Dungeon Crawl Stone Soup version 0.26-a0-259-g1effd001a9 (webtiles) character file. Game seed: 848748050078827243 30 drasked the Chucker (level 3, 0/33 HPs) Began as an Ogre Arcane Marksman on July 27, 2020. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:03:20 (1886 turns). drasked the Chucker (Ogre Arcane Marksman) Turns: 1886, Time: 00:03:20 Health: 0/33 AC: 3 Str: 15 XL: 3 Next: 18% Magic: 4/4 EV: 10 Int: 14 God: Gold: 67 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . SeeInvis . h - +0 whip rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . (gloves unavailable) MR ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.09/turn (no ring) @: lethally poisoned (0 -> -3), very slightly contaminated, invisible A: large, unfitting armour, tough skin 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 67 gold pieces. Inventory: Hand Weapons h - a +0 whip (weapon) (You found it on level 1 of the Dungeon) Missiles c - 4 large rocks (quivered) {!d!d} Q - 51 stones Armour a - a +0 robe (worn) Scrolls b - a scroll of random uselessness {unknown} f - a scroll of enchant armour {unknown} g - 2 scrolls of teleportation {unknown} Comestibles e - 9 rations Skills: - Level 1.3 Fighting * Level 1.4 Maces & Flails + Level 2.9 Throwing - Level 1.7 Dodging - Level 1.2 Spellcasting - Level 2.6 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level v - Corona Hex #...... 9% 1 Your spell library contained the following spells: Spells Type Power Failure Level Slow Hex #....... 13% 2 Inner Flame Hex/Fire #....... 41% 3 Portal Projectile Hex/Tloc #..... 41% 3 Cause Fear Hex #......... 65% 4 Leda's Liquefaction Hex/Erth #......... 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History You closely miss the bat. The bat hits you but does no damage. The bat hits you. Throwing (i - inventory. (/) - cycle) Q - 43 stones (quivered) Aim: a bat (heavily wounded) You throw a stone. The stone barely misses the bat. The bat hits you but does no damage. You hit the bat. You kill the bat! No target in view! You start resting. Q - 43 stones (gained 1) Q - 44 stones (gained 1) Q - 45 stones (gained 1) Q - 48 stones (gained 3) Q - 51 stones (gained 3) Q - 52 stones (gained 1) Q - 53 stones (gained 1) An adder and 2 jackals come into view. The jackal barks! x2; The adder hisses angrily. You hear a bark! A jackal comes into view. The jackal moves out of view. x2 There are monsters nearby! There are monsters nearby! There are monsters nearby! Throwing (i - inventory. (/) - cycle) Q - 53 stones (quivered) Aim: a jackal You throw a stone. The stone hits the jackal but does no damage. A kobold comes into view. It is wielding a +0 dagger. Throwing (i - inventory. (/) - cycle) Q - 52 stones (quivered) Aim: a jackal You throw a stone. The kobold shouts! The stone hits the adder. There is a stone staircase leading down, spattered with blood here. You see here a rat corpse. The jackal closely misses you. The jackal bites you but does no damage. You hit the jackal. The jackal closely misses you. You miss the jackal. The jackal completely misses you. The jackal closely misses you. You hit the jackal. You kill the jackal! You miss the adder. The adder bites you. x2 You are poisoned. The adder poisons you! You miss the adder. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! You closely miss the adder. A jackal comes into view. The adder bites you but does no damage. You miss the adder. You feel sick. The adder barely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * Unknown command. You miss the adder. The adder barely misses you. You miss the adder. You feel sick. The adder misses you. The kobold hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The kobold barely misses you. You feel sick. The kobold closely misses you. The adder bites you but does no damage. You feel sick. The adder barely misses you. You feel sick. The adder closely misses you. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Quivering d - a throwing net {=f, !d=f} for throwing. Throwing (i - inventory. (/) - cycle) d - a throwing net (quivered) {=f, !d=f} Aim: an adder (lightly wounded) You throw a throwing net {=f, !d=f}. The throwing net {=f, !d=f} barely misses the adder. The throwing net {=f, !d=f} barely misses the jackal. The adder bites you. * * * LOW HITPOINT WARNING * * * You hit the adder. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! It was a potion of invisibility. You fade into invisibility! * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * You are very lightly contaminated with residual magic. You aren't carrying any potions. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. The adder misses you. You die... ##........... ####.....#### ######h....h..# ## ##K...Kh##.....# #. #..#######.....# #. ##.## #..h..# #. ##..# ##....## #. #^h########..##.#######. #.h.hS.@........h..h..>. #########.######..###h.. #..........# ##.....#. #..........# ####..#. #..........# ##.#. #..........# #.#. #..........# #.#. #..........# #... #######.#### .... You could see an adder and 3 jackals. Levels and vault maps discovered: D:1: heliophobic_arrival_battle_scene, layout_basic D:2: layout_rooms Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | drasked the Ogre Arcane Marksman began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 2/2 118 | D:1 | HP: 4/19 [kobold (2)] 410 | D:1 | Identified a +0 dagger 421 | D:1 | Identified a +0 club 437 | D:1 | Identified a +0 dagger 448 | D:1 | HP: 4/19 [kobold/+0 dagger (6)] 448 | D:1 | HP: 1/19 [kobold/+0 dagger (3)] 458 | D:1 | Reached XP level 2. HP: 3/27 MP: 3/3 1147 | D:1 | Identified a +0 club 1258 | D:1 | Identified a +0 whip (You found it on level 1 of the | Dungeon) 1344 | D:2 | Identified a +0 club 1354 | D:2 | Reached skill level 1 in Maces & Flails 1481 | D:2 | Reached XP level 3. HP: 16/33 MP: 4/4 1841 | D:2 | Identified a +0 dagger 1875 | D:2 | HP: 8/33 [adder (1)] 1876 | D:2 | Identified a potion of invisibility 1877 | D:2 | HP: 3/33 [poisoned by an adder] 1883 | D:2 | HP: 1/33 [poisoned by an adder] 1886 | D:2 | Succumbed to an adder's poison Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.2 | 48.6 | 35.5 | 941.0 Dungeon | 100.0 | 100.0 | 0.2 | 48.6 | 35.5 | 941.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 21.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 21.5 +-------+-------+-------+-------+-------+---------------------- Skill XL: | 1 2 | ---------------+-------+----- Maces & Flails | 1 | 1.4 Fighting | | 1.3 Throwing | | 2.9 Dodging | | 1.7 Spellcasting | | 1.2 Hexes | | 2.6 Action || total -------------------------++------- Melee: Unarmed || 46 Club || 27 Dagger || 2 Whip || 38 Throw: Stone || 69 Large rock || 4 Throwing net || 3 Use: Potion || 1 Eat: Ration || 1 Armor: Robe || 38 Dodge: Dodged || 68 Vanquished Creatures An adder (D:2) A ball python (D:1) A bat (D:2) 2 giant cockroaches (D:1) 3 goblins (D:1) 3 hobgoblins A jackal (D:2) A frilled lizard (D:1) 3 kobolds (D:1) 3 rats 19 creatures vanquished.