Version: Dungeon Crawl Stone Soup 0.17-a0-1923-gc35365e Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-git-c35365ef47 -name dpvblackbelt -rc /dgldir/rcfiles/crawl-git/dpvblackbelt.rc -macro /dgldir/rcfiles/crawl-git/dpvblackbelt.macro -morgue /dgldir/morgue/dpvblackbelt/ -webtiles-socket /crawl-master/webserver/sockets/dpvblackbelt:2015-09-28.20:51:58.sock -await-connection RC options: restart_after_game = false Crash caused by signal #15: Terminated Obtained 21 stack frames. /usr/games/crawl-git-c35365ef47(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x64b363]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-git-c35365ef47(_Z13do_crash_dumpv+0x2b8) [0x652418]: do_crash_dump() /usr/games/crawl-git-c35365ef47(_Z20crash_signal_handleri+0x74) [0x64b5d4]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x321e0) [0x7f7717d821e0]: /usr/games/crawl-git-c35365ef47(_Z8get_form19transformation_type+0) [0xacabf0]: get_form(transformation_type) /usr/games/crawl-git-c35365ef47(_ZNK6player8max_statE9stat_typeb+0x33b) [0x9aaf4b]: player::max_stat(stat_type, bool) const /usr/games/crawl-git-c35365ef47(_ZNK6player4statE9stat_typeb+0x22) [0x9aafb2]: player::stat(stat_type, bool) const /usr/games/crawl-git-c35365ef47(_ZNK6player28adjusted_body_armour_penaltyEi+0x5f) [0x9ac29f]: player::adjusted_body_armour_penalty(int) const /usr/games/crawl-git-c35365ef47(_ZNK6player7evasionE13enum_bitfieldI13ev_ignore_bitLin1EEPK5actor+0x267) [0x9bde97]: player::evasion(enum_bitfield, actor const*) const /usr/games/crawl-git-c35365ef47(_ZN14TilesFramework12_send_playerEb+0x749) [0xb45d19]: TilesFramework::_send_player(bool) /usr/games/crawl-git-c35365ef47(_ZN14TilesFramework6redrawEv+0x4b) [0xb47d3b]: TilesFramework::redraw() /usr/games/crawl-git-c35365ef47(_Z6getchkv+0x37) [0xb4b2d7]: getchk() /usr/games/crawl-git-c35365ef47(_Z7m_getchv+0x9) [0xb4b329]: m_getch() /usr/games/crawl-git-c35365ef47() [0x8328d2] /usr/games/crawl-git-c35365ef47(_Z6getchm13KeymapContextPFivE+0x4d) [0x83670d]: getchm(KeymapContext, int (*)()) /usr/games/crawl-git-c35365ef47(_Z18attribute_increasev+0x17a) [0x9abc3a]: attribute_increase() /usr/games/crawl-git-c35365ef47(_Z12level_changeb+0x7f0) [0x9bf9b0]: level_change(bool) /usr/games/crawl-git-c35365ef47() [0x8467e6] /usr/games/crawl-git-c35365ef47(main+0x2eb) [0x53d01b]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xfd) [0x7f7717d6eead]: /usr/games/crawl-git-c35365ef47() [0x5b8d7d] Trying to run gdb. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.2 on Sep 28 2015 at 05:57:45 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -isystem /usr/include/ncursesw -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-c35365ef47/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-c35365ef47/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-c35365ef47/data/web/" LDFLAGS: -rdynamic -O2 >>>>>>>>>>> Place info: branch = 0, depth = 1 Level id: D:1 Level build method = random_map_for_place, level layout type = rooms, absdepth0 = 0 Level vaults: dpeg_arrival_oval layout_basic Markers: <<<<<<<<<<<<<<<<<<<<<< Marker 0 at (54, 34): feature (stone_stairs_up_i) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Welcome, dpvblackbelt the Ogre Hunter. Will you prevail where others failed? Will you find the Orb of Zot? Found a staircase leading out of the dungeon. f - a meat ration {@e2@e2} A ball python comes into view. You closely miss the ball python. The ball python bites you. The ball python closely misses you. You take 1 damage, and have 21/22 hp. You hit the ball python. You kill the ball python! A rat comes into view. Health restored: 22 A rat is nearby! The rat bites you but does no damage. You hit the rat. The rat bites you. You take 2 damage, and have 20/22 hp. You hit the rat. You kill the rat! A rat comes into view. A rat is nearby! A rat is nearby! The rat bites you but does no damage. You hit the rat. You kill the rat! Your Stealth skill increases to level 1! You see here a rat corpse. A giant cockroach comes into view. A giant cockroach is nearby! A giant cockroach is nearby! The giant cockroach bites you but does no damage. You hit the giant cockroach but do no damage. The giant cockroach barely misses you. You hit the giant cockroach. You kill the giant cockroach! Your Dodging skill increases to level 2! You now have 4 gold pieces. g - a scroll labeled GAUHOZ AROMOPI Health restored: 22 You open the door. There is an open door here. You open the door. A kobold comes into view. It is wielding a dagger. A kobold is nearby! A kobold is nearby! A kobold is nearby! There is an open door here. You barely miss the kobold. The kobold hits you with a dagger. You take 2 damage, and have 20/22 hp. The kobold hits you with a dagger. You take 1 damage, and have 19/22 hp. The kobold hits you but does no damage. You hit the kobold. You kill the kobold! Things that are here: a dagger; a kobold corpse You now have 20 gold pieces (gained 16). You now have 33 gold pieces (gained 13). You open the door. There is an open door here. h - a scroll labeled OCHEGAA AFEEK You regained 2 hp, and now have 21/22 hp. i - a beef jerky A giant cockroach comes into view. Health restored: 22 A giant cockroach is nearby! A giant cockroach is nearby! A giant cockroach is nearby! The giant cockroach bites you but does no damage. You closely miss the giant cockroach. The giant cockroach barely misses you. The giant cockroach bites you but does no damage. The giant cockroach barely misses you. The giant cockroach closely misses you. x2 The giant cockroach bites you but does no damage. You hit the giant cockroach but do no damage. The giant cockroach bites you but does no damage. You hit the giant cockroach but do no damage. The giant cockroach barely misses you. You closely miss the giant cockroach. The giant cockroach bites you. The giant cockroach barely misses you. You take 1 damage, and have 21/22 hp. You hit the giant cockroach. The giant cockroach bites you but does no damage. You hit the giant cockroach. The giant cockroach closely misses you. You hit the giant cockroach. You kill the giant cockroach! j - 16 stones Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Quivering j - 16 stones for throwing. As you open the door, it creaks loudly! A giant gecko comes into view. A giant gecko is nearby! A giant gecko is nearby! A giant gecko is nearby! Aim: a giant gecko You throw a stone. The stone barely misses the giant gecko. Aim: a giant gecko You throw a stone. The stone misses the giant gecko. Aim: a giant gecko You throw a stone. The stone closely misses the giant gecko. Health restored: 22 A giant gecko is nearby! A giant gecko is nearby! Unknown command. A giant gecko is nearby! You hit the giant gecko. The giant gecko bites you. You take 4 damage, and have 18/22 hp. You barely miss the giant gecko. The giant gecko misses you. You closely miss the giant gecko. The giant gecko bites you. The giant gecko bites you but does no damage. You take 2 damage, and have 16/22 hp. You closely miss the giant gecko. The giant gecko bites you but does no damage. You hit the giant gecko. You kill the giant gecko! You have reached level 2! You regained 5 hp, and now have 21/29 hp. MP restored: 2 There is an open door, spattered with blood here. You see here a giant gecko corpse. j - 14 stones (gained 1) j - 15 stones (gained 1) j - 16 stones (gained 1) You enter a teleport trap! The teleport trap disappears. Your surroundings suddenly seem different. You open the door. A rat comes into view. A rat is nearby! A rat is nearby! A rat is nearby! Aim: a rat (resting) You throw a stone. The stone hits the rat but does no damage. You hit the rat. The rat bites you. You take 3 damage, and have 20/29 hp. You hit the rat. You kill the rat! No target in view! No target in view! No target in view! There is an open door here. j - 16 stones (gained 1) A kobold comes into view. A kobold is nearby! A kobold is nearby! A kobold is nearby! Aim: a kobold You throw a stone. The stone hits the kobold but does no damage. Aim: a kobold You throw a stone. The stone hits the kobold. Aim: a kobold (moderately wounded) You throw a stone. The stone hits the kobold. You kill the kobold! No target in view! No target in view! No target in view! Unknown command. You start resting. Health restored: 29 A giant newt comes into view. A giant newt is nearby! A giant newt is nearby! A giant newt is nearby! Aim: a giant newt You throw a stone. The stone hits the giant newt but does no damage. Aim: a giant newt You throw a stone. The stone misses the giant newt. Aim: a giant newt You throw a stone. The stone closely misses the giant newt. Aim: a giant newt You throw a stone. The stone misses the giant newt. Aim: a giant newt You throw a stone. The stone closely misses the giant newt. You hit the giant newt. You kill the giant newt! No target in view! No target in view! You see here a giant newt corpse. j - 9 stones (gained 1) j - 12 stones (gained 3) You see here a kobold corpse. j - 13 stones (gained 1) j - 14 stones (gained 1) j - 15 stones (gained 1) j - 16 stones (gained 1) You open the door. There is an open door here. You open the door. There is an open door here. j - 28 stones (gained 12) Found a stone staircase leading down. As you open the door, it creaks loudly! There is an open door here. k - a grey potion l - a scroll labeled XETWID DOXU A kobold comes into view. It is wielding a whip. The kobold shouts! A kobold is nearby! A kobold is nearby! Aim: a kobold, wielding a whip You throw a stone. The stone closely misses the kobold. The kobold throws a stone. The stone hits you but does no damage. Aim: a kobold, wielding a whip You throw a stone. The stone closely misses the kobold. Aim: a kobold, wielding a whip You throw a stone. The stone hits the kobold. You barely miss the kobold. The kobold hits you with a whip. You take 6 damage, and have 23/29 hp. MASSIVE DAMAGE!! Aim: a kobold, wielding a whip (heavily wounded) Okay, then. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Quivering a - 5 large rocks {!d} for throwing. Aim: a kobold, wielding a whip (heavily wounded) You throw a large rock {!d}. The large rock {!d} barely misses the kobold. The kobold closely misses you. Unknown command. Aim: a kobold, wielding a whip (heavily wounded) You throw a large rock {!d}. The large rock {!d} hits the kobold. Aim: a kobold, wielding a whip (severely wounded) You throw a large rock {!d}. The large rock {!d} closely misses the kobold. The kobold hits you but does no damage. Aim: a kobold, wielding a whip (severely wounded) You throw a large rock {!d}. The large rock {!d} misses the kobold. The kobold barely misses you. Aim: a kobold, wielding a whip (severely wounded) You throw a large rock {!d}. The large rock {!d} hits the kobold! You kill the kobold! a - 2 large rocks {!d} You see here a whip. Unknown command. m - a whip a - 4 large rocks {!d} (gained 2); j - 26 stones (gained 1) j - 28 stones (gained 2) Wield which item (- for none, * to show all)? (? for menu, Esc to quit) You don't have any such object. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) You don't have any such object. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Okay, then. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) m - a +0 whip (weapon) j - 29 stones (gained 1) Drop what? 13/52 slots (_ for help) (? for menu, Esc to quit) You drop a +0 short sword. You start resting. Health restored: 29 A giant newt comes into view. A giant newt is nearby! A giant newt is nearby! Aim: a giant newt (resting) You throw a large rock {!d}. The large rock {!d} hits the giant newt!! You kill the giant newt! Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Quivering j - 29 stones for throwing. a - 4 large rocks {!d} (gained 1) You see here a giant newt corpse. You see here a giant newt corpse. c - a ruby potion Found a stone staircase leading down. n - a scroll labeled WUNEINIODE o - a scroll labeled DARPHU ABAR e - 2 bread rations {@e1@e1} (gained 1) A giant cockroach comes into view. A giant cockroach is nearby! A giant cockroach is nearby! A giant cockroach is nearby! A giant cockroach is nearby! Aim: a giant cockroach (resting) You throw a stone. The stone hits the giant cockroach. The giant cockroach moves out of view. Aim: a giant cockroach (lightly wounded) You throw a stone. The stone closely misses the giant cockroach. No target in view! Unknown command. Aim: a giant cockroach (lightly wounded, clinging) You throw a stone. The stone closely misses the giant cockroach. Aim: a giant cockroach (lightly wounded, clinging) You throw a stone. The stone barely misses the giant cockroach. You hit the giant cockroach but do no damage. The giant cockroach barely misses you. You hit the giant cockroach. The giant cockroach misses you. You hit the giant cockroach. You kill the giant cockroach! No target in view! You see here a giant cockroach corpse. j - 26 stones (gained 1) j - 27 stones (gained 1) j - 28 stones (gained 1) j - 29 stones (gained 1) You now have 41 gold pieces (gained 8). A goblin comes into view. A goblin is nearby! A goblin is nearby! A goblin is nearby! Aim: a goblin (hasn't noticed you) You throw a stone. The stone barely misses the goblin. The goblin shouts! Aim: a goblin You throw a stone. The stone hits the goblin. You kill the goblin! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! j - 28 stones (gained 1) j - 29 stones (gained 1) You see here a dagger. There is an open door here. You open the door. A rat comes into view. A rat is nearby! A rat is nearby! A rat is nearby! Aim: a rat You throw a stone. The stone hits the rat. Aim: a rat (heavily wounded) You throw a stone. The stone completely misses the rat. Aim: a rat (heavily wounded) You throw a stone. The stone closely misses the rat. Aim: a rat (heavily wounded) You throw a stone. The stone hits the rat. You kill the rat! No target in view! Found a stone staircase leading down. There is an open door here. A ball python comes into view. Aim: a ball python (hasn't noticed you) You throw a stone. The stone hits the ball python. You kill the ball python! No target in view! j - 25 stones (gained 1) You see here a rat corpse. j - 27 stones (gained 2) There is an open door here. j - 28 stones (gained 1) A hobgoblin comes into view. Aim: a hobgoblin (hasn't noticed you) You throw a stone. The stone closely misses the hobgoblin. The hobgoblin shouts! Aim: a hobgoblin You throw a stone. The stone hits the hobgoblin. Aim: a hobgoblin (lightly wounded) You throw a stone. The stone hits the hobgoblin but does no damage. Aim: a hobgoblin (lightly wounded) You throw a stone. The stone hits the hobgoblin but does no damage. Aim: a hobgoblin (lightly wounded) You throw a stone. The stone hits the hobgoblin. A hobgoblin is nearby! You closely miss the hobgoblin. The hobgoblin closely misses you. A hobgoblin is nearby! You hit the hobgoblin. The hobgoblin hits you. You take 1 damage, and have 28/29 hp. You barely miss the hobgoblin. The hobgoblin hits you. You take 1 damage, and have 27/29 hp. A hobgoblin is nearby! You hit the hobgoblin but do no damage. The hobgoblin hits you. You take 2 damage, and have 25/29 hp. A hobgoblin is nearby! You closely miss the hobgoblin. The hobgoblin hits you but does no damage. A hobgoblin is nearby! You closely miss the hobgoblin. The hobgoblin hits you. You take 1 damage, and have 24/29 hp. A hobgoblin is nearby! You hit the hobgoblin. You kill the hobgoblin! j - 24 stones (gained 1) You see here a ball python corpse. j - 25 stones (gained 1) j - 26 stones (gained 1) j - 27 stones (gained 1) j - 28 stones (gained 1) There is an open door here. There is an open door here. A hobgoblin comes into view. The hobgoblin shouts! Aim: a hobgoblin You throw a stone. The stone hits the hobgoblin. Aim: a hobgoblin (heavily wounded) You throw a stone. The stone barely misses the hobgoblin. Aim: a hobgoblin (heavily wounded) You throw a stone. The stone hits the hobgoblin. Aim: a hobgoblin (almost dead) You throw a stone. The stone hits the hobgoblin. You kill the hobgoblin! No target in view! You regained 3 hp, and now have 27/29 hp. j - 25 stones (gained 1) You see here a hobgoblin corpse. j - 26 stones (gained 1) j - 28 stones (gained 2) There is an open door here. There is an open door here. There is an open door here. There is an open door here. You open the door. There is an open door here. There is an open door here. A hobgoblin comes into view. Health restored: 29 Aim: a hobgoblin (hasn't noticed you) You throw a stone. The hobgoblin shouts! The stone hits the hobgoblin. Aim: a hobgoblin (severely wounded) You throw a stone. The stone closely misses the hobgoblin. Aim: a hobgoblin (severely wounded) You throw a stone. The stone hits the hobgoblin. You kill the hobgoblin! No target in view! j - 26 stones (gained 1) j - 27 stones (gained 1) j - 28 stones (gained 1) You see here a ball python corpse. No target in view! A kobold comes into view. Aim: a kobold (hasn't noticed you) You throw a stone. The kobold shouts! The stone hits the kobold. Aim: a kobold (severely wounded) You throw a stone. The stone closely misses the kobold. Aim: a kobold (severely wounded) You throw a stone. The stone hits the kobold. You kill the kobold! Your Throwing skill increases to level 5! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? Welcome back, dpvblackbelt the Ogre Hunter. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_NO_CMD repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [dpvblackbelt] Species: Ogre Job: Hunter HP: 29/29; mods: 0/0 MP: 2/2; mod: 0 Stats: 16 (16) 10 (10) 10 (10) Position: (27, 15), god: No God (0), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_train | train | training | level | points | progress Fighting | X | 0 | 0 | 2 | 171 | 82/89 Short Blades | | 0 | 0 | 0 | 0 | 0/100 Long Blades | | 0 | 0 | 0 | 0 | 0/84 Axes | | 0 | 0 | 0 | 0 | 0/84 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/29 Polearms | | 0 | 0 | 0 | 0 | 0/50 Staves | | 0 | 0 | 0 | 0 | 0/59 Slings | | 0 | 0 | 0 | 0 | 0/84 Bows | | 0 | 0 | 0 | 0 | 0/84 Crossbows | | 0 | 0 | 0 | 0 | 0/84 Throwing | X | 1 | 100 | 5 | 631 | 1/252 Armour | X | 0 | 0 | 0 | 0 | 0/70 Dodging | X | 0 | 0 | 2 | 191 | 13/178 Stealth | X | 0 | 0 | 1 | 73 | 14/119 Shields | | 0 | 0 | 0 | 0 | 0/59 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/59 Spellcasting | X | 0 | 0 | 0 | 0 | 0/42 Conjurations | | 0 | 0 | 0 | 0 | 0/84 Hexes | | 0 | 0 | 0 | 0 | 0/84 Charms | | 0 | 0 | 0 | 0 | 0/84 Summonings | | 0 | 0 | 0 | 0 | 0/84 Necromancy | | 0 | 0 | 0 | 0 | 0/84 Translocations | | 0 | 0 | 0 | 0 | 0/84 Transmutations | | 0 | 0 | 0 | 0 | 0/84 Fire Magic | | 0 | 0 | 0 | 0 | 0/84 Ice Magic | | 0 | 0 | 0 | 0 | 0/84 Air Magic | | 0 | 0 | 0 | 0 | 0/84 Earth Magic | | 0 | 0 | 0 | 0 | 0/84 Poison Magic | | 0 | 0 | 0 | 0 | 0/84 Invocations | | 0 | 0 | 0 | 0 | 0/42 Evocations | | 0 | 0 | 0 | 0 | 0/70 Spell bugs: Durations: Attributes: #12: 41 #27: 34 #49: 41 #59: 1 Mutations: tough skin: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #12: +0 whip eq slot #6, inv slot #3: +0 robe }}}}}}}}}}} Webtiles message buffer: {"msg":"player" Webtiles JSON stack: start: 0 end: 15 type: } Screenshot: ###### ...........# #....# ######.##'### ######^...##+## #.#.)..### #.........#...######.#....... #......>..'†..'......#....... #.........#...#.######....... #####........##...#+######....... .....###'##...#.................. .....# #.##.#.#.@................ .....# #.##.#.#.......(.....##... .....# #.##.#.†#.......(....##... .....###'##.##.#####'######...... .....#......##........########### ##.[.'......###..##...#.......### ######......###..##...#.......... .....'....†...........'.......... #....#......####.###.##.......... clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>