Dungeon Crawl Stone Soup version 0.17-a0-1887-g3e50df6 (webtiles) character file. 14 dpvblackbelt the Chucker (level 2, -2/29 HPs) Began as an Ogre Hunter on Sept 22, 2015. Slain by a hobgoblin (4 damage) ... on level 1 of the Dungeon on Sept 23, 2015. The game lasted 00:05:00 (385 turns). dpvblackbelt the Chucker (Ogre Hunter) Turns: 385, Time: 00:05:00 Health: -2/29 AC: 3 Str: 16 XL: 2 Next: 41% Magic: 2/2 EV: 10 Int: 10 God: Gold: 17 SH: 0 Dex: 10 Spells: 0 memorised, 1 level left rFire . . . SeeInvis . j - +0 club rCold . . . Clarity . d - +0 robe rNeg . . . SustAt . (no shield) rPois . Gourm . (helmet restricted) rElec . Spirit . (no cloak) rCorr . Warding . (gloves unavailable) rMut . Stasis . (boots unavailable) MR ..... g - amulet of regeneration {+regen, !d} Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: unfitting armour, tough skin 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Hand weapons j - a +0 club (weapon) (You took it off a kobold on level 1 of the Dungeon) Missiles b - 2 throwing nets {=f, !d} Armour d - a +0 robe (worn) Jewellery g - an amulet of regeneration (around neck) {+regen, !d} (You found it on level 1 of the Dungeon) Scrolls f - a scroll of enchant armour {unknown} h - a scroll of fear {unknown} Potions c - 2 potions of curing {unknown} i - a potion of cure mutation {unknown} Comestibles e - a bread ration {@e1@e1} Skills: - Level 2.6 Fighting + Level 5.0 Throwing - Level 1.7 Dodging - Level 0.7 Stealth You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin (AC +1). Message History Found 4 tomahawks of returning. You now have 17 gold pieces (gained 7). There is an open door here. There is an open door here. Found a hand axe. A rat and a kobold come into view. The rat moves out of view. A kobold is nearby! Throwing (i - inventory. (,) - cycle): a - 5 large rocks (quivered) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a spear and wearing a leather armour (hasn't noticed you) You throw a large rock. The large rock hits the kobold!! You kill the kobold! You hit the rat. The rat is moderately wounded. The rat bites you. You hit the rat. The rat is moderately wounded. The rat bites you. The rat closely misses you. You closely miss the rat. The rat is moderately wounded. The rat bites you but does no damage. You hit the rat. You kill the rat! No target in view! No target in view! Saving game... please wait. Welcome back, dpvblackbelt the Ogre Hunter. Press ? for a list of commands and other information. Unknown command. Saving game... please wait. Welcome back, dpvblackbelt the Ogre Hunter. Press ? for a list of commands and other information. Welcome back, dpvblackbelt the Ogre Hunter. Health restored: 29 Unknown command. (m)acro, (M)acro raw, keymap [(k) default, (x) level-map, (t)argeting, (c)onfirm, m(e)nu], (s)ave? Input macro trigger key: p Input macro action: ===HDATravel Created macro 'p' => '===HDATravel'. Welcome back, dpvblackbelt the Ogre Hunter. You spend a moment contemplating the meaning of life. You spend a moment contemplating the meaning of life. Number of times to repeat, then command key: You must enter the number of times for the command to repeat. (m)acro, (M)acro raw, keymap [(k) default, (x) level-map, (t)argeting, (c)onfirm, m(e)nu], (s)ave? Input macro trigger key: 0 Input macro action: ===HDATravel Created macro '0' => '===HDATravel'. Things that are here: a spear; 3 stones; a leather armour The hobgoblin is too close now for your liking. A hobgoblin is nearby! A hobgoblin is nearby! Aim: a hobgoblin, wearing a ring mail and wearing a jade ring (hasn't noticed you) You throw a large rock. The large rock barely misses the hobgoblin. The hobgoblin shouts! Aim: a hobgoblin, wearing a ring mail and wearing a jade ring You throw a large rock. The large rock hits the hobgoblin but does no damage. Aim: a hobgoblin, wearing a ring mail and wearing a jade ring You throw a large rock. The large rock hits the hobgoblin but does no damage. Aim: a hobgoblin, wearing a ring mail and wearing a jade ring You throw a large rock. The large rock hits the hobgoblin but does no damage. You closely miss the hobgoblin. The hobgoblin hits you. The hobgoblin hits you. You take 6 damage, and have 23/29 hp. MASSIVE DAMAGE!! You closely miss the hobgoblin. The hobgoblin evokes its ring. The hobgoblin flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You hit something but do no damage. Something hits you. You take 2 damage, and have 21/29 hp. You hit something but do no damage. Something hits you. Something hits you but does no damage. You miss something. Something completely misses you. You closely miss something. Something hits you. You take 1 damage, and have 20/29 hp. You hit something but do no damage. Something hits you but does no damage. Something hits you. You take 2 damage, and have 18/29 hp. You closely miss something. Something hits you. You take 3 damage, and have 15/29 hp. You barely miss something. Something hits you. You take 2 damage, and have 13/29 hp. You barely miss something. Something hits you. You take 4 damage, and have 9/29 hp. You barely miss something. Something hits you. * * * LOW HITPOINT WARNING * * * Something hits you. * * * LOW HITPOINT WARNING * * * You take 7 damage, and have 2/29 hp. MASSIVE DAMAGE!! You miss something. Something hits you. * * * LOW HITPOINT WARNING * * * You barely miss something. Something hits you. You die... ## ######### #. ...#######.......### #. ...(((({@..........# #. ...#######.......#.# #. .................#.#####. .................#.##.)'. ............######.##.##. ............# #....#.. .......)....# ######.. #########...# #.. #...# #.# There were no monsters in sight! Vanquished Creatures 2 bats (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) 3 kobolds (D:1) 4 rats (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | dpvblackbelt the Ogre Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 22/22 MP: 1/1 110 | D:1 | Reached XP level 2. HP: 29/29 MP: 2/2 219 | D:1 | Reached skill level 5 in Throwing 354 | D:1 | Upgraded the game from 0.17-a0-1882-g750edc8 to 0.17-a0-1887-g3e50df6 383 | D:1 | HP: 6/29 [something (4)] 383 | D:1 | HP: 2/29 [something (4)] 385 | D:1 | Slain by a hobgoblin Vault maps used: D:1: mrwooster_arrival_statue Action || total -------------------------++------- Melee: Club || 24 Throw: Large rock || 22 Vault maps used: D:1: mrwooster_arrival_statue Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 14.4 | 167.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 14.4 | 167.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 20.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 20.0 +-------+-------+-------+-------+-------+----------------------