drasked Level 1 of the Dungeon (0, 0, D:1) a +0 club (15, -14, D:1) a stone (15, -2, D:1) a +0 ring mail (16, -18, D:1) a +0 mace (16, -16, D:1) a stone (16, 8, D:1) a +0 club (20, -18, D:1) a +0 short sword a stone (21, 19, D:1) a +0 club (24, 9, D:1) a +0 dagger a stone (25, -21, D:1) a stone (30, 10, D:1) 28 stones (36, -12, D:1) a +0 club (39, -25, D:1) a +0 dagger (40, -11, D:1) a +0 hunting sling (41, -10, D:1) a +0 plate armour (41, 7, D:1) a +0 pair of gloves (46, -14, D:1) a +0 mace (53, -31, D:1) 27 arrows (64, -30, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 18, D:2) a +0 club (8, 12, D:2) a +0 ring mail (8, 16, D:2) a cursed +0 robe (10, 21, D:2) 17 sling bullets (17, 14, D:2) a +0 ring mail of fire resistance (17, 37, D:2) a +0 hand axe (20, 13, D:2) 13 arrows (24, 7, D:2) 6 tomahawks (26, 23, D:2) a +0 robe (31, 21, D:2) 18 bolts (38, 32, D:2) a +0 morningstar Level 3 of the Dungeon (0, 0, D:3) 20 bolts (10, 5, D:3) a +0 club (14, 45, D:3) a cursed -2 dagger (21, 43, D:3) a +0 mace (28, 15, D:3) a +0 short sword (28, 16, D:3) a +0 flail (31, 39, D:3) a +0 dagger (32, 10, D:3) a +0 pair of gloves (41, 2, D:3) a +0 falchion a +0 leather armour (42, 15, D:3) 16 bolts (46, 20, D:3) a +0 scale mail (55, -2, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 26 stones (2, 4, D:4) 22 stones (2, 5, D:4) 15 stones (6, 8, D:4) 23 stones (29, -1, D:4) 29 arrows (32, 5, D:4) 17 poisoned needles (32, 11, D:4) 18 stones (33, 18, D:4) a +0 leather armour a +0 dagger a +0 robe (33, 19, D:4) a +0 dagger a +0 robe (34, 19, D:4) a +0 war axe a cursed +0 ring mail (35, 27, D:4) a +0 plate armour (38, 8, D:4) a +0 robe (38, 36, D:4) a cursed +0 ring mail (40, -23, D:4) a +0 leather armour (49, 7, D:4) an arrow (51, 5, D:4) a +0 shortbow 18 arrows (52, 5, D:4) a +1 pair of gloves (54, 0, D:4) a +0 long sword Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (8, -8, D:5) a +0 ring mail (8, -6, D:5) a +4 long sword (10, -9, D:5) an uncursed ring of poison resistance (11, -4, D:5) 23 stones (16, -45, D:5) a +0 whip (17, -45, D:5) a +2 hand axe of electrocution a +0 dagger (18, -45, D:5) a +0 leather armour a +0 morningstar (20, -46, D:5) a +0 club (20, -42, D:5) a +0 rapier (29, -24, D:5) a +0 ring mail (32, -7, D:5) 22 stones (33, -13, D:5) a +0 leather armour (34, -22, D:5) a +0 pair of gloves (34, -16, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) 14 stones (14, 17, D:6) a +0 leather armour (24, 15, D:6) a +0 dagger (34, 14, D:6) a cursed +0 leather armour (35, 8, D:6) a +0 ring mail Level 7 of the Dungeon (0, 3, D:7) 10 stones (2, -28, D:7) a +0 robe a +0 dagger (4, -27, D:7) a +0 leather armour a +0 club (7, -17, D:7) 18 stones (10, -21, D:7) a +0 leather armour a +0 flail (10, -20, D:7) a +0 dagger (10, -19, D:7) a +0 mace (11, -20, D:7) a +0 robe a cursed -2 dagger (16, -5, D:7) a +0 chain mail (19, -14, D:7) a +0 hand axe a +0 leather armour a +0 short sword (20, 0, D:7) a +0 robe (23, -10, D:7) a +0 club (25, -11, D:7) a +0 mace a +0 chain mail (46, -14, D:7) a +0 helmet Level 8 of the Dungeon (0, 0, D:8) 2 javelins (4, 22, D:8) 26 stones (9, -13, D:8) 13 stones (11, 7, D:8) an arrow (13, 5, D:8) a stone (13, 6, D:8) a stone (13, 9, D:8) 24 arrows a +0 shortbow (14, 1, D:8) 4 stones a +0 club (14, 2, D:8) 3 stones a +0 blowgun 5 poisoned needles (14, 3, D:8) 5 stones a +0 short sword a +0 club (14, 4, D:8) a poisoned needle (15, 2, D:8) 2 stones a +0 club (16, 2, D:8) a stone a +0 club (20, 21, D:8) a +0 robe a +4 scimitar of flaming (24, 15, D:8) 8 tomahawks (25, 3, D:8) a +0 ring mail (37, -9, D:8) a +1 helmet of see invisible Level 9 of the Dungeon (0, 0, D:9) 25 stones (12, 3, D:9) a +0 ring mail (18, 4, D:9) a +0 giant spiked club (21, -12, D:9) a +0 dagger (31, 10, D:9) a +0 giant club a +0 giant club (34, 4, D:9) a +0 leather armour a +0 chain mail a +0 club a +0 mace (34, 5, D:9) a +0 ring mail a +0 mace (35, 5, D:9) a +0 whip (36, 7, D:9) a +0 robe a +0 dagger (41, -9, D:9) a +0 dire flail a cursed -3 dire flail (41, -8, D:9) a +0 pair of gloves (42, 31, D:9) 21 stones (50, 4, D:9) a +0 rapier of venom (52, 12, D:9) 16 stones (66, 5, D:9) 20 bolts Level 10 of the Dungeon (0, 0, D:10) an uncursed ring of wizardry {Wiz+, !d} a cursed +2 ring of intelligence a +4 ring of intelligence an uncursed ring of teleportation {+/*tele, !d} an uncursed ring of loudness {Stlth-} a book of Debilitation a book of Party Tricks a book of Callings a book of Cantrips a Young Poisoner's Handbook a wand of enslavement (4/24) a wand of lightning (6/15) a +0 cloak (1, -23, D:10) a +0 dagger (2, -17, D:10) 2 throwing nets {=f, !d} 15 curare-tipped needles (6, 3, D:10) 4 poisoned needles (10, 6, D:10) 16 arrows (14, -2, D:10) a +0 giant spiked club a +0 giant club (17, -24, D:10) a +0 giant spiked club (17, 4, D:10) a +0 giant club (17, 5, D:10) a +0 scale mail a +0 hand axe (18, -9, D:10) an arrow (18, -7, D:10) an arrow (18, -4, D:10) an arrow (18, 2, D:10) a +0 robe a +0 dagger (19, -11, D:10) an arrow (19, -6, D:10) an arrow (20, -12, D:10) an arrow (21, -3, D:10) an arrow (31, -26, D:10) a +0 mace 18 arrows a +0 shortbow (31, -9, D:10) a +0 pair of boots (31, 17, D:10) a +0 mace (31, 18, D:10) a +1 dagger of draining a +0 leather armour a cursed +0 ring mail a cursed -2 club (32, -27, D:10) 2 tomahawks (32, -26, D:10) a +0 ring mail a +0 short sword (33, -28, D:10) a tomahawk a +0 mace a +0 robe a +0 dagger (34, -32, D:10) a +0 spear (35, -32, D:10) a +0 giant club (36, -31, D:10) 12 stones a +0 robe a cursed +0 dagger (36, -30, D:10) a +0 robe a +3 leather armour a +0 hand axe a +0 leather armour a +0 dagger a +0 flail (36, -21, D:10) a +1 short sword of draining a +0 blowgun (40, 3, D:10) a +0 long sword (47, 14, D:10) a +0 robe (47, 18, D:10) 21 arrows Level 11 of the Dungeon [Shop] Ugill's Antique Weapon Emporium a cursed -2 long sword (3 gold) a +0 short sword (99 gold) a +2 vampiric rapier (792 gold) a +0 spear (99 gold) a +0 hunting sling (49 gold) a +0 scythe (99 gold) a +0 trident (115 gold) a +0 trident of piercing (237 gold) a +0 bardiche of protection (422 gold) a +0 falchion of holy wrath (244 gold) the +3 shortbow of Psychosis {flame, -Tele MP+9 Str+2} (1481 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+2). It affects your magic capacity (+9). It prevents most forms of teleportation. a cursed +0 flail (82 gold) the +7 hunting sling "Ugryfid" {venom, rPois rF+ rC-} (1584 gold) It poisons the ammo it fires. It protects you from fire. It makes you vulnerable to cold. It protects you from poison. a +0 trident (115 gold) (0, 0, D:11) a +0 scale mail (49, -2, D:11) a book of Ice (49, -1, D:11) a +0 scythe (49, 0, D:11) 15 gold pieces (50, -2, D:11) the +8 flail of Amortisation {speed, Stlth+} Attacks with this weapon are significantly faster. It makes you more stealthy. (50, 0, D:11) 12 gold pieces (51, -2, D:11) a phantom mirror (51, -1, D:11) 11 gold pieces (51, 0, D:11) 9 gold pieces Level 12 of the Dungeon (0, 0, D:12) a cursed -3 shortbow 18 arrows (38, -6, D:12) a +0 flail a +0 leather armour (39, -8, D:12) a +0 dagger (39, -7, D:12) a +0 mace a +0 plate armour (45, 45, D:12) a +3 scimitar of flaming Level 13 of the Dungeon (44, 10, D:13) a +0 shortbow 14 arrows (45, -12, D:13) a cursed +4 long sword a +0 robe (46, -13, D:13) a +1 spear a +0 robe (46, 17, D:13) a +0 giant club (47, -13, D:13) a +0 war axe (47, -12, D:13) a +5 hand axe of freezing a +0 robe (47, -11, D:13) a cursed +2 hand axe a +0 robe (47, 16, D:13) 5 large rocks (48, 11, D:13) an arrow (48, 12, D:13) an arrow (51, 20, D:13) 23 sling bullets (54, 14, D:13) a large rock Level 14 of the Dungeon [Shop] Asmulun's Distillery a potion of mutation (80 gold) a potion of mutation (80 gold) a potion of might (40 gold) a potion of lignification (30 gold) a potion of heal wounds (50 gold) [Shop] Necsuni's Antique Weapon Shoppe a +2 hand axe of flaming (469 gold) a +1 mace of protection (286 gold) a +0 shortbow (81 gold) a +0 great mace (175 gold) a +0 longbow (121 gold) a +0 hand crossbow (94 gold) a +1 great sword of slicing (450 gold) a +0 trident (94 gold) a +0 war axe (94 gold) [Shop] Haluumyu's Jewellery Shop a cursed ring of teleportation (72 gold) the ring of Qoagu {rPois rN+++ Str-2 Dex+5} (1107 gold) [ring of dexterity] It affects your strength (-2). It affects your dexterity (+5). It protects you from poison. It renders you almost immune to negative energy. a +2 ring of protection (160 gold) the ring of Oxoejy {rCorr Int+3} (532 gold) [ring of resist corrosion] It affects your intelligence (+3). a +2 ring of evasion (160 gold) a +2 amulet of reflection (120 gold) an uncursed ring of stealth (280 gold) the ring "Xucsass" {Ice rElec rN+} (691 gold) [ring of ice] It enhances your ice magic. It makes you vulnerable to fire. It protects you from cold. It insulates you from electricity. It protects you from negative energy. an uncursed ring of ice (400 gold) a cursed -2 ring of protection (32 gold) a +3 ring of intelligence (251 gold) [Shop] Otojuivu's Book Shop a book of Minor Magic (320 gold) a book of Necromancy (480 gold) a book of Summonings (1120 gold) a book of Transfigurations (880 gold) a book of Burglary (1200 gold) a manual of Short Blades (1766 gold) a book of Unlife (1040 gold) a book of Air (560 gold) a book of Frost (560 gold) a book of Changes (400 gold) a book of Death (1120 gold) a book of Flames (560 gold) [Shop] Yczeomno's Food Shop a bread ration (60 gold) 4 fruits (72 gold) a meat ration (60 gold) a royal jelly (24 gold) a meat ration (60 gold) a fruit (18 gold) a bread ration (60 gold) a meat ration (60 gold) a meat ration (60 gold) 4 fruits (72 gold) (0, 0, D:14) a +0 mace a +0 hand axe a +0 plate armour (0, 1, D:14) a +0 falchion a +0 leather armour (0, 2, D:14) a +0 club (1, 1, D:14) a +0 dagger a +0 robe (31, 28, D:14) 19 sling bullets (33, 12, D:14) 4 large rocks (34, 26, D:14) 12 stones (40, 40, D:14) 14 arrows (47, 27, D:14) a +0 dagger (48, 0, D:14) a +0 helmet a wand of iceblast (2/15) a wand of iceblast (5/15) the +0 pair of gloves of Hissang {rElec Slay+3} It affects your accuracy and damage with ranged weapons and melee attacks (+3). It insulates you from electricity. a book of Frost a book of Frost a wand of iceblast (9/15) an uncursed staff of cold {rC+} a wand of disintegration (8/24) Level 15 of the Dungeon (0, 0, D:15) a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant spiked club (14, 10, D:15) a +3 glaive a +1 chain mail of positive energy (39, -25, D:15) a +0 dire flail a +0 giant club (50, -23, D:15) a +4 scimitar of flaming the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Kaetoepn's Magic Scroll Shop a scroll of remove curse (33 gold) a scroll of enchant weapon (82 gold) a scroll of fear (38 gold) 3 scrolls of identify (66 gold) a scroll of recharging (104 gold) (0, 0, Orc:1) a +0 flail Level 2 of the Orcish Mines [Shop] Gaciomm's Jewellery Shop a cursed -3 ring of dexterity (36 gold) an uncursed amulet of harm (540 gold) a +3 ring of dexterity (282 gold) a +3 ring of strength (282 gold) an uncursed ring of wizardry (540 gold) a cursed ring of teleportation (81 gold) an uncursed ring of poison resistance (360 gold) an uncursed ring of protection from cold (450 gold) a +2 ring of dexterity (135 gold) an uncursed ring of see invisible (270 gold) an uncursed ring of ice (450 gold) an uncursed ring of flight (315 gold) [Shop] Unac's General Store 18 sling bullets (99 gold) 7 stones (7 gold) 3 fruits (49 gold) a potion of degeneration (11 gold) 10 arrows (22 gold) [Shop] Doicuapt's Armour Shop a +2 ring mail of positive energy (252 gold) a +0 plate armour (322 gold) a +0 leather armour (28 gold) a +0 ring mail (56 gold) a +0 plate armour (322 gold) a +0 chain mail (63 gold) a +0 pair of gloves (63 gold) [Shop] Lal Ung's Weapon Emporium a +6 spear of venom (498 gold) a +0 whip (35 gold) a +3 scimitar of electrocution (378 gold) 27 sling bullets (189 gold) a +0 rapier (56 gold) a +0 halberd (56 gold) a +6 shortbow of velocity (511 gold) the cursed +0 hand axe of Todwasont {flame, rF+ Dex+6} (406 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+6). It protects you from fire. It has a curse placed upon it. a +0 dagger (28 gold) a +0 dagger (28 gold) a +2 scimitar of pain (308 gold) a +0 whip of electrocution (114 gold) (12, -4, Orc:2) a +0 plate armour a +0 trident Level 1 of the Lair of Beasts Level 2 of the Lair of Beasts (0, 0, Lair:2) 4 needles of frenzy (2, -29, Lair:2) 31 stones (8, 10, Lair:2) 20 arrows (9, 5, Lair:2) a +0 flail (10, 4, Lair:2) a +0 robe a +0 war axe (16, 18, Lair:2) 11 stones (17, -38, Lair:2) 12 sling bullets (22, 9, Lair:2) a cursed +0 great mace (25, -8, Lair:2) 8 gold pieces (33, -38, Lair:2) an uncursed staff of conjuration a wand of lightning (7/15) (40, -12, Lair:2) 4 tomahawks (50, -28, Lair:2) 18 stones (59, -10, Lair:2) a scroll of recharging (59, -9, Lair:2) 23 gold pieces (60, -9, Lair:2) 16 gold pieces (60, -8, Lair:2) 12 gold pieces Level 3 of the Lair of Beasts (0, 0, Lair:3) 13 stones (4, -20, Lair:3) a +0 helmet (29, -16, Lair:3) a +0 short sword (45, -49, Lair:3) a wand of random effects (22/48) a book of Frost (56, -21, Lair:3) a +0 ring mail a +2 scimitar of electrocution Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 robe (43, -40, Lair:4) 17 arrows Level 5 of the Lair of Beasts (0, 0, Lair:5) 9 stones (4, 4, Lair:5) a potion of lignification (10, -2, Lair:5) a +0 hunting sling Level 6 of the Lair of Beasts (30, -52, Lair:6) a +0 leather armour a +0 war axe a cursed +0 leather armour a +0 broad axe (30, -49, Lair:6) a +0 robe a +2 antimagic war axe (52, 2, Lair:6) the +10 large shield of Ignorance {rN+ Int-4} It affects your intelligence (-4). It protects you from negative energy. (55, -16, Lair:6) a wand of polymorph (5/24) (66, -44, Lair:6) 22 stones (66, -15, Lair:6) a cursed +0 robe a +0 dagger (67, -45, Lair:6) 23 stones a book of Ice Level 1 of the Shoals (0, 0, Shoals:1) a +0 spear (7, 35, Shoals:1) a +0 scimitar (16, 19, Shoals:1) a bolt (18, 24, Shoals:1) 16 stones (23, 24, Shoals:1) 15 stones (30, 7, Shoals:1) a +0 shortbow 19 arrows (31, 3, Shoals:1) a scroll of recharging (31, 9, Shoals:1) 16 arrows (33, 5, Shoals:1) 2 arrows (34, -1, Shoals:1) 11 stones (35, -1, Shoals:1) 5 stones (36, -1, Shoals:1) 22 stones (still there?) a +0 spear (still there?) a +0 hunting sling (still there?) 23 stones (still there?) a +0 trident (still there?) (38, 10, Shoals:1) a potion of haste Level 2 of the Shoals (0, 0, Shoals:2) a +0 trident Level 3 of the Shoals (0, 0, Shoals:3) a scroll of teleportation (2, -1, Shoals:3) 19 gold pieces (16, -4, Shoals:3) a potion of invisibility (unseen) (22, 7, Shoals:3) a +0 trident a +0 leather armour a potion of degeneration {!q} Level 4 of the Shoals [Shop] Fijanus's Book Shop the Tome of the Nine Deaths (1170 gold) Spells Type Level a - Infusion Charms 1 b - Tukima's Dance Hexes 3 c - Invisibility Hexes 6 the Almanac of the Ghastly Compass (1672 gold) Spells Type Level a - Animate Skeleton Necromancy 1 b - Sublimation of Blood Necromancy 2 c - Portal Projectile Hexes/Translocation 3 d - Dispel Undead Necromancy 5 e - Disjunction Translocation 8 a book of Unlife (1235 gold) a book of Misfortune (380 gold) a book of Flames (665 gold) a Fen Folio (1425 gold) a Young Poisoner's Handbook (760 gold) a book of Death (1330 gold) a book of Battle (760 gold) a book of Debilitation (760 gold) (0, 0, Shoals:4) a +0 robe (unseen) (1, -2, Shoals:4) a cursed -1 trident (1, 2, Shoals:4) 2 silver javelins (2, 0, Shoals:4) a dream sheep corpse (2, 2, Shoals:4) a silver javelin (still there?) a dream sheep corpse (still there?) (4, 26, Shoals:4) the +2 pair of boots "Ulocoshras" {Int+2} It affects your intelligence (+2). (5, 1, Shoals:4) a +0 robe (unseen) (9, 17, Shoals:4) a tomahawk (still there?) a javelin (still there?) (9, 19, Shoals:4) a tomahawk (9, 25, Shoals:4) a large rock {!d} (10, 20, Shoals:4) a javelin (10, 21, Shoals:4) a tomahawk (10, 22, Shoals:4) a javelin (11, 21, Shoals:4) a tomahawk (12, 20, Shoals:4) a tomahawk (12, 22, Shoals:4) a large rock 2 javelins (12, 23, Shoals:4) a javelin (13, 19, Shoals:4) a javelin a large rock {!d} 2 tomahawks (21, -10, Shoals:4) a +2 short sword of venom (32, 5, Shoals:4) a +0 trident (37, -11, Shoals:4) a +2 leather armour of magic resistance (37, 1, Shoals:4) a large rock (39, 0, Shoals:4) 4 large rocks {!d} a +0 war axe a +4 scale mail of fire resistance 5 tomahawks (40, -9, Shoals:4) 19 arrows (41, -15, Shoals:4) a +0 trident 5 tomahawks Level 1 of the Snake Pit (0, 0, Snake:1) a +2 dagger of venom a +0 robe (9, -40, Snake:1) a bolt (9, -39, Snake:1) a +1 trident of protection (11, -37, Snake:1) 2 bolts (11, -35, Snake:1) a bolt (13, -33, Snake:1) a +0 arbalest a +0 short sword 12 bolts (16, -7, Snake:1) a +2 glaive of protection (34, -23, Snake:1) a +0 robe a +0 dire flail (57, -22, Snake:1) an arrow (58, -23, Snake:1) an arrow (61, -24, Snake:1) a +0 halberd (61, -23, Snake:1) 3 arrows (62, -23, Snake:1) a +0 robe 11 arrows a +0 halberd a +0 longbow Level 2 of the Snake Pit [Shop] Ilyec's Antique Weapon Boutique a +2 falchion of slicing (561 gold) the +3 shortbow of the Endless Ships {velocity, Str+3} (1115 gold) Any arrow fired from it inflicts extra damage. It affects your strength (+3). a +1 hand axe of chopping (391 gold) a +0 hand axe (102 gold) a +0 hand axe (102 gold) a +0 hand crossbow (119 gold) a +0 great sword (221 gold) a +2 mace of protection (530 gold) the cursed +1 flail "Taghyitu" {pain, Int+2} (744 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+2). It has a curse placed upon it. a +0 dagger (68 gold) a +0 flail (119 gold) Level 3 of the Snake Pit (0, 0, Snake:3) a +0 flail a +0 robe Level 4 of the Snake Pit [Shop] Ilokac's Jewellery Shoppe an uncursed ring of protection from fire (325 gold) a cursed amulet of inaccuracy (26 gold) a +1 ring of evasion (39 gold) a +1 ring of evasion (39 gold) an uncursed amulet of faith (520 gold) an uncursed ring of resist corrosion (260 gold) a cursed -2 ring of dexterity (26 gold) a cursed -3 ring of dexterity (26 gold) an uncursed ring of ice (325 gold) an uncursed amulet of faith (520 gold) a +5 ring of dexterity (535 gold) (0, 0, Snake:4) a +0 halberd (18, -14, Snake:4) a +3 dagger of venom a +0 robe (19, -15, Snake:4) a +0 spear (unseen) (20, 37, Snake:4) a +0 mace (29, 3, Snake:4) a +2 mace of crushing (29, 4, Snake:4) a +0 mace (29, 5, Snake:4) a +0 robe a +0 hand axe (31, 4, Snake:4) a +0 quarterstaff (35, 41, Snake:4) 17 bolts (49, 37, Snake:4) a +0 robe (53, 14, Snake:4) 17 stones (53, 17, Snake:4) 14 poisoned needles (58, 1, Snake:4) a +0 scimitar a +0 robe a +0 glaive (58, 2, Snake:4) a +0 shortbow of flaming 21 arrows Level 5 of the Pits of Slime (0, 0, Slime:5) the +6 bardiche "Tamepih" {vamp, *Noise +Blink SInv} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It lets you see invisible. It lets you blink. It may make noises in combat. the +2 hand crossbow of Osyqosue {freeze, rPois Str+2} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+2). It protects you from poison. the cursed +1 falchion of Thoughtfulness {slice, rElec Dex+2} It inflicts extra damage upon your enemies. It affects your dexterity (+2). It insulates you from electricity. It has a curse placed upon it. the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. (3, -8, Slime:5) 10 stones (5, 4, Slime:5) the +2 leather armour of the Marlin {Slay+2} It affects your accuracy and damage with ranged weapons and melee attacks (+2).