Dungeon Crawl Stone Soup version 0.21-a0-150-gc243083 (webtiles) character file. 49 drasked the Skirmisher (level 3, 0/36 HPs) Began as an Ogre Arcane Marksman on July 27, 2017. Slain by an adder (2 damage) ... on level 2 of the Dungeon on July 28, 2017. The game lasted 00:06:14 (1970 turns). drasked the Skirmisher (Ogre Arcane Marksman) Turns: 1970, Time: 00:06:14 Health: 0/36 AC: 3 Str: 12 (15) XL: 3 Next: 75% Magic: 4/4 EV: 10 Int: 12 (14) God: Gold: 62 SH: 0 Dex: 7 (9) Spells: 3/4 levels left rFire . . . SeeInvis . e - +0 club rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.12/turn (no ring) MPRegen 0.09/turn (no ring) @: lethally poisoned (0 -> -10) A: unfitting armour, tough skin 1 a: no special abilities You were on level 2 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 62 gold pieces. Inventory: Hand Weapons e - a +0 club (weapon) (You took it off a hobgoblin on level 1 of the Dungeon) Missiles j - 66 stones (quivered) Armour a - a +0 robe (worn) Scrolls h - 3 scrolls of identify {unknown} Books b - a book of Debilitation Comestibles f - 3 bread rations {@e1} g - a meat ration {@e2} i - a royal jelly Skills: + Level 2.8 Fighting * Level 2.2 Maces & Flails - Level 2.1 Throwing - Level 1.7 Dodging - Level 1.2 Spellcasting - Level 2.6 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger v - Corona Hex #...... 10% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History You throw a stone. The stone barely misses the adder. You barely miss the adder. The adder bites you. The adder misses you. You take 5 damage, and have 28/36 hp. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Quivering c - 3 large rocks {!d} for throwing. Aim: an adder You throw a large rock {!d}. The large rock {!d} barely misses the adder. The adder bites you. You are poisoned. The adder poisons you! The adder barely misses you. You take 2 damage, and have 26/36 hp. Aim: an adder You throw a large rock {!d}. The large rock {!d} barely misses the adder. You feel sick. The adder barely misses you. The adder closely misses you. The adder bites you. You are more poisoned. The adder poisons you! An adder comes into view. You take 4 damage, and have 22/36 hp. Aim: an adder You throw a large rock {!d}. The large rock {!d} hits the adder! You kill the adder! You are feeling hungry. You feel sick. You feel sick. Things that are here: a large rock {!d}; an adder corpse You take 1 damage, and have 21/36 hp. c - a large rock {!d} You feel sick. You take 1 damage, and have 20/36 hp. Aim: an adder You throw a large rock {!d}. The large rock {!d} closely misses the adder. You feel sick. The adder barely misses you. The adder bites you. You are more poisoned. The adder poisons you! The adder bites you but does no damage. You take 2 damage, and have 18/36 hp. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Quivering d - 2 throwing nets {=f, !d} for throwing. Aim: an adder You throw a throwing net {=f, !d}. The throwing net {=f, !d} hits the adder. The adder is caught in the net! You feel sick. The adder struggles against the net. You take 1 damage, and have 17/36 hp. You feel sick. The adder struggles against the net. You take 1 damage, and have 16/36 hp. You feel sick. The adder struggles against the net. x2 The net rips apart, and the adder comes free! You closely miss the adder. The adder barely misses you. You barely miss the adder. You feel sick. The adder barely misses you. The adder bites you. You are lethally poisoned! The adder poisons you! You take 5 damage, and have 11/36 hp. Aim: an adder You throw a throwing net {=f, !d}. The throwing net {=f, !d} hits the adder. The adder is caught in the net! * * * LOW HITPOINT WARNING * * * You feel sick. The adder struggles against the net. You take 1 damage, and have 10/36 hp. You hit the adder but do no damage. * * * LOW HITPOINT WARNING * * * You feel sick. The adder struggles against the net. You take 2 damage, and have 8/36 hp. You hit the adder. * * * LOW HITPOINT WARNING * * * You feel sick. The adder struggles against the net. x2 You take 1 damage, and have 7/36 hp. You hit the adder but do no damage. * * * LOW HITPOINT WARNING * * * You feel sick. The adder struggles against the net. x2 The net rips apart, and the adder comes free! You take 1 damage, and have 6/36 hp. You miss the adder. * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. You closely miss the adder. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! The adder closely misses you. You take 2 damage, and have 4/36 hp. It was a potion of magic. Magic courses through your body. * * * LOW HITPOINT WARNING * * * You feel sick. The adder misses you. You take 1 damage, and have 3/36 hp. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. You die... ................# ##.............# #..[..........# .. #.............# ...#.............# .................# .........###+##### .....#.## .....#@# .....#S# .... #........ ... ......... .........( .#......... ..#......... .. #.(....... .. #.....##.. You could see an adder. Vanquished Creatures An adder (D:2) A worm (D:2) 2 dart slugs (D:2) A leopard gecko (D:2) 4 bats (D:1) A giant cockroach (D:1) A goblin (D:2) 6 hobgoblins A jackal (D:1) 4 frilled lizards 7 kobolds 2 rats (D:2) 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | drasked the Ogre Arcane Marksman began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 2/2 181 | D:1 | HP: 4/20 [hobgoblin/club (3)] 186 | D:1 | Reached skill level 2 in Fighting 643 | D:1 | Reached XP level 2. HP: 25/28 MP: 3/3 717 | D:1 | Reached skill level 1 in Maces & Flails 1446 | D:2 | Reached XP level 3. HP: 33/36 MP: 4/4 1563 | D:2 | Reached skill level 2 in Maces & Flails 1964 | D:2 | HP: 8/36 [poisoned by an adder] 1969 | D:2 | HP: 3/36 [poisoned by an adder] 1970 | D:2 | Slain by an adder Vault maps used: D:1: lightli_molten_gateway, minmay_pentomino_t4 D:2: first_bread, minmay_quantized Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 2 | 2.8 Maces & Flails | 1 2 | 2.2 Throwing | | 2.1 Dodging | | 1.7 Spellcasting | | 1.2 Hexes | | 2.6 Action || total -------------------------++------- Melee: Club || 141 Unarmed || 8 Throw: Stone || 63 Large rock || 6 Throwing net || 2 Use: Potion || 2 Eat: Chunk || 3 Armor: Robe || 43 Dodge: Dodged || 97 Vault maps used: D:1: lightli_molten_gateway, minmay_pentomino_t4 D:2: first_bread, minmay_quantized Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.2 | 2.6 | 7.8 | 230.0 Dungeon | 100.0 | 100.0 | 0.2 | 2.6 | 7.8 | 230.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 35.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 35.0 +-------+-------+-------+-------+-------+----------------------