Dungeon Sprint DCSS version 0.16.1-30-g34a7ffa (webtiles) character file. 3 dscm the Sneak (level 1, 0/13 HPs) Began as a Vampire Wizard on July 1, 2015. Slain by a giant gecko (2 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:13 (33 turns). dscm the Sneak (Vampire Wizard) Turns: 33, Time: 00:00:13 Health: 0/13 AC: 2 Str: 6 XL: 1 Next: 41% Magic: 1/4 EV: 12 Int: 20 God: Gold: 0 SH: 0 Dex: 12 Spells: 1 memorised, 5 levels left rFire . . . SeeInvis + (no weapon) rCold . . . Clarity . a - +0 robe rNeg + . . SustAb . (no shield) rPois . Gourm . b - +0 hat rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: very slightly contaminated, hasted, very quick, not resistant to hostile enchantments, unstealthy A: bottle blood, fangs 3, see invisible, unbreathing a: no special abilities You were in the Dungeon. You were not thirsty. You visited 1 branch Inventory: Armour a - a +0 robe (worn) b - a +0 hat (worn) Scrolls j - a scroll of blinking Potions d - a potion of blood e - a potion of curing f - a potion of heal wounds h - 2 potions of magic i - a potion of berserk rage Books c - a book of Minor Magic Spells Type Level a - Magic Dart Conjuration 1 b - Blink Translocation 2 c - Call Imp Summoning 2 d - Repel Missiles Charms/Air 2 e - Slow Hexes 2 f - Conjure Flame Conjuration/Fire 3 g - Mephitic Cloud Conjuration/Poison/Air 3 Skills: + Level 2.2 Armour - Level 2.1 Dodging - Level 3.0 Stealth - Level 3.0 Spellcasting - Level 0.6 Conjurations Level 1.0 Summonings Level 0.7 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 14% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You can bottle blood from corpses. You have razor-sharp teeth. You have supernaturally acute eyesight. You can survive without breathing. Message History The giant gecko misses you. You barely miss the giant gecko. The giant gecko is moderately wounded. The giant gecko closely misses you. You closely miss the giant gecko. You bite the giant gecko. The giant gecko is heavily wounded. You miss the giant gecko. The giant gecko is heavily wounded. The giant gecko misses you. You hit the giant gecko. The giant gecko is severely wounded. The giant gecko misses you. You hit the giant gecko. The giant gecko is almost dead. The giant gecko bites you. * * * LOW HITPOINT WARNING * * * You barely miss the giant gecko. The giant gecko is severely wounded. The giant gecko bites you. You die... ▓+▓ ▓.▓ ▓.▓ ▓.▓ ▓g▓ ▓l▓ ▓@▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓<▓ ▓▓▓ You could see a giant gecko and a goblin. Vanquished Creatures 2 hobgoblins (D) A rat (D) 3 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | dscm, the Vampire Wizard, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 4/4 7 | D | Reached skill level 1 in Armour 33 | D | Slain by a giant gecko Action || total -------------------------++------- Melee: Unarmed || 23 Cast: Magic Dart || 3 Use: Potion || 1