Dungeon Crawl Stone Soup version 0.18-a0-1800-gdc7a371 (webtiles) character file. 0 drasked the Chiller (level 1, -3/10 HPs) Began as a Deep Elf Ice Elementalist on May 6, 2015. Slain by an ooze (4 damage) ... on level 1 of the Dungeon on Apr 24, 2016. The game lasted 00:02:29 (109 turns). drasked the Chiller (Deep Elf Ice Elementalist) Turns: 109, Time: 00:02:30 Health: -3/10 AC: 2 Str: 5 XL: 1 Next: 8% Magic: 2/6 EV: 13 Int: 19 God: Gold: 33 SH: 0 Dex: 15 Spells: 1 memorised, 5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: very slightly contaminated, not resistant to hostile enchantments, unstealthy A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 33 gold pieces. Inventory: Hand Weapons d - a cursed -3 hunting sling (You found it on level 1 of the Dungeon) Armour a - a +0 robe (worn) Scrolls e - a scroll of identify {unknown} Books b - a book of Frost Comestibles c - a bread ration {@e1} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.0 Spellcasting Level 1.1 Conjurations + Level 3.3 Ice Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Freeze Ice ###. 4% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, drasked the Deep Elf Ice Elementalist. It is said that the Orb of Zot exists deep within this dungeon, but nobody has ever found it. Found 3 gold pieces. Found a staircase leading out of the dungeon. Lua error: ...-master/crawl-git-601bd79921/data/dat/dlua/macro.lua:27: [string "/dgldir/rcfiles/crawl-git/HDAtravel.rc"]:471: Point (-8,-8) is out of bounds Lua error: ...-master/crawl-git-601bd79921/data/dat/dlua/macro.lua:27: [string "/dgldir/rcfiles/crawl-git/HDAtravel.rc"]:471: Point (-8,-8) is out of bounds You now have 3 gold pieces. You now have 20 gold pieces (gained 17). You open the gate. A giant newt comes into view. There is an open gate here. The giant newt barely misses you. You don't know that spell. Okay, then. New annotation for D:1 (include '!' for warning): Okay, then. Unknown command. (m)acro, (M)acro raw, keymap [(k) default, (x) level-map, (t)argeting, (c)onfirm, m(e)nu], (s)ave? Input macro trigger key: 1 Current Action: Zg Do you wish to (r)edefine, (c)lear, or (a)bort? Input macro action: za. Created macro '1' => 'za.'. Aim: a giant newt You freeze the giant newt. You kill the giant newt! You now have 5/6 mp. Lua error: ...-master/crawl-git-601bd79921/data/dat/dlua/macro.lua:27: [string "/dgldir/rcfiles/crawl-git/HDAtravel.rc"]:471: Point (-8,-8) is out of bounds Lua error: ...-master/crawl-git-601bd79921/data/dat/dlua/macro.lua:27: [string "/dgldir/rcfiles/crawl-git/HDAtravel.rc"]:471: Point (-8,-8) is out of bounds Lua error: ...-master/crawl-git-601bd79921/data/dat/dlua/macro.lua:27: [string "/dgldir/rcfiles/crawl-git/HDAtravel.rc"]:471: Point (-8,-8) is out of bounds Welcome back, drasked the Deep Elf Ice Elementalist. Lua error: ...-master/crawl-git-601bd79921/data/dat/dlua/macro.lua:27: [string "/dgldir/rcfiles/crawl-git/HDAtravel.rc"]:471: Point (-8,-8) is out of bounds Saving game... please wait. Welcome back, drasked the Deep Elf Ice Elementalist. You don't know that spell. There is an open gate here. There is an open gate here. There is an open gate here. There's nothing to open nearby. There's nothing to open nearby. You aren't carrying any pieces of jewellery. d - a hunting sling MP restored: 6 e - a scroll labeled JOGUG ZUINUHONKOMU Found a stone staircase leading down. You now have 33 gold pieces (gained 13). An ooze comes into view. You don't know that spell. Sorry, you're not good enough to have a special ability. Sorry, you're not good enough to have a special ability. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Okay, then. Aim: an ooze (resting) You freeze the ooze. The ooze hits you. You take 1 damage, and have 9/10 hp. You now have 5/6 mp. Aim: an ooze (lightly wounded) You freeze the ooze. The ooze hits you. Ouch! That really hurt! You take 5 damage, and have 4/10 hp. MASSIVE DAMAGE!! You now have 4/6 mp. Aim: an ooze (heavily wounded) You freeze the ooze. The ooze barely misses you. You now have 3/6 mp. Aim: an ooze (severely wounded) You freeze the ooze. The ooze closely misses you. You now have 2/6 mp. Aim: an ooze (severely wounded) You freeze the ooze. The ooze hits you. You take 1 damage, and have 4/10 hp. You now have 1/6 mp. The ooze hits you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 2/10 hp. Aim: an ooze (severely wounded) You miscast Freeze. You are very lightly contaminated with residual magic. Nothing appears to happen. The ooze hits you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 1/10 hp. You now have 1/6 mp. You don't know that spell. The ooze hits you. You die... #.# #######.#### ...........# .######.##.# #.##.# #.# #.##.########.# #.##........#.# .######J#########.#.# .......@....# #.#(# .######.###.# #.#.# #.###.#####.#.# #.##..........# #........#..### ## #..#..##.#.## .### #..#..##.#.# ...### ###.....##>#.# .....## #.####..........(.# You could see an ooze. Vanquished Creatures A giant newt (D:1) 1 creature vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | drasked, the Deep Elf Ice Elementalist, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 24 | D:1 | Upgraded the game from 0.17-a0-945-g601bd79 to 0.18-a0-1800-gdc7a371 94 | D:1 | HP: 2/10 [ooze (2)] 102 | D:1 | HP: 1/10 [ooze (1)] 109 | D:1 | Slain by an ooze Vault maps used: D:1: lemuel_arrival_funnel Action || total -------------------------++------- Cast: Freeze || 5 Freeze || 1 Dodge: Dodged || 2 Vault maps used: D:1: lemuel_arrival_funnel Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 3.4 | 89.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 3.4 | 89.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 1.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 1.0 +-------+-------+-------+-------+-------+----------------------