of cold resistance (53, 19, D) an uncursed ring of wizardry an uncursed ring of protection from fire a +4 ring of strength an uncursed ring of positive energy an uncursed amulet of regeneration (51, 20, D) a +0 battleaxe (51, 21, D) a +0 whip a +2 shield (52, 21, D) a +0 flail a cursed +0 robe a +0 halberd a +0 robe (53, 21, D) a +0 battleaxe (73, 22, D) the +5 falchion of Qazlal's Envy {speed, rElec rPois Stlth+} Attacks with this weapon are significantly faster. It insulates you from electricity. It protects you from poison. It makes you more stealthy. Cheibriados disapproves of the use of such an item. a +0 arbalest an uncursed staff of earth a +0 arbalest 44 bolts (71, 23, D) a +5 quarterstaff of draining a +0 chain mail (73, 23, D) a +0 great mace a +0 chain mail (52, 24, D) an arrow (49, 25, D) the +8 mace "Xuirosku" {speed, Int+3} Attacks with this weapon are significantly faster. It affects your intelligence (+3). Cheibriados disapproves of the use of such an item. (50, 25, D) the +10 spear "Dahofoa" {pierce, Int+3} It inflicts extra damage upon your enemies. It affects your intelligence (+3). (51, 25, D) an uncursed staff of air (53, 25, D) a +1 pair of boots of stealth (54, 25, D) a cursed -2 ring of intelligence (55, 25, D) a +0 hunting sling of flaming (51, 26, D) an uncursed staff of earth (52, 26, D) an ornate deck of summoning (53, 26, D) an uncursed staff of earth (61, 27, D) a +2 chain mail of cold resistance (64, 27, D) the +4 great sword of the Elven Halls {freeze, +Fly rC+ MP+9} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It affects your magic capacity (+9). It lets you fly. (65, 27, D) a +2 buckler of positive energy (71, 27, D) Decvux's Papyrus of the Voyage Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Recall Summoning/Translocation 3 c - Teleport Other Translocation 3 d - Control Teleport Charms/Translocation 4 (72, 27, D) an uncursed staff of earth (52, 28, D) a +0 dagger (62, 28, D) a plain deck of changes (63, 28, D) a +2 scale mail of poison resistance (64, 28, D) an uncursed staff of fire (71, 28, D) a +0 war axe of venom (72, 28, D) a book of the Earth (73, 28, D) a plain deck of changes (51, 30, D) a +0 short sword (52, 30, D) a +0 rapier (53, 30, D) a +0 longbow a +0 leather armour 30 arrows (51, 31, D) a +0 scimitar a +0 buckler (52, 31, D) an arrow a +0 long sword (53, 31, D) a +0 dagger (51, 32, D) a +0 short sword (63, 33, D) a +0 dire flail a +0 robe (49, 37, D) a book of Cantrips (51, 37, D) an uncursed staff of summoning (54, 37, D) a +0 rapier (59, 37, D) a +1 ring mail of magic resistance (60, 37, D) a book of Necromancy (61, 37, D) a +1 dagger of venom (62, 37, D) an uncursed ring of sustain abilities (63, 37, D) a cursed ring of loudness (69, 37, D) a +5 ring of dexterity (71, 37, D) a +0 chain mail of poison resistance (72, 37, D) a +2 greatsling of velocity (73, 37, D) a book of Conjurations (49, 38, D) a +7 greatsling of flaming (50, 38, D) a +1 rapier of electrocution a +0 robe a +0 shield of positive energy (51, 38, D) an uncursed staff of death (52, 38, D) the +2 leather armour "Acavops" {-Tele MR+ rCorr MP+9} It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It prevents most forms of teleportation. It protects you from acid and corrosion. (53, 38, D) a +2 ring mail of poison resistance (60, 38, D) a +3 ring of evasion (61, 38, D) Myury's Collected Works on Earthen Transmigration Spells Type Level a - Beastly Appendage Transmutation 1 b - Passwall Transmutation/Earth 3 c - Petrify Transmutation/Earth 4 d - Irradiate Conjuration/Transmutation 5 e - Hydra Form Transmutation 6 (62, 38, D) an uncursed amulet of rage (63, 38, D) 2 potions of haste (70, 38, D) a +0 trident (71, 38, D) a book of Death (72, 38, D) Sif Muna's Reference Book on Changing and Good Luck Spells Type Level a - Beastly Appendage Transmutation 1 b - Repel Missiles Charms/Air 2 c - Spider Form Transmutation/Poison 3 d - Passwall Transmutation/Earth 3 e - Excruciating Wounds Charms/Necromancy 5 f - Hydra Form Transmutation 6 (73, 38, D) a disc of storms (47, 39, D) a +0 rapier a +0 robe (71, 39, D) a +0 flail (71, 40, D) a +0 mace (51, 41, D) a +4 trident of protection a +0 leather armour (71, 41, D) a +2 short sword of draining (50, 42, D) a +0 trident (51, 42, D) a +2 spear of venom a +0 leather armour (70, 42, D) the +5 quarterstaff of Smaehy {crush, rElec rF- rN+ MR+ Int+4} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It makes you vulnerable to fire. It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. a +0 chain mail a +0 chain mail (71, 42, D) a +0 leather armour (51, 43, D) a +5 trident of venom a +2 leather armour of magic resistance (71, 43, D) a +0 ring mail a +0 whip (51, 44, D) a +3 rapier of protection a cursed +0 robe (70, 44, D) a +0 dagger a +0 robe