drasked Level 1 of the Dungeon (0, 0, D:1) a +0 chain mail (2, 10, D:1) a +0 short sword (4, 20, D:1) 3 boomerangs (7, -8, D:1) a +0 club (8, 20, D:1) 19 sling bullets (12, 17, D:1) a +0 hunting sling (18, 26, D:1) a +0 club (23, 2, D:1) a +0 club (32, 31, D:1) a +0 leather armour (34, 5, D:1) a +0 hand axe (35, 1, D:1) a +0 club (37, 9, D:1) 18 sling bullets (39, -9, D:1) a +0 club (39, 9, D:1) a +0 club (39, 11, D:1) a +0 club (40, 11, D:1) a +0 dagger (41, -3, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (9, 8, D:2) a +0 dagger (11, 33, D:2) 5 silver javelins (14, 29, D:2) a +0 scythe a +2 robe of fire resistance (16, 22, D:2) 21 sling bullets (24, 15, D:2) a +0 club (24, 29, D:2) a +0 club (32, 20, D:2) a +0 club (35, -4, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 flail (1, -1, D:3) a cursed -2 hand axe a +0 dagger (1, 0, D:3) a cursed +0 robe (4, 1, D:3) a +0 club a +0 ring mail (6, -6, D:3) a +0 hunting sling (15, -3, D:3) 17 stones (17, 14, D:3) a +0 dagger (19, -3, D:3) a +0 club (21, -31, D:3) 10 stones (25, 12, D:3) 25 sling bullets (28, 15, D:3) 18 arrows (29, 14, D:3) 3 stones (36, 3, D:3) a +0 spear (45, -13, D:3) a +0 club a +0 chain mail (48, -14, D:3) a +0 hand axe (49, -17, D:3) a +0 war axe (55, -17, D:3) a +0 dagger a +0 mace (57, -7, D:3) a +0 leather armour (59, -17, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Secocu's Weapon Emporium the +2 broad axe "Tiafyulest" {elec, +Fly MR+ Dex+2} (427 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+2). It affects your resistance to hostile enchantments. It lets you fly. a +0 falchion (33 gold) the +2 long sword of a Labyrinth {flame, rC- Int+7 SInv} (387 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+7). It makes you vulnerable to cold. It lets you see invisible. a +0 giant club (18 gold) a +0 hand axe (33 gold) a +0 hunting sling (16 gold) (0, 0, D:4) 17 arrows (5, 47, D:4) a +0 robe (18, 55, D:4) a +0 hunting sling (20, 51, D:4) a +0 dagger (21, 14, D:4) 2 javelins (28, 15, D:4) a +0 club (37, 27, D:4) a +0 ring mail (45, 26, D:4) a +0 giant club (54, 25, D:4) a +0 falchion (55, 26, D:4) a +0 giant club Level 5 of the Dungeon (3, -24, D:5) a +2 naga barding (5, -16, D:5) 25 arrows (7, -5, D:5) 19 sling bullets (8, 2, D:5) a +0 dagger a +0 robe (9, -27, D:5) the +7 short sword of Recklessness {elec, Dex+2} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+2). (9, -1, D:5) 19 sling bullets (11, 6, D:5) a +0 short sword a +0 chain mail (14, -32, D:5) a +0 short sword of draining 4 boomerangs a +0 leather armour (17, -22, D:5) a +0 robe (19, -27, D:5) 24 sling bullets (36, -17, D:5) a +0 hunting sling (41, -22, D:5) 77 stones (45, -6, D:5) 16 stones Level 6 of the Dungeon (0, 0, D:6) a +0 hunting sling (9, 21, D:6) a +0 leather armour (15, -1, D:6) a +0 leather armour (18, -5, D:6) 22 stones (32, 13, D:6) 21 stones (38, 18, D:6) a +0 giant club (41, 17, D:6) 13 arrows (44, -8, D:6) a +0 mace (44, 9, D:6) a +0 club (52, -2, D:6) 19 arrows (54, 15, D:6) a +0 whip 4 boomerangs (60, -7, D:6) 20 stones Level 7 of the Dungeon (0, 0, D:7) a stone (7, 31, D:7) a +0 scale mail (13, 17, D:7) 17 arrows (20, 9, D:7) 5 stones (26, 11, D:7) 2 stones (27, 11, D:7) a stone (27, 12, D:7) a +0 short sword (28, 13, D:7) a +0 giant club (30, 10, D:7) a stone a +0 dagger (30, 19, D:7) 18 arrows a +0 shortbow (40, -2, D:7) 2 poisoned darts 2 stones (40, -1, D:7) a +0 dagger (40, 2, D:7) a +0 flail a +0 leather armour (41, -3, D:7) 5 stones (41, -2, D:7) a +0 dagger 6 poisoned darts a +0 short sword 2 stones (41, -1, D:7) 2 stones (41, 5, D:7) a +0 dagger (42, -1, D:7) 2 stones Level 8 of the Dungeon (0, 0, D:8) a ration (22, 5, D:8) a kobold corpse (22, 8, D:8) a hound skeleton (23, 3, D:8) a potion of curing (23, 6, D:8) a scroll of teleportation (28, 1, D:8) 18 gold pieces the Ecumenical Temple