Dungeon Crawl Stone Soup version 0.26-a0-259-g1effd001a9 (webtiles) character file. Game seed: 6830318390076630781 8 drasked the Chucker (level 2, -5/27 HPs) Began as an Ogre Arcane Marksman on July 27, 2020. Killed from afar by a dart slug (6 damage) ... with a slug dart ... on level 1 of the Dungeon. The game lasted 00:01:40 (363 turns). drasked the Chucker (Ogre Arcane Marksman) Turns: 363, Time: 00:01:41 Health: -5/27 AC: 3 Str: 13 XL: 2 Next: 8% Magic: 3/3 EV: 10 Int: 14 God: Gold: 44 SH: 0 Dex: 9 Spells: 2/3 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . (gloves unavailable) MR ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: large, unfitting armour, tough skin 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 44 gold pieces. Inventory: Missiles Q - 23 stones (quivered) Armour a - a +0 robe (worn) Scrolls b - a scroll of identify {unknown} Potions f - a potion of lignification {unknown} Comestibles e - 6 rations Skills: - Level 1.3 Fighting + Level 2.7 Throwing - Level 1.7 Dodging - Level 1.2 Spellcasting - Level 2.6 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level v - Corona Hex #...... 9% 1 Your spell library contained the following spells: Spells Type Power Failure Level Slow Hex #....... 13% 2 Inner Flame Hex/Fire #....... 41% 3 Portal Projectile Hex/Tloc #..... 41% 3 Cause Fear Hex #......... 65% 4 Leda's Liquefaction Hex/Erth #......... 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The kobold hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You barely miss the kobold. The kobold hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You barely miss the kobold. The kobold barely misses you. You hit the kobold but do no damage. The kobold barely misses you. You hit the kobold. The kobold hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You miss the kobold. The kobold closely misses you. You hit the kobold but do no damage. The kobold hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Quivering c - 4 large rocks {!d!d} for throwing. Throwing (i - inventory. (/) - cycle) c - 4 large rocks (quivered) {!d!d} Aim: a kobold, wielding a +0 short sword (heavily wounded) You throw a large rock {!d!d}. The large rock {!d!d} barely misses the kobold. The large rock {!d!d} closely misses the frilled lizard. The large rock {!d!d} hits the kobold!! You kill the kobold! The kobold hits you but does no damage. x2 Throwing (i - inventory. (/) - cycle) c - 3 large rocks (quivered) {!d!d} Aim: a kobold, wielding a +0 short sword (heavily wounded) You throw a large rock {!d!d}. The large rock {!d!d} hits the kobold! You kill the kobold! You have reached level 2! The frilled lizard unfolds its giant frill. The frilled lizard bites you. * * * LOW HITPOINT WARNING * * * Throwing (i - inventory. (/) - cycle) c - 2 large rocks (quivered) {!d!d} Aim: a frilled lizard You throw a large rock {!d!d}. The large rock {!d!d} barely misses the frilled lizard. The large rock {!d!d} closely misses the frilled lizard. The large rock {!d!d} hits the dart slug. The frilled lizard barely misses you. Throwing (i - inventory. (/) - cycle) c - a large rock (quivered) {!d!d} Aim: a frilled lizard You throw a large rock {!d!d}. The large rock {!d!d} misses the frilled lizard. The large rock {!d!d} barely misses the frilled lizard. The large rock {!d!d} hits the dart slug but does no damage. The frilled lizard misses you. The frilled lizard bites you but does no damage. Throwing (i - inventory. (/) - cycle) Q - 24 stones (quivered) Aim: a frilled lizard You throw a stone. The stone closely misses the frilled lizard. The stone barely misses the frilled lizard. The stone hits the dart slug. The frilled lizard bites you but does no damage. You see here 13 sling bullets. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Okay, then. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Quivering d - 2 throwing nets {=f, !d=f} for throwing. The frilled lizard unfolds its giant frill. Throwing (i - inventory. (/) - cycle) d - 2 throwing nets (quivered) {=f, !d=f} Aim: a frilled lizard You throw a throwing net {=f, !d=f}. The throwing net {=f, !d=f} hits the frilled lizard. The frilled lizard is caught in the net! The frilled lizard struggles against the net. You barely miss the frilled lizard. The frilled lizard struggles against the net. You hit the frilled lizard. You kill the frilled lizard! The frilled lizard completely misses you. You see here a throwing net {=f, !d=f}. d - 2 throwing nets {=f, !d=f} (gained 1) The frilled lizard bites you. * * * LOW HITPOINT WARNING * * * Throwing (i - inventory. (/) - cycle) d - 2 throwing nets (quivered) {=f, !d=f} Aim: a frilled lizard You throw a throwing net {=f, !d=f}. The throwing net {=f, !d=f} misses the frilled lizard. The frilled lizard bites you. * * * LOW HITPOINT WARNING * * * Throwing (i - inventory. (/) - cycle) d - a throwing net (quivered) {=f, !d=f} Aim: a frilled lizard You throw a throwing net {=f, !d=f}. The throwing net {=f, !d=f} closely misses the frilled lizard. The frilled lizard bites you. * * * LOW HITPOINT WARNING * * * The dart slug launches a dart at you. The slug dart hits you. You die... ..##...........##.# #...(...#### #..##..♣....♣.###.####..##+####.# ##..########### #............##.# ##.(((.(w(...###............##.# ###########..##............##.# #........##............##.. #........w#l..............# #.......#.#.##.####+###.### #.........@.....# #.### #######.#.#>###.# #####.#.. #.#...# #.# #........ #.###.# #.# ####..### #.#######.# #.....# #......##.# #...#.# ######.##.# #...#.# #.##.# #...... #.##.#####.#.### You could see a dart slug and a frilled lizard. Levels and vault maps discovered: D:1: nzn_arrival_settlement, layout_basic, minmay_misc_feat_iff, minmay_hexomino_u4 Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | drasked the Ogre Arcane Marksman began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 2/2 266 | D:1 | Identified a +0 dagger 267 | D:1 | Identified a +0 short sword 269 | D:1 | Identified a +0 dagger 310 | D:1 | HP: 2/19 [kobold/+0 short sword (3)] 312 | D:1 | Reached XP level 2. HP: 4/27 MP: 3/3 353 | D:1 | HP: 5/27 [frilled lizard (2)] 354 | D:1 | HP: 2/27 [frilled lizard (3)] 363 | D:1 | Killed from afar by a dart slug Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 9.6 | 49.0 | 363.0 Dungeon | 100.0 | 100.0 | 0.0 | 9.6 | 49.0 | 363.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 12.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 12.0 +-------+-------+-------+-------+-------+---------------------- Action || total -------------------------++------- Melee: Unarmed || 30 Throw: Stone || 15 Large rock || 5 Throwing net || 3 Armor: Robe || 17 Dodge: Dodged || 24 Vanquished Creatures A goblin (D:1) 3 bats (D:1) A frilled lizard (D:1) 3 kobolds (D:1) A rat (D:1) 9 creatures vanquished.