Dungeon Crawl Stone Soup version 0.26-a0-259-g1effd001a9 (webtiles) character file. Game seed: 2318910270628215174 785 drasked the Conjurer (level 7, -6/32 HPs) Began as a Spriggan Hedge Wizard on July 13, 2020. Was an Initiate of Vehumet. Killed by nerve-wracking pain ... invoked by a shadow imp (13 damage) ... on level 5 of the Dungeon on July 14, 2020. The game lasted 00:21:21 (8684 turns). drasked the Conjurer (Spriggan Hedge Wizard) Turns: 8684, Time: 00:21:22 Health: -6/32 AC: 3 Str: 6 XL: 7 Next: 56% Magic: 9/15 EV: 18 Int: 17 God: Vehumet [......] Gold: 195 SH: 0 Dex: 18 Spells: 5/16 levels left rFire . . . SeeInvis + a - +0 dagger rCold . . . Faith . (shield restricted) rNeg . . . Spirit . p - +0 robe of Cowardice {rPois Dex+2 Stlth+} rPois + Reflect . c - +0 hat rElec . Harm . n - +0 cloak rCorr . (gloves unavailable) MR +.... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.14/turn (no ring) @: very quick A: very small, unfitting armour, see invisible, herbivore, speed 3, slow metabolism 2 a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You were not hungry. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 195 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles o - 8 poisoned darts (quivered) Armour c - a +0 hat (worn) n - a +0 cloak (worn) (You took it off Crazy Yiuf on level 2 of the Dungeon) p - the +0 robe of Cowardice (worn) {rPois Dex+2 Stlth+} (You found it on level 4 of the Dungeon) It affects your dexterity (+2). It protects you from poison. It makes you more stealthy. Magical Staves w - an uncursed staff of earth (You found it on level 5 of the Dungeon) Jewellery i - an uncursed ring of fire {rF+, rC-rF+, rC-} (You found it on level 2 of the Dungeon) Scrolls d - 3 scrolls of enchant weapon {unknown} f - 3 scrolls of blinking {unknown} g - 4 scrolls of identify {unknown} j - 2 scrolls of immolation {unknown} k - 2 scrolls of teleportation {unknown} l - 5 scrolls of remove curse {unknown} r - a scroll of amnesia {unknown} u - a scroll of brand weapon {unknown} v - a scroll of acquirement {unknown} Potions b - a potion of flight {unknown} h - a potion of magic {unknown} m - 2 potions of cancellation {unknown} q - 2 potions of stabbing {unknown} s - a potion of brilliance {unknown} t - 2 potions of resistance {unknown} Comestibles e - 12 rations Skills: - Level 3.0 Dodging - Level 3.0 Stealth - Level 5.0 Spellcasting + Level 5.5 Conjurations - Level 0.7 Summonings - Level 1.5 Translocations - Level 2.0 Air Magic - Level 2.0 Poison Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj ###. 1% 1 b - Blink Tloc N/A 12% 2 c - Call Imp Summ #....... 16% 2 d - Gell's Gravitas Tloc #......... 22% 3 x - Mephitic Cloud Conj/Pois/Air ###..... 12% 3 Your spell library contained the following spells: Spells Type Power Failure Level Conjure Flame Conj/Fire ##...... 14% 3 Slow Hex #....... 22% 2 Confusing Touch Hex #....... 38% 3 Petrify Tmut/Erth #....... 80% 4 Metabolic Englaciation Hex/Ice #......... 98% 5 Yara's Violent Unravell Hex/Tmut #......... 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Xom Yredelemnul Zin The Shining One Annotations: D:4 Duvessa, Edmund, Purgy Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You are a herbivore. You cover ground extremely quickly. You need to consume almost no food. Message History You now have 195 gold pieces (gained 37). You see here a +0 falchion. A worker ant comes into view. Aim: a worker ant (asleep) The magic dart hits the worker ant. The worker ant twitches its antennae in your direction. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Aim: a worker ant (moderately wounded) The magic dart hits the worker ant. Aim: a worker ant (severely wounded) The magic dart hits the worker ant. You kill the worker ant! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. A leopard gecko skeleton comes into view. There is an open door here. A leopard gecko skeleton is nearby! Aim: a leopard gecko skeleton (dormant) The magic dart hits the leopard gecko skeleton! Aim: a leopard gecko skeleton (almost destroyed) The magic dart hits the leopard gecko skeleton. You destroy the leopard gecko skeleton! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) e - 10 rations (gained 2) w - a thick runed staff e - 12 rations (gained 2) Okay, then. w - an uncursed staff of earth (weapon) You start resting. Okay, then. Okay, then. There is an open door here. You see here a +0 falchion. You see here an adder corpse. Things that are here: a leopard gecko corpse; an adder skeleton A centaur comes into view. A centaur is nearby! Aim: a centaur, quivering 15 arrows (asleep) The magic dart hits the centaur but does no damage. The centaur shouts! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * You see here an arrow. The centaur unwields a +0 shortbow. The centaur hits you. * * * LOW HITPOINT WARNING * * * Aim: a centaur, quivering 13 arrows The magic dart hits the centaur. The centaur hits you! * * * LOW HITPOINT WARNING * * * The spell is quite dangerous to cast (12% risk of failure)! Continue anyway? Aim: a centaur, quivering 13 arrows (lightly wounded) The ball explodes into a vile cloud! The stinking cloud engulfs the centaur but does no damage. The stinking cloud engulfs you but does no damage. You hear an angry hiss. You hear a shout! The centaur is engulfed in noxious fumes. The centaur completely misses you. The centaur is engulfed in noxious fumes. The centaur appears confused. A shadow imp comes into view. You see here an arrow. The centaur is engulfed in noxious fumes. You see here an arrow. A worm comes into view. The centaur asks, "Where am I?" There is an open door here. You close the door. a - a +0 dagger (weapon) You start resting. You start resting. Something unseen opens the door. You start resting. The shadow imp is too close now for your liking. Aim: a shadow imp The magic dart hits the shadow imp but does no damage. The shadow imp closely misses you. Aim: a shadow imp The magic dart hits the shadow imp. The shadow imp barely misses you. Aim: a shadow imp (moderately wounded) The magic dart hits the shadow imp but does no damage. The shadow imp hits you but does no damage. Aim: a shadow imp (moderately wounded) The magic dart hits the shadow imp. The shadow imp gestures at you. You resist with significant effort. Aim: a shadow imp (heavily wounded) The magic dart hits the shadow imp but does no damage. The shadow imp hits you. * * * LOW HITPOINT WARNING * * * Aim: a shadow imp (heavily wounded) The magic dart hits the shadow imp but does no damage. The shadow imp completely misses you. Aim: a shadow imp (heavily wounded) The magic dart hits the shadow imp. The shadow imp gestures at you. Pain shoots through your body! You die... #..........#....#............ #..........#....#............ #..........#....#............ #..........#....#............ #..######..#....#'##..####.## ####..#######+#.......#'#####.## #.[...........'.......#.....#... #.............#5......#.....#... #.............#@......#.....#... #.............#.......+.....#... #..##..##.##.##.......#.##.##### ######..########......##.##.####. ..'..#..# #......#...#...... ..#..#..# #......'...#...... ..#..#..# #......#...+...... ###..#..# #......#...#...... .....#..# #......#+########. You could see a shadow imp. Levels and vault maps discovered: D:1: dpeg_arrival_houses_and_road, layout_rooms, hangedman_decor_riveting D:2: cheibrodos_helix_gallery, layout_basic, uniq_natasha, uniq_crazy_yiuf_cottage D:3: layout_rooms, first_ration D:4: layout_cave_pods, minmay_temple_entry_mist, uniq_duvessa, uniq_sigmund, uniq_purgy, uniq_edmund D:5: kennysheep_windowed_halls, layout_gridville Temple: compressed_dpeg_triangle_lava_temple Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | drasked the Spriggan Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 6/6 26 | D:1 | Identified a +0 dagger 159 | D:1 | Identified a +0 club 176 | D:1 | Reached skill level 1 in Conjurations 325 | D:1 | Reached XP level 2. HP: 13/13 MP: 4/8 361 | D:1 | Identified a +0 club 522 | D:1 | Identified a +0 dagger 593 | D:1 | Identified a +0 dagger 939 | D:1 | Identified a cursed -2 club 941 | D:1 | Identified a +0 club 1207 | D:1 | Reached XP level 3. HP: 16/16 MP: 6/10 1374 | D:1 | Learned a level 2 spell: Blink 1378 | D:1 | Learned a level 3 spell: Mephitic Cloud 1477 | D:2 | Identified a +0 dagger 1968 | D:2 | Identified a +0 dagger 2046 | D:2 | Reached skill level 5 in Spellcasting 2046 | D:2 | Reached skill level 2 in Conjurations 2263 | D:2 | Noticed Natasha 2517 | D:2 | Found a runed translucent door. 2518 | D:2 | Identified a +2 quarterstaff of chaos 2518 | D:2 | Identified a +0 cloak 2518 | D:2 | Noticed Crazy Yiuf 2570 | D:2 | Killed Crazy Yiuf 2570 | D:2 | Reached XP level 4. HP: 21/21 MP: 0/12 2765 | D:2 | Killed Natasha 2765 | D:2 | Reached skill level 1 in Air Magic 2765 | D:2 | Reached skill level 1 in Poison Magic 2769 | D:2 | Noticed Natasha 2786 | D:2 | HP: 4/21 [Natasha (7)] 3097 | D:2 | Killed Natasha 3097 | D:2 | Reached XP level 5. HP: 20/24 MP: 5/13 3480 | D:2 | Noticed Natasha 3492 | D:2 | Killed Natasha 3921 | D:3 | Identified a +0 dagger 3942 | D:3 | Reached skill level 2 in Poison Magic 4027 | D:3 | Identified a cursed -2 flail 4027 | D:3 | Identified a +0 leather armour 4125 | D:3 | Identified a +0 hand axe 4194 | D:3 | Reached skill level 2 in Air Magic 4357 | D:3 | Identified a +0 hand axe 4364 | D:3 | Reached skill level 3 in Conjurations 4365 | D:3 | Identified a +0 club 4569 | D:3 | Identified a ring of fire (You found it on level 2 of the | Dungeon) 4760 | D:3 | Identified a +0 club 4831 | D:3 | Identified a +0 club 4921 | D:3 | Identified a +0 club 4923 | D:3 | Reached XP level 6. HP: 28/28 MP: 5/14 5070 | D:4 | Identified a +3 flail of protection 5070 | D:4 | Identified a +0 scale mail 5070 | D:4 | Noticed Edmund 5193 | D:4 | Identified a +0 club 5193 | D:4 | Identified a +0 leather armour 5193 | D:4 | Identified a +0 flail 5405 | D:4 | Got a faintly glowing robe 5416 | D:4 | Identified the +0 robe of Cowardice {rPois Dex+2 Stlth+} | (You found it on level 4 of the Dungeon) 5549 | D:4 | Found a staircase to the Ecumenical Temple. 5557 | Temple | Entered the Ecumenical Temple 6178 | Temple | Became a worshipper of Vehumet 6438 | D:4 | Reached skill level 4 in Conjurations 6590 | D:4 | Learned a level 2 spell: Call Imp 7152 | D:4 | Identified a +0 war axe 7169 | D:4 | Identified a +0 scythe 7169 | D:4 | Identified a cursed +0 robe 7169 | D:4 | Noticed Sigmund 7391 | D:4 | Killed Sigmund 7391 | D:4 | Reached skill level 5 in Conjurations 7391 | D:4 | Reached XP level 7. HP: 32/32 MP: 4/15 7551 | D:4 | Noticed Purgy 7708 | D:4 | Identified a +0 short sword 7708 | D:4 | Identified a cursed +0 leather armour 7708 | D:4 | Noticed Duvessa 7832 | D:4 | Learned a level 3 spell: Gell's Gravitas 7925 | D:5 | Entered Level 5 of the Dungeon 8298 | D:5 | Identified a +0 falchion 8617 | D:5 | Identified a +0 shortbow 8621 | D:5 | HP: 3/32 [centaur (8)] 8661 | D:5 | Identified a +0 dagger 8682 | D:5 | HP: 7/32 [shadow imp (1)] 8684 | D:5 | Killed from afar by a shadow imp Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.6 | 44.5 | 29.9 | 1424.5 Dungeon | 92.8 | 92.7 | 1.6 | 48.0 | 25.8 | 1584.8 Temple | 7.2 | 7.3 | 1.0 | 0.0 | 82.0 | 623.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 187.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 224.4 +-------+-------+-------+-------+-------+---------------------- Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 1 2 3 5 | 5.5 Spellcasting | 5 | 5.0 Air Magic | 1 2 | 2.0 Poison Magic | 1 2 | 2.0 Dodging | | 3.0 Stealth | | 3.0 Summonings | | 0.7 Translocations | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Dagger | 14 | 9 | || 23 Cast: Magic Dart | 134 | 264 | 73 || 471 Call Imp | | 7 | 3 || 10 Mephitic Cloud | | 3 | 1 || 4 Gell's Gravitas | | | 2 || 2 Blink | | | 1 || 1 Stab: Confused | | 1 | || 1 Eat: Ration | | 2 | || 2 Armor: Robe | 2 | 3 | 3 || 8 Dodge: Dodged | 27 | 56 | 33 || 116 Vanquished Creatures Sigmund (D:4) A howler monkey (D:4) A hound (D:4) 2 orc priests (D:4) A centaur skeleton (D:5) Crazy Yiuf (D:2) Natasha (thrice) (D:2) 5 worker ants 15 adders 2 ufetubi (D:5) An adder skeleton (D:4) A worm (D:3) 3 dart slugs 3 leopard geckos 4 orcs 9 giant cockroaches 10 goblins 10 hobgoblins 2 quokkas 3 ball pythons 11 bats 2 frilled lizards 8 kobolds A leopard gecko skeleton (D:5) A quokka skeleton (D:4) 7 rats 108 creatures vanquished.