dragonscale333 Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (7, 13, D:1) a +0 club (17, -1, D:1) a +0 whip (20, -20, D:1) a +0 plate armour (26, -22, D:1) a +0 dagger (30, -31, D:1) a +0 club 2 stones (31, -11, D:1) a +0 robe (34, -4, D:1) a book of Dreams (36, 8, D:1) a +0 dagger (42, -25, D:1) a +0 dagger (45, 0, D:1) a +0 spear (54, 0, D:1) a +0 short sword (66, -5, D:1) 23 stones Level 2 of the Dungeon [Shop] Optiskut's Antique Weapon Emporium the +10 rapier of Instinct {venom, Fragile rElec Int+6} (1895 gold) It poisons the flesh of those it strikes. Int: It affects your intelligence (+6). rElec: It insulates you from electricity. Fragile: It will be destroyed if unequipped. a +0 spear (75 gold) a +0 rapier (100 gold) a +0 club (25 gold) a +0 short sword (75 gold) the +6 arbalest "Damnation" {damnation} (2000 gold) Any ammunition fired from it explodes in a burst of damnation on striking a foe, dealing damage which bypasses armour. a +0 spear (75 gold) a +0 whip (62 gold) (8, 36, D:2) 3 large rocks (10, 22, D:2) a +0 ring mail (19, 12, D:2) a +0 club (21, 39, D:2) a +0 flail (22, 40, D:2) a +0 spear a +0 flail a +0 flail (24, 30, D:2) a +0 club 3 stones (26, 15, D:2) a +0 club (26, 18, D:2) a +0 club a +0 robe (30, 9, D:2) a +0 leather armour (33, 2, D:2) a +0 dagger 2 stones (34, 11, D:2) a +0 mace (51, 46, D:2) a +0 dagger (56, 16, D:2) 2 poisoned darts Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (9, -17, D:3) a +0 dagger (9, -15, D:3) a +0 short sword 23 stones (10, -16, D:3) a +0 club (13, -31, D:3) a +0 short sword (27, -7, D:3) a +0 hand axe a +0 ring mail (34, -17, D:3) 20 stones (42, -20, D:3) 3 stones a +0 short sword (50, -26, D:3) a +0 robe Level 4 of the Dungeon [Shop] Osistrot's Neck Hole the +2 cloak of Fortification {rCorr Slay+2} (497 gold) Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rCorr: It protects you from acid and corrosion. a +0 cloak (63 gold) a scarf of harm (126 gold) a scarf of harm (126 gold) an amulet of regeneration (420 gold) an amulet of the acrobat (420 gold) an amulet of magic regeneration (420 gold) (11, -12, D:4) a +0 club 5 stones (26, 11, D:4) a +3 hand axe (31, 9, D:4) a +0 rapier (35, -17, D:4) a +0 scale mail (35, 8, D:4) a +0 robe (41, -1, D:4) a +0 club (47, 12, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) the +7 whip of Lunogaz {freeze, *Slow rF+++ Str+8 Dex-4} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+8). Dex: It affects your dexterity (-4). rF: It renders you almost immune to fire. *Slow: It may slow you when you take damage. (6, 2, D:5) a +0 pair of gloves (11, -12, D:5) a dart slug corpse (11, 16, D:5) a +0 hand axe (18, 35, D:5) a +0 hunting sling (31, -6, D:5) an iguana corpse (skeletalised by now) (35, -13, D:5) a +0 spear (35, 6, D:5) 19 bolts (35, 24, D:5) a +0 club (37, -14, D:5) a +0 whip (38, -12, D:5) a +0 whip a +0 spear (41, -12, D:5) a +0 whip (42, -15, D:5) a +0 halberd (42, -13, D:5) a +0 whip (43, -13, D:5) a +0 halberd