Dungeon Crawl Stone Soup version 0.17-a0-1987-gaf5a542 (webtiles) character file. 1 dpvblackbelt the Magician (level 1, 7/11 HPs) Began as an Octopode Wizard on Oct 6, 2015. Got out of the dungeon alive. The game lasted 00:00:15 (35 turns). dpvblackbelt the Magician (Octopode Wizard) Turns: 35, Time: 00:00:15 Health: 7/11 AC: 1 Str: 6 XL: 1 Next: 20% Magic: 4/4 EV: 12 Int: 20 God: Gold: 0 SH: 0 Dex: 10 Spells: 1 memorised, 5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Clarity . (no shield) rNeg . . . SustAt . a - +0 hat rPois . Gourm . (no amulet) rElec . Spirit . (no ring) rCorr . Warding . (no ring) rMut . Stasis . (no ring) MR ..... (no ring) Stlth +++....... (no ring) (no ring) (no ring) (no ring) @: not resistant to hostile enchantments, fairly stealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 hat (worn) Books b - a book of Minor Magic Comestibles c - a bread ration {@e1} Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 3.0 Spellcasting + Level 1.2 Conjurations Level 1.0 Summonings Level 1.0 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 12% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth). Your rubbery body absorbs attacks (AC +1). Message History Welcome, dpvblackbelt the Octopode Wizard. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Found a staircase leading out of the dungeon. You open the large door. A kobold comes into view. It is wielding a dagger. There is a large open door here. A kobold is nearby! A kobold is nearby! A kobold is nearby! The kobold shouts! You barely miss the kobold. Your grab misses the kobold. The kobold hits you but does no damage. You barely miss the kobold. Your grab misses the kobold. The kobold hits you with a dagger. You take 3 damage, and have 8/11 hp. MASSIVE DAMAGE!! You closely miss the kobold. You grab the kobold. You constrict the kobold. The kobold hits you with a dagger. You take 1 damage, and have 7/11 hp. You tentacle-slap the kobold. You kill the kobold! No target in view! No target in view! There is a large open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #### #..## #.#.### #.#...## #.#.@..### #.#...#'.# #.8####'.# #.####.#.# ##....##.# #######.# #.# #.# #)# There were no monsters in sight! Vanquished Creatures A kobold (D:1) 1 creature vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | dpvblackbelt the Octopode Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 35 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: saegor_arrival_simple_e, cheibriados_altar_1 Action || total -------------------------++------- Melee: Unarmed || 4 Vault maps used: D:1: saegor_arrival_simple_e, cheibriados_altar_1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 3.3 | 30.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 3.3 | 30.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 2.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 2.0 +-------+-------+-------+-------+-------+----------------------