drasked Level 1 of the Dungeon (0, 0, D:1) 7 javelins (8, -7, D:1) 14 poisoned needles (12, -18, D:1) a +0 club (17, -22, D:1) a +0 dagger (17, -21, D:1) a +0 dagger (17, -15, D:1) 2 stones (29, -22, D:1) a stone (31, -20, D:1) 2 stones (38, -16, D:1) 16 sling bullets (39, 5, D:1) a +0 dagger 4 stones (43, -17, D:1) a +0 leather armour (44, 13, D:1) a +0 ring mail (47, -28, D:1) a +0 dagger (50, 7, D:1) a +0 dagger of protection (51, 11, D:1) 2 stones (62, 13, D:1) 16 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 13, D:2) 14 arrows (6, 27, D:2) 23 sling bullets (9, 37, D:2) a +0 short sword 5 stones (12, 23, D:2) a +0 hand axe (17, -2, D:2) 9 stones (24, 0, D:2) 17 stones (30, 18, D:2) a +0 dagger 4 stones (44, 36, D:2) 22 sling bullets (46, 9, D:2) a +0 long sword Level 3 of the Dungeon (0, 0, D:3) a +0 flail (1, 24, D:3) a +0 whip a +0 blowgun 6 poisoned needles (2, 21, D:3) a poisoned needle (2, 22, D:3) a poisoned needle (3, 20, D:3) a poisoned needle (4, 18, D:3) a poisoned needle (4, 19, D:3) a poisoned needle (6, 27, D:3) 22 arrows (10, -14, D:3) 14 stones (11, 20, D:3) a +0 dagger (13, 32, D:3) a +0 club (13, 33, D:3) a +0 club (14, 2, D:3) a cursed +0 long sword (16, 33, D:3) a +0 war axe a +0 leather armour (20, 35, D:3) a +0 spear (22, -7, D:3) a +0 leather armour (23, -19, D:3) a +0 ring mail (23, 29, D:3) a +0 club (24, 1, D:3) a +0 club (34, 13, D:3) a +0 robe a +0 short sword (39, 1, D:3) a +0 club (39, 2, D:3) a +0 trident (39, 4, D:3) a stone (41, 6, D:3) a stone (42, 7, D:3) 2 stones (42, 9, D:3) 6 needles of confusion (44, -25, D:3) a +0 short sword (46, -18, D:3) a +0 dagger a +0 leather armour (46, -5, D:3) a +0 club a +0 halberd (48, 7, D:3) a +0 hand axe a +0 leather armour (51, 9, D:3) a +0 club (51, 36, D:3) a +0 leather armour (53, 3, D:3) a +0 club (53, 17, D:3) a +0 club (54, 23, D:3) a +0 club (59, -6, D:3) 13 stones Level 4 of the Dungeon [Shop] Jefoy's Weapon Boutique a cursed -3 whip (1 gold) a +0 flail (35 gold) a +0 trident (35 gold) the +7 morningstar of the Cup {freeze, +Inv Str-5 Stlth+} (485 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-5). It lets you turn invisible. It makes you more stealthy. a +0 whip (25 gold) a +0 hand axe (30 gold) a +0 quarterstaff of distortion (120 gold) a +0 rapier (40 gold) the +10 halberd of Kitix {drain, Fragile +Inv rF+ Int+5} (831 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+5). It protects you from fire. It lets you turn invisible. It will be destroyed if unequipped. the cursed +3 rapier of the Sky {pain, Str+3 Dex+4} (437 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+3). It affects your dexterity (+4). It has a curse placed upon it. a +0 hand axe (30 gold) (8, -15, D:4) a +0 club a +0 leather armour a +0 dagger a +0 robe (9, 12, D:4) 23 arrows (10, -7, D:4) 4 needles of confusion (14, -10, D:4) a +0 naga barding (17, -39, D:4) a tomahawk (18, -39, D:4) a tomahawk (18, -32, D:4) a +0 spear (18, 9, D:4) 25 sling bullets (19, -1, D:4) 26 sling bullets (21, -39, D:4) a cursed -3 mace (21, -31, D:4) a +0 club (21, -14, D:4) an uncursed ring of fire {rF+, rC-} an uncursed ring of loudness {Stlth-} a -2 flail (22, -39, D:4) a +0 club (23, 5, D:4) a +0 chain mail (25, 9, D:4) a +0 leather armour (32, -10, D:4) a +0 hand axe a +0 chain mail (35, -17, D:4) a +0 club (35, -9, D:4) a +0 long sword (40, -7, D:4) 23 poisoned needles (41, -12, D:4) a +0 short sword (43, -9, D:4) a +0 ring mail (45, -10, D:4) 4 tomahawks (45, -9, D:4) a +0 scale mail a +0 mace a +0 club a +0 leather armour a +0 dagger a +0 robe a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) 12 stones (1, 37, D:5) 21 stones (4, 37, D:5) a +0 flail (21, 7, D:5) a +0 chain mail (22, -1, D:5) 13 arrows (31, -3, D:5) 6 tomahawks (32, 7, D:5) a +0 giant club (36, 12, D:5) a +0 mace (42, 25, D:5) a +0 dagger (51, -1, D:5) 17 stones Level 6 of the Dungeon [Shop] Mocuvami's Elemental Accessories a fan of gales (600 gold) an uncursed staff of earth (375 gold) the Collected Works on Ice (975 gold) Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Ensorcelled Hibernation Hexes/Ice 2 c - Throw Icicle Conjuration/Ice 4 d - Bolt of Cold Conjuration/Ice 6 e - Ozocubu's Refrigeration Ice 6 f - Simulacrum Ice/Necromancy 6 a wand of flame (18/48) (150 gold) [Shop] Qexzyq's Jewellery Boutique a cursed ring of teleportation (58 gold) the amulet of Autotheism {Faith rElec} (702 gold) [amulet of faith] It allows you to gain divine favour quickly. It insulates you from electricity. a cursed -2 ring of dexterity (26 gold) an uncursed ring of positive energy (260 gold) an uncursed ring of protection from magic (325 gold) an uncursed ring of resist corrosion (260 gold) an uncursed ring of positive energy (260 gold) an uncursed ring of wizardry (390 gold) the ring "Ipocvejy" {rElec rPois rF+ Int+2} (587 gold) [ring of poison resistance] It affects your intelligence (+2). It protects you from fire. It insulates you from electricity. It protects you from poison. the ring of Gozekeapn {Wiz MR+ Str+4} (663 gold) [ring of wizardry] It improves your spell success rate. It affects your strength (+4). It affects your resistance to hostile enchantments. an uncursed ring of protection from fire (325 gold) an uncursed amulet of rage (520 gold) an uncursed ring of poison resistance (260 gold) (0, 0, D:6) a cursed -3 rapier (10, 13, D:6) a cursed -2 whip (11, 12, D:6) a +0 spear (11, 13, D:6) a +0 spear (11, 14, D:6) a +0 whip (23, 26, D:6) a +0 dagger (24, 0, D:6) a +0 pair of gloves (24, 20, D:6) a +0 dagger (25, 21, D:6) 18 sling bullets (25, 26, D:6) 27 stones (25, 34, D:6) a +0 leather armour a +0 hand axe (27, 35, D:6) a tomahawk (28, 35, D:6) a tomahawk (29, 35, D:6) a tomahawk (30, 35, D:6) a tomahawk (37, 32, D:6) a +0 robe a +0 dagger (39, 11, D:6) a +0 club (39, 32, D:6) a +0 leather armour a +0 short sword (39, 33, D:6) a +0 leather armour a +0 flail (45, 35, D:6) 19 stones (53, 34, D:6) a cursed +0 robe a +0 dagger (54, 33, D:6) a +0 dagger (54, 34, D:6) a +0 robe a +0 dagger a +0 dagger a +0 robe (56, -10, D:6) a +0 scale mail a +1 mace (59, -1, D:6) a +0 mace Level 7 of the Dungeon (0, 0, D:7) a book of Air (10, -5, D:7) a +0 war axe a +0 chain mail (12, -4, D:7) a +0 short sword a +0 chain mail of magic resistance (13, -11, D:7) 2 arrows (13, -4, D:7) a +0 club (14, -10, D:7) an arrow (16, -9, D:7) a +0 shortbow 16 arrows (17, 2, D:7) a +0 quarterstaff (18, 11, D:7) 19 poisoned needles (26, -9, D:7) a wand of enslavement (12/24) (26, 1, D:7) a +0 ring mail (26, 2, D:7) 17 gold pieces (28, -9, D:7) a wand of flame (29/48) (28, 1, D:7) 21 gold pieces (28, 2, D:7) 5 gold pieces (30, -12, D:7) a +0 mace (34, 14, D:7) a +0 hand axe a +0 animal skin (41, 5, D:7) a +0 dagger a cursed +0 robe (41, 30, D:7) a +2 quarterstaff of chaos (42, 5, D:7) a +0 club a +0 scale mail (43, 29, D:7) a +0 mace (46, 11, D:7) an arrow (47, 10, D:7) an arrow (48, 9, D:7) 2 arrows (49, 5, D:7) a +0 shortbow 15 arrows (50, 32, D:7) a +0 leather armour (56, 13, D:7) a +0 hunting sling (60, 13, D:7) a +0 ring mail Level 8 of the Dungeon [Shop] Fipleel's Distillery a potion of ambrosia (104 gold) 2 potions of ambrosia (208 gold) a potion of might (52 gold) a potion of ambrosia (104 gold) a potion of invisibility (104 gold) a potion of curing (39 gold) a potion of heal wounds (65 gold) a potion of flight (39 gold) a potion of curing (39 gold) (1, -19, D:8) 9 sling bullets (4, -22, D:8) a +0 scale mail (5, 8, D:8) a +0 giant club (5, 11, D:8) 22 bolts (5, 15, D:8) a +0 war axe (11, 18, D:8) a +0 giant club (17, 15, D:8) 29 bolts (20, -4, D:8) the +11 hunting sling "Jafeshui" {freeze, Fragile rElec rF++ rN+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It greatly protects you from fire. It insulates you from electricity. It protects you from negative energy. It will be destroyed if unequipped. (28, 21, D:8) an uncursed ring of ice {rC+, rF-} a throwing net {=f, !d} (31, -23, D:8) a +1 halberd a +0 animal skin (41, 23, D:8) 13 sling bullets Level 9 of the Dungeon (0, 0, D:9) a gold piece (0, 1, D:9) a gold piece (0, 2, D:9) 2 gold pieces (1, -1, D:9) a +0 spear (1, 0, D:9) 2 gold pieces (1, 2, D:9) 2 gold pieces (2, 0, D:9) 2 gold pieces (2, 1, D:9) 2 gold pieces (2, 2, D:9) a gold piece (4, -7, D:9) a +0 dagger of protection (4, -6, D:9) a cursed -3 flail (unseen) (4, -5, D:9) a +0 dagger (unseen) (4, -4, D:9) a +0 giant club (still there?) a +1 dire flail of protection (still there?) a +0 plate armour (still there?) an orc corpse (still there?) (4, -3, D:9) a +0 scimitar (unseen) (4, -2, D:9) an adder corpse (5, -5, D:9) a +0 dagger (unseen) (6, -6, D:9) a bread ration