Dungeon Crawl Stone Soup version 0.23-a0-121-g4413648 (webtiles) character file. 4 drasked the Conjurer (level 1, 0/10 HPs) Began as a Deep Elf Conjurer on Aug 25, 2018. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:35 (87 turns). drasked the Conjurer (Deep Elf Conjurer) Turns: 87, Time: 00:00:37 Health: 0/10 AC: 2 Str: 5 XL: 1 Next: 50% Magic: 0/6 EV: 13 Int: 19 God: Gold: 2 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 2 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of remove curse {unknown} Comestibles c - a ration Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.1 Spellcasting * Level 4.5 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 2% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Searing Ray Conj ###... 3% 2 ##..... Dazzling Spray Conj/Hex ##.... 19% 3 ###.... Iskenderun's Mystic Bla Conj ###..... 22% 4 ####... Force Lance Conj/Tloc ##...... 52% 4 ####... Fulminant Prism Conj/Hex ##........ 52% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, drasked the Deep Elf Conjurer. It is said that the Orb of Zot exists deep within this dungeon. Found 11 stones, 2 gold pieces and a scroll labeled SEMEMA EC VAHAUT. Found a staircase leading out of the dungeon. You now have 2 gold pieces. b - a scroll labeled SEMEMA EC VAHAUT You can't see any susceptible monsters within range! (Use Z to cast anyway.) A giant cockroach comes into view. A giant cockroach is nearby! Aim: a giant cockroach The magic dart hits the giant cockroach. You now have 5/6 mp. Aim: a giant cockroach The magic dart hits the giant cockroach. You now have 4/6 mp. Aim: a giant cockroach (moderately wounded) The magic dart hits the giant cockroach. You now have 3/6 mp. Aim: a giant cockroach (moderately wounded) The magic dart hits the giant cockroach. The giant cockroach barely misses you. You now have 2/6 mp. Aim: a giant cockroach (heavily wounded) The magic dart hits the giant cockroach. You kill the giant cockroach! You now have 1/6 mp. You start resting. MP restored: 6 2 jackals come into view. The jackal barks! x2 Aim: a jackal The magic dart hits the jackal. A jackal comes into view. x2 You now have 5/6 mp. Aim: a jackal (severely wounded) The magic dart hits the jackal. The jackal barks! x2 The jackal bites you. The jackal closely misses you. You take 3 damage, and have 7/10 hp. MASSIVE DAMAGE!! You now have 4/6 mp. Aim: a jackal (almost dead) The magic dart hits the jackal. You kill the jackal! You now have 3/6 mp. Aim: a jackal The magic dart hits the jackal. The jackal misses you. You now have 2/6 mp. Aim: a jackal (heavily wounded) The magic dart hits the jackal. The jackal bites you but does no damage. You now have 1/6 mp. Aim: a jackal (almost dead) The magic dart hits the jackal. You kill the jackal! You now have 0/6 mp. You don't have enough magic to cast that spell. The jackal closely misses you. Aim: a jackal The magic dart hits the jackal. The jackal bites you. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 3/10 hp. MASSIVE DAMAGE!! You now have 0/6 mp. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 2/10 hp. The jackal closely misses you. The jackal bites you. You die... ##...............## #......⌠...⌠......# ##...⌠.........⌠...## #.........≈.........# #...⌠...........⌠...### #<.....≈.....≈........# #(..⌠...........⌠...#†# #.........≈.h.......#.# ##...⌠.....@h..⌠...##.# #......⌠...⌠......# .# ##...............## .# ####.........#### .. ########### .# You could see 2 jackals. Vanquished Creatures A giant cockroach (D:1) 2 jackals (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | drasked the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 84 | D:1 | HP: 2/10 [jackal (1)] 87 | D:1 | Slain by a jackal Vault maps used: D:1: dpeg_arrival_stone_temple_mockup, xom_teletrap_fun Action || total -------------------------++------- Cast: Magic Dart || 12 Armor: Robe || 1 Dodge: Dodged || 7 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 6 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 6 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Vault maps used: D:1: dpeg_arrival_stone_temple_mockup, xom_teletrap_fun Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 51.7 | 21.8 | 87.0 Dungeon | 100.0 | 100.0 | 0.0 | 51.7 | 21.8 | 87.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 +-------+-------+-------+-------+-------+----------------------