dscm the Dungeon (0, 0, D) a +2 scimitar of flaming a +4 quarterstaff of speed a +1 broad axe of chopping a +2 rapier of electrocution (31, 0, D) a +0 club (32, 0, D) a +0 club (37, 0, D) a +0 dagger 2 stones (39, 0, D) a stone (42, 0, D) a +0 club