Dungeon Crawl Stone Soup version 0.25-a0-517-gf8b3a32422 (webtiles) character file. Game seed: 13102392184848101582, levelgen mode: deterministic 6 drasked the Magician (level 1, -8/10 HPs) Began as a Deep Elf Wizard on Feb 18, 2020. Mangled by a gnoll ... wielding a +0 whip of draining (10 damage) ... on level 1 of the Dungeon. The game lasted 00:00:49 (153 turns). drasked the Magician (Deep Elf Wizard) Turns: 153, Time: 00:00:49 Health: -8/10 AC: 2 Str: 4 XL: 1 Next: 75% Magic: 1/7 EV: 12 Int: 22 God: Gold: 11 SH: 0 Dex: 13 Spells: 7/8 levels left rFire . . . SeeInvis . f - +2 dagger (venom) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . b - +0 hat rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: very slightly contaminated, lightly drained A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons f - a +2 dagger of venom (weapon) (You took it off a goblin on level 1 of the Dungeon) Armour a - a +0 robe (worn) b - a +0 hat (worn) Scrolls d - 2 scrolls of identify {unknown} Comestibles c - a chunk of flesh {@w0} e - a ration Skills: - Level 2.4(2.1) Dodging - Level 2.4(2.1) Stealth - Level 4.4(4.0) Spellcasting + Level 2.1(1.8) Conjurations Level 1.1(0.8) Summonings Level 1.1(0.8) Translocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 5% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Blink Tloc N/A 12% 2 #...... Call Imp Summ #....... 12% 2 #...... Slow Hex #....... 17% 2 #...... Conjure Flame Conj/Fire #....... 22% 3 ##..... Mephitic Cloud Conj/Pois/Air #....... 26% 3 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History e - a ration Welcome, drasked the Deep Elf Wizard. The bosom of this dungeon contains the awesome artefact, the Orb of Zot. Found a staircase leading out of the dungeon. You open the door. There is an open door here. A goblin comes into view. It is wielding a +0 club. A goblin is nearby! Aim: a goblin, wielding a +0 club (resting) The magic dart hits the goblin. The goblin shouts! You hear a shout! Aim: a goblin, wielding a +0 club (moderately wounded) The magic dart hits the goblin. You kill the goblin! A leopard gecko comes into view. Aim: a leopard gecko (hasn't noticed you) The magic dart hits the leopard gecko. You kill the leopard gecko! A hobgoblin comes into view. It is wielding a +0 club. Aim: a hobgoblin, wielding a +0 club The magic dart hits the hobgoblin. Aim: a hobgoblin, wielding a +0 club (moderately wounded) The magic dart hits the hobgoblin. Aim: a hobgoblin, wielding a +0 club (heavily wounded) The magic dart hits the hobgoblin. You kill the hobgoblin! * * * LOW MAGIC WARNING * * * You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. You now have 11 gold pieces. c - a +0 club A goblin comes into view. It is wielding a +2 dagger of venom. Unknown command. The goblin shouts! Aim: a goblin, wielding a +2 dagger of venom The magic dart hits the goblin. You kill the goblin! Your Conjurations skill increases to level 2! d - a +0 club You see here a hobgoblin corpse. You see here a +2 dagger of venom. f - a +2 dagger of venom Your +2 dagger of venom begins to drip with poison! f - a +2 dagger of venom (weapon) Drop what? 6/52 slots (_ for help) (? for menu, Esc to quit) You drop a +0 club. x2 You butcher the hobgoblin corpse. c - a chunk of flesh {@w0} You see here a hobgoblin skeleton. x2 d - a scroll labeled KUEL EDOLU You see here a dagger. d - 2 scrolls labeled KUEL EDOLU (gained 1) A bat and a gnoll come into view. The gnoll is wielding a +0 whip of draining. The bat hits you but does no damage. Aim: a bat The magic dart hits the bat. You kill the bat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) The gnoll shouts! Aim: a gnoll, wielding a +0 whip of draining The magic dart hits the gnoll. Aim: a gnoll, wielding a +0 whip of draining (moderately wounded) The magic dart hits the gnoll. Aim: a gnoll, wielding a +0 whip of draining (heavily wounded) The magic dart hits the gnoll. Aim: a gnoll, wielding a +0 whip of draining (severely wounded) The magic dart hits the gnoll. Aim: a gnoll, wielding a +0 whip of draining (severely wounded) The magic dart hits the gnoll but does no damage. Aim: a gnoll, wielding a +0 whip of draining (severely wounded) You miscast Magic Dart. You are very lightly contaminated with residual magic. You feel a strange surge of energy! * * * LOW MAGIC WARNING * * * The gnoll barely misses you. Aim: a gnoll, wielding a +0 whip of draining (severely wounded) The magic dart hits the gnoll. * * * LOW MAGIC WARNING * * * The gnoll hits you with a +0 whip of draining! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 whip of draining! Ouch! That really hurt! You die... #.#.#...#.## #.#?........ ............ #.#....?..### #.#.........# #. #.#.#....... ##.#####.#.#.....# .......@g.......# #.####.##.#..##.# #..# #.##.#...# #..###.##.#..## #### #...##.##.#..# # ○○☼#######.#.##.##.#..##.... ○☼○°##........)............# ○#°○##.....##.#######.####.# §°≈☼##.....##.# ... You could see a gnoll. Levels and vault maps discovered: D:1: saegor_arrival_miasma, layout_basic, serial_rivers, chequers_serial_rivers_small_3, chequers_serial_rivers_large_b, chequers_serial_rivers_micro_a, chequers_serial_rivers_micro_c Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | drasked the Deep Elf Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 8 | D:1 | Identified a +0 club 11 | D:1 | Identified a +0 club 74 | D:1 | Identified a +2 dagger of venom 85 | D:1 | Reached skill level 2 in Conjurations 123 | D:1 | Identified a +0 whip of draining 143 | D:1 | HP: 2/10 [gnoll/+0 whip of draining (1)] 153 | D:1 | Mangled by a gnoll Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 35.3 | 22.9 | 153.0 Dungeon | 100.0 | 100.0 | 0.0 | 35.3 | 22.9 | 153.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 9.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 9.0 +-------+-------+-------+-------+-------+---------------------- Skill XL: | 1 | ---------------+----+----- Conjurations | 2 | 2.1 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 4.4 Summonings | | 1.1 Translocations | | 1.1 Action || total -------------------------++------- Cast: Magic Dart || 14 Armor: Robe || 1 Dodge: Dodged || 1 Vanquished Creatures A leopard gecko (D:1) A hobgoblin (D:1) A bat (D:1) 2 goblins (D:1) 5 creatures vanquished.