Dungeon Crawl Stone Soup version 0.26-a0-259-g1effd001a9 (webtiles) character file. Game seed: 9210944029928979057 19 drasked the Chucker (level 2, 26/27 HPs) Began as an Ogre Arcane Marksman on July 27, 2020. Quit the game on level 1 of the Dungeon. The game lasted 00:02:47 (1355 turns). drasked the Chucker (Ogre Arcane Marksman) Turns: 1355, Time: 00:02:48 Health: 26/27 AC: 3 Str: 13 XL: 2 Next: 75% Magic: 3/3 EV: 10 Int: 14 God: Gold: 43 SH: 0 Dex: 9 Spells: 2/3 levels left rFire . . . SeeInvis . b - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . (gloves unavailable) MR ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: large, unfitting armour, tough skin 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 43 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) (You found it on level 1 of the Dungeon) Missiles c - 4 large rocks {!d!d} d - 2 throwing nets {=f, !d=f} Q - 24 stones (quivered) Armour a - a +0 robe (worn) Scrolls f - a scroll of teleportation {unknown} i - a scroll of amnesia {unknown} j - 3 scrolls of remove curse {unknown} k - a scroll of identify {unknown} Potions g - a potion of lignification {unknown} h - a potion of heal wounds {unknown} Comestibles e - 5 rations Skills: - Level 1.3 Fighting + Level 3.2 Throwing - Level 1.7 Dodging - Level 1.2 Spellcasting - Level 2.6 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level v - Corona Hex #...... 9% 1 Your spell library contained the following spells: Spells Type Power Failure Level Slow Hex #....... 13% 2 Inner Flame Hex/Fire #....... 41% 3 Portal Projectile Hex/Tloc #..... 41% 3 Cause Fear Hex #......... 65% 4 Leda's Liquefaction Hex/Erth #......... 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History You closely miss the kobold. The kobold closely misses you. You hit the kobold but do no damage. The kobold barely misses you. You hit the kobold but do no damage. The kobold hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the kobold. The kobold hits you but does no damage. You hit the kobold but do no damage. The kobold hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You hit the kobold. You kill the kobold! Things that are here: a +0 short sword; a +0 dagger; a kobold corpse You start resting. Q - 21 stones (gained 1) Q - 24 stones (gained 3) Things that are here: a +0 short sword; a +0 dagger; a kobold corpse Q - 25 stones (gained 1) Things that are here: a +0 short sword; a +0 dagger; a kobold corpse There is an open door here. There is a stone staircase leading down here. You open the door. There is an open door here. A hobgoblin comes into view. It is wielding a +0 club. A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! Search for what [? for help]? armor Throwing (i - inventory. (/) - cycle) Q - 25 stones (quivered) Aim: a hobgoblin, wielding a +0 club (asleep) You throw a stone. The stone hits the hobgoblin but does no damage. The hobgoblin shouts! Throwing (i - inventory. (/) - cycle) Q - 24 stones (quivered) Aim: a hobgoblin, wielding a +0 club You throw a stone. The stone closely misses the hobgoblin. Throwing (i - inventory. (/) - cycle) Q - 23 stones (quivered) Aim: a hobgoblin, wielding a +0 club You throw a stone. The stone hits the hobgoblin but does no damage. Throwing (i - inventory. (/) - cycle) Q - 22 stones (quivered) Aim: a hobgoblin, wielding a +0 club You throw a stone. The stone barely misses the hobgoblin. You hit the hobgoblin but do no damage. The hobgoblin hits you with a +0 club. You completely miss the hobgoblin. The hobgoblin closely misses you. You hit the hobgoblin. The hobgoblin hits you with a +0 club. You closely miss the hobgoblin. The hobgoblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You completely miss the hobgoblin. The hobgoblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You hit the hobgoblin. You kill the hobgoblin! Things that are here: a +0 club; a hobgoblin corpse You start resting. You eat one of the 4 rations. That ration really hit the spot! Q - 22 stones (gained 1) Q - 23 stones (gained 1) Q - 24 stones (gained 1) Q - 25 stones (gained 1) h - a fizzy grey potion i - a scroll labeled JOSTAI BAUSANK Found a stone staircase leading down. You now have 42 gold pieces (gained 8). j - 3 scrolls labeled XYXUOT NECU k - a scroll labeled INUXAU TENAI e - 5 rations (gained 2) You open the door. There is an open door here. You now have 43 gold pieces (gained 1). A jackal comes into view. Throwing (i - inventory. (/) - cycle) Q - 25 stones (quivered) Aim: a jackal (asleep) You throw a stone. The stone hits the jackal. The jackal barks! A jackal comes into view. Throwing (i - inventory. (/) - cycle) Q - 24 stones (quivered) Aim: a jackal (heavily wounded) You throw a stone. The stone hits the jackal. You hit the jackal. You kill the jackal! Q - 24 stones (gained 1) You closely miss the jackal. The jackal closely misses you. You hit the jackal but do no damage. The jackal bites you but does no damage. The jackal bites you. You hit the jackal. The jackal barely misses you. You hit the jackal. You kill the jackal! No target in view! Unknown command. Okay, then. #.# #.# #.# #.# #.# #.# #.# #.####### #@....(.. ######### There were no monsters in sight! Levels and vault maps discovered: D:1: wander_arrival_desolate, layout_basic, minmay_crystal_room Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | drasked the Ogre Arcane Marksman began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 2/2 86 | D:1 | Identified a +0 dagger (You found it on level 1 of the | Dungeon) 398 | D:1 | Identified a +0 dagger 402 | D:1 | Reached XP level 2. HP: 27/27 MP: 3/3 405 | D:1 | Identified a +0 short sword 501 | D:1 | Reached skill level 3 in Throwing 662 | D:1 | Identified a +0 short sword 785 | D:1 | Identified a +0 dagger 785 | D:1 | Identified a +0 short sword 1030 | D:1 | Identified a +0 club 1355 | D:1 | Quit the game Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 53.9 | 30.2 | 1355.0 Dungeon | 100.0 | 100.0 | 0.0 | 53.9 | 30.2 | 1355.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 28.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 28.0 +-------+-------+-------+-------+-------+---------------------- Skill XL: | 1 2 | ---------------+-------+----- Throwing | 3 | 3.2 Fighting | | 1.3 Dodging | | 1.7 Spellcasting | | 1.2 Hexes | | 2.6 Action || total -------------------------++------- Melee: Dagger || 83 Unarmed || 7 Throw: Large rock || 15 Stone || 41 Eat: Ration || 1 Armor: Robe || 22 Dodge: Dodged || 53 Vanquished Creatures 2 bats (D:1) 4 goblins (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) 3 kobolds (D:1) 3 frilled lizards (D:1) 3 rats (D:1) 19 creatures vanquished.