Dungeon Crawl Stone Soup version 0.28.0-45-g0d030f2227 (webtiles) character file. Game seed: 2826671031533473523 179 dragonscale333 the Conjurer (level 5, 0/34 HPs) Began as an Octopode Conjurer on May 26, 2022. Slain by Terence ... wielding a +1 mace of protection (9 damage) ... on level 3 of the Dungeon. The game lasted 00:02:51 (3600 turns). dragonscale333 the Conjurer (Octopode Conjurer) Turns: 3600, Time: 00:02:52 Health: 0/34 AC: 1 Str: 6 XL: 5 Next: 59% Magic: 0/9 EV: 13 Int: 22 God: Gold: 52 SH: 0 Dex: 11 Spells: 6/9 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . f - +4 ring of slaying rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.11/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 52 gold pieces. Inventory: Jewellery f - a +4 ring of slaying (left tentacle) Scrolls d - a scroll of vulnerability {unknown} e - a scroll of noise {unknown} Potions a - 2 potions of curing {unknown} b - a potion of degeneration {unknown} c - a potion of brilliance {unknown} Skills: - Level 2.0 Fighting - Level 0.2(0.3) Slings - Level 0.4 Crossbows - Level 0.4 Throwing - Level 2.0 Dodging - Level 2.6 Stealth - Level 3.4 Unarmed Combat + Level 2.9 Spellcasting - Level 4.0 Conjurations - Level 0.2 Summonings - Level 0.2 Transmutations - Level 0.2 Air Magic - Level 0.4 Invocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 17% 3 Fulminant Prism Conj/Hex 6% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Uskayaw Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Terence is lightly wounded. Unknown command. The searing ray hits Terence! Terence is heavily wounded. You finish channelling your searing ray. Terence says, "Time to say good-bye..." Terence hits you with a +1 mace of protection! Unknown command. Unknown command. An adder comes into view. Terence hits you with a +1 mace of protection. Unknown command. You see here a quokka corpse. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +1 mace of protection and wearing a +0 scale mail (heavily wounded, 81% to hit) The searing ray hits Terence but does no damage. Terence is heavily wounded. (Press . to maintain the ray.) Terence hits you with a +1 mace of protection! Unknown command. The searing ray hits Terence but does no damage. Terence is heavily wounded. Terence hits you with a +1 mace of protection. * * * LOW HITPOINT WARNING * * * Unknown command. The searing ray hits Terence but does no damage. Terence is heavily wounded. Terence barely misses you. Unknown command. Unknown command. Unknown command. Okay, then. The searing ray hits Terence but does no damage. Terence is heavily wounded. You finish channelling your searing ray. Terence hits you with a +1 mace of protection! You die... ### #... # ..... S.#### ##### #.....# .#(..# .Z..... #.#(..# #..8...#########..##### #...........@@†........ ## .....#.#########..._.. >## .#.# #.# ..... ..### #.# #.# #### ..#.. #.# #.# #.#.# #.###.# #.#.# #.....# #.#.# #..#### #.#†###(.# You could see Terence and a +0 dagger. Vanquished Creatures A howler monkey (D:3) A hound (D:3) A scorpion zombie (D:3) 3 adders A worm (D:2) 4 dart slugs 5 endoplasms A giant cockroach (D:3) 2 goblins 6 hobgoblins 5 jackals (D:1) A quokka (D:3) 6 ball pythons 9 bats 3 frilled lizards (D:2) 3 kobolds (D:2) 4 rats 56 creatures vanquished. Vanquished Creatures (others) 3 withered plants (D:3) 3 creatures vanquished. Grand Total: 59 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dragonscale333 the Octopode Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 403 | D:1 | Reached XP level 2. HP: 18/18 MP: 1/5 546 | D:1 | Found a faded altar of an unknown god. 688 | D:1 | Reached skill level 1 in Fighting 711 | D:1 | Learned a level 2 spell: Searing Ray 1565 | D:2 | Reached XP level 3. HP: 12/24 MP: 2/6 2126 | D:2 | Reached skill level 1 in Unarmed Combat 2475 | D:2 | Reached XP level 4. HP: 26/29 MP: 4/7 3288 | D:3 | Reached XP level 5. HP: 34/34 MP: 1/8 3562 | D:3 | Noticed a +0 hand axe 3563 | D:3 | Found a hide-covered altar of Uskayaw. 3563 | D:3 | Noticed a +0 dagger 3587 | D:3 | Noticed Terence 3600 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_noodles, layout_loops_cross, shapermc_ecumenical_altar_notcrosses D:2: layout_rooms, minmay_close_crescents D:3: layout_loops_ring, dancing_weapons_uskayaw, serial_undead, serial_undead_e, serial_undead_b, serial_undead_a, serial_undead_d, amcnicky_mini_rare_corridor_liquid, kennysheep_generic_room_5, uniq_jessica, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 2 | 2.0 Unarmed Combat | 2 3 | 3.4 Slings | | 0.2 Crossbows | | 0.4 Throwing | | 0.4 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.9 Conjurations | | 4.0 Summonings | | 0.2 Transmutations | | 0.2 Air Magic | | 0.2 Invocations | | 0.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 25 | 45 || 70 Constrict | 7 | 14 || 21 Tentacles | 4 | 12 || 16 Punch | | 1 || 1 Cast: Magic Dart | 51 | 2 || 53 Searing Ray | 2 | 5 || 7 Use: Scroll | 2 | 2 || 4 Stab: Sleeping | | 3 || 3 Armor: Skin | 4 | 3 || 7 Dodge: Dodged | 24 | 30 || 54