dragonscale333 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 4, D:1) a +1 short sword of venom 26 arrows (14, 3, D:1) a +0 dagger (27, 10, D:1) 26 arrows (30, -10, D:1) a +2 dagger of venom 4 stones (32, 27, D:1) a +0 club (33, -11, D:1) 18 stones (52, 24, D:1) a +0 dagger (53, -6, D:1) 15 arrows Level 2 of the Dungeon (2, 32, D:2) a +0 short sword (7, 6, D:2) 17 arrows (9, 13, D:2) a +0 dagger (10, 6, D:2) 20 stones (14, 24, D:2) a +0 dagger 4 stones Level 3 of the Dungeon [Shop] Kinne's General Store a potion of resistance (110 gold) a potion of magic (88 gold) a scroll of immolation (38 gold) a +0 pair of boots (49 gold) a potion of ambrosia (88 gold) a potion of resistance (110 gold) 14 poisoned darts (61 gold) 7 boomerangs (38 gold) a scroll of identify (22 gold) the +3 lajatang of Gueradus {vorpal, Will+++ rCorr Str-5 Dex-4} (466 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (-5). Dex: It affects your dexterity (-4). rCorr: It protects you from acid and corrosion. Will: It greatly increases your willpower. a +0 ring mail (44 gold) a +1 robe of willpower (139 gold) a +0 club (11 gold) (0, 0, D:3) a +2 vorpal great sword (9, 8, D:3) a +0 club (19, 21, D:3) a +0 hand axe 2 boomerangs a +0 ring mail (25, 4, D:3) a +0 short sword (33, 30, D:3) a +0 club (33, 31, D:3) a +0 whip 4 boomerangs (39, 31, D:3) 10 sling bullets (46, 19, D:3) 18 stones (47, 16, D:3) a +0 flail a +0 leather armour a +3 short sword of venom a +0 leather armour a +0 club a +0 ring mail a +0 dagger Level 4 of the Dungeon [Shop] Teonurax's Antique Armour Boutique (Shop contents are unknown) [Shop] Nibeuc's Weapon Shoppe a +0 spear (33 gold) a +4 morningstar of protection (294 gold) 10 poisoned darts (44 gold) 26 stones (28 gold) the +6 trident of Undoing {protect, Drain Will- Dex+5 Stlth+} (491 gold) It grants its wielder temporary protection when it strikes (+7 to AC). Dex: It affects your dexterity (+5). Drain: It drains your maximum health when unequipped. Will: It decreases your willpower. Stlth: It makes you more stealthy. a +0 rapier (44 gold) the +4 dagger of Midwinter {antimagic, rPois Str-5 Stlth+} (324 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Str: It affects your strength (-5). rPois: It protects you from poison. Stlth: It makes you more stealthy. a +2 glaive of flaming (260 gold) a +0 trident (38 gold) 16 arrows (35 gold) a +0 vorpal long sword (79 gold) a +0 club (11 gold) a +0 flail (38 gold) (0, 1, D:4) a +0 halberd (6, 39, D:4) a +0 club a +0 hunting sling 16 stones a +0 leather armour (13, 32, D:4) a +0 short sword (14, 27, D:4) 19 stones (14, 29, D:4) 6 javelins (16, 19, D:4) a +0 club a +0 leather armour (20, 26, D:4) a +0 robe (22, 31, D:4) a +0 flail (23, 31, D:4) a +0 hunting sling (26, 15, D:4) a +0 robe (29, 19, D:4) 14 sling bullets (30, -3, D:4) 7 arrows (31, 14, D:4) 16 stones (32, 27, D:4) 18 poisoned darts (33, 32, D:4) 14 arrows (36, 10, D:4) a +0 dagger (40, 8, D:4) a +0 robe a +0 dagger (41, 10, D:4) a +0 club (41, 19, D:4) a +0 short sword (42, 9, D:4) a +0 scale mail a +0 flail a +0 club a +0 war axe (43, 10, D:4) a +0 flail a +0 ring mail 3 boomerangs a +0 whip a +0 leather armour a +0 whip (43, 45, D:4) a +0 dagger a stone (54, 29, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 whip (3, 3, D:5) a +0 dagger (8, 13, D:5) a +0 club (8, 14, D:5) a +0 hand axe (9, 15, D:5) a +0 dagger a +0 robe (12, 44, D:5) a +0 scale mail (12, 49, D:5) 17 sling bullets (14, 25, D:5) a +0 leather armour (23, 14, D:5) 9 poisoned darts (23, 23, D:5) a +0 buckler (35, 49, D:5) a +0 hand axe (36, 50, D:5) a +0 hand axe (36, 51, D:5) a +0 hand axe (37, 60, D:5) a +0 dagger (42, 14, D:5) 18 bolts (45, 34, D:5) 12 stones (47, 47, D:5) 22 arrows (49, 32, D:5) a black bear corpse (50, 33, D:5) a bullfrog corpse (50, 35, D:5) a hound corpse (58, 42, D:5) a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) 14 poisoned darts the Ecumenical Temple