Dungeon Crawl Stone Soup version 0.27.1-33-g824d729ab1 (webtiles) character file. Game seed: 16871957291103325629 82 dragonscale333 the Skirmisher (level 4, -4/35 HPs) Began as a Djinni Fire Elementalist on Dec 22, 2021. Slain by a water moccasin (7 damage) ... on level 3 of the Dungeon. The game lasted 00:02:13 (1967 turns). dragonscale333 the Skirmisher (DjFE) Turns: 1967, Time: 00:02:13 Health: -4/35 AC: 2 Str: 8 XL: 4 Next: 70% Gold: 51 EV: 12 Int: 16 God: SH: 0 Dex: 14 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.00/turn (no ring) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 51 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of fear {unknown} f - a scroll of magic mapping {unknown} Potions b - 2 potions of curing {unknown} d - a potion of berserk rage {unknown} e - a potion of haste {unknown} Skills: - Level 3.0 Fighting + Level 2.5 Dodging - Level 1.5 Stealth - Level 3.0 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 5% 1 b - Conjure Flame Conj/Fire 12% 6-21 16% 3 c - Inner Flame Hex/Fire 12% N/A 16% 3 d - Sticky Flame Conj/Fire 12% 2d4 47% 4 e - Fireball Conj/Fire 6% 3d5 83% 5 f - Magic Dart Conj 48% 1d5 5% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History Confirm with . or Enter, or press ? or * to list all spells. There is not enough space to conjure foxfire! Sorry, you're not good enough to have a special ability. Unknown command. Your foxfire dissipates! x3 Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is extremely dangerous to cast (47% risk of failure)! Continue anyway? Aiming: Sticky Flame (extremely dangerous; 47% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water moccasin Aim: a water moccasin (lightly wounded, ally target, 100% to hit) You miscast Sticky Flame. A wave of violent energy washes through your body! The foxfire hits the water moccasin. The water moccasin is lightly wounded. The foxfire hits the water moccasin but does no damage. The water moccasin is lightly wounded. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * The water moccasin bites you. * * * LOW HITPOINT WARNING * * * Casting: Sticky Flame (extremely dangerous; 47% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is extremely dangerous to cast (47% risk of failure)! Continue anyway? Aiming: Sticky Flame (extremely dangerous; 47% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (lightly wounded, 100% to hit) You miscast Sticky Flame. You feel uncomfortably hot. You resist. * * * LOW HITPOINT WARNING * * * x2 The water moccasin bites you! You die... # .#### #..... #...... ##§§S.... #.## #.S# ### #.@###.# ##§§##.# #..##.#### ##....<..# # #..#.##.# ...##.......# .........#### #.#...>....# .........#### You could see a water moccasin. Vanquished Creatures A jelly (D:4) An adder (D:2) A dart slug (D:1) 4 ball pythons (D:1) 6 endoplasms 3 giant cockroaches 4 goblins (D:1) 5 hobgoblins A kobold (D:1) 5 quokkas 2 bats (D:1) 2 frilled lizards 35 creatures vanquished. Vanquished Creatures (others) 134 foxfires 134 creatures vanquished. Grand Total: 169 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dragonscale333 the Djinni Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 305 | D:1 | Reached skill level 1 in Fighting 330 | D:1 | Reached XP level 2. HP: 17/22 MP: 0/0 851 | D:1 | Reached XP level 3. HP: 28/29 MP: 0/0 851 | D:1 | Learned a level 1 spell: Magic Dart 917 | D:1 | Found a faded altar of an unknown god. 1738 | D:2 | Reached XP level 4. HP: 33/35 MP: 0/0 1913 | D:2 | You are sucked into a shaft and drop 2 floors! 1957 | D:3 | Noticed a water moccasin 1967 | D:3 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_a, layout_basic, shapermc_ecumenical_altar_mp_vishouse, hangedman_glass_teeth D:2: layout_basic D:3: layout_basic, dk_noncrumbling_4 D:4: layout_rooms, minmay_temple_entry_poolview, serial_shops, nicolae_lakefront_shop, shop, kennysheep_mini_moat, shop, uniq_edmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 3 | 3.0 Spellcasting | 3 | 3.0 Dodging | | 2.5 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Cast: Foxfire | 67 | 13 || 80 Use: Scroll | 1 | || 1 Armor: Robe | 7 | || 7 Dodge: Dodged | 11 | || 11