Dungeon Crawl Stone Soup version 0.17-a0-913-g36eb389 (webtiles) character file. 0 drasked the Chucker (level 1, -2/22 HPs) Began as an Ogre Hunter on May 3, 2015. Slain by a gnoll ... wielding a +0 halberd (10 damage) ... on level 1 of the Dungeon. The game lasted 00:00:27 (52 turns). drasked the Chucker (Ogre Hunter) Turns: 52, Time: 00:00:28 Health: -2/22 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 1/1 EV: 10 Int: 10 God: Gold: 0 SH: 0 Dex: 10 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Clarity . d - +0 robe rNeg . . . SustAb . (no shield) rPois . Gourm . (helmet restricted) rElec . Spirit . (no cloak) rCorr . Warding . (gloves unavailable) rMut . Stasis . (boots unavailable) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: unfitting armour, tough skin 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Missiles c - 2 throwing nets {=f, !d} Armour d - a +0 robe (worn) Potions a - a potion of curing {unknown} Comestibles e - a bread ration {@e1} Skills: - Level 2.6 Fighting - Level 4.3 Throwing + Level 1.7 Dodging + Level 0.7 Stealth You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin (AC +1). Message History Welcome, drasked the Ogre Hunter. Will you prevail where others failed? Will you find the Orb of Zot? Found a staircase leading out of the dungeon. You are now empty-handed. You drop a +0 short sword. You open the door. There is an open door here. a - a metallic brown potion A gnoll comes into view. It is wielding a halberd. The gnoll shouts! Aim: a gnoll, wielding a halberd You throw a large rock {!d}. The large rock {!d} barely misses the gnoll. Aim: a gnoll, wielding a halberd You throw a large rock {!d}. The large rock {!d} hits the gnoll. Aim: a gnoll, wielding a halberd (lightly wounded) You throw a large rock {!d}. The large rock {!d} hits the gnoll. Aim: a gnoll, wielding a halberd (heavily wounded) You throw a large rock {!d}. The large rock {!d} hits the gnoll but does no damage. Aim: a gnoll, wielding a halberd (heavily wounded) You throw a large rock {!d}. The large rock {!d} hits the gnoll. Firing (i - inventory): No suitable missiles. Aim: a gnoll, wielding a halberd (severely wounded) Okay, then. The gnoll closely misses you. You hit the gnoll. The gnoll barely misses you. You barely miss the gnoll. The gnoll hits you with a halberd! You take 9 damage, and have 13/22 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the gnoll. The gnoll closely misses you. You hit the gnoll. The gnoll misses you. You hit the gnoll but do no damage. You hit the gnoll but do no damage. The gnoll hits you with a halberd. You take 5 damage, and have 8/22 hp. MASSIVE DAMAGE!! You closely miss the gnoll. The gnoll hits you with a halberd! You die... .### . #..#.( #.# #..#.# #.# #..#(# #.# # #..#(# #.# .# # #..#(# # #.###.#.## #..#g# #.#......... #..#@# #.#......... #....# #....####.## #..#########..####.## #.................... #.............####.## ##.#####.#.#### ##.###.##.# ##...###.# ##### #.# You could see a gnoll. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | drasked, the Ogre Hunter, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 22/22 MP: 1/1 52 | D:1 | Slain by a gnoll Action || total -------------------------++------- Melee: Unarmed || 7 Throw: Large rock || 5 Vault maps used: D:1: minmay_arrival_solitary_statue, minivault_27 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 8.7 | 23.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 8.7 | 23.0 +-------+-------+-------+-------+-------+----------------------