dorian Level 1 of the Dungeon (0, 0, D:1) a +0 pair of gloves (-33, 7, D:1) a +0 short sword 5 stones (-9, 7, D:1) a stone (-8, 9, D:1) a stone (-22, 11, D:1) a +0 short sword (-9, 13, D:1) a +0 dagger a stone (-10, 18, D:1) a +0 helmet (-45, 21, D:1) a +0 dagger 2 stones (3, 25, D:1) 14 poisoned needles (-1, 27, D:1) 24 bolts (-7, 43, D:1) 10 sling bullets (-40, 52, D:1) a cursed -2 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger 10 stones (18, 3, D:2) a +3 dagger 23 arrows (-10, 5, D:2) a +0 short sword 3 stones (-1, 7, D:2) a cursed -2 club (0, 7, D:2) a +0 whip (20, 7, D:2) 11 arrows (21, 7, D:2) a +0 club (3, 13, D:2) a +0 club (22, 14, D:2) a +0 club (-2, 20, D:2) 9 arrows of flame (3, 21, D:2) a +0 club (35, 26, D:2) a +0 short sword (24, 28, D:2) 17 poisoned needles (24, 31, D:2) 17 arrows (21, 36, D:2) 16 stones (19, 39, D:2) a +0 club (34, 43, D:2) a +0 whip (19, 44, D:2) a cursed -3 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, 0, D:3) a +0 halberd (13, 1, D:3) a +0 club (4, 2, D:3) 3 stones (3, 3, D:3) 5 poisoned tomahawks (-9, 5, D:3) a +0 leather armour (-4, 10, D:3) a +0 ring mail (-3, 12, D:3) a +0 dagger (1, 13, D:3) a +0 club (-19, 17, D:3) 15 bolts (1, 21, D:3) a +0 leather armour (-13, 22, D:3) a +0 pair of gloves (-17, 24, D:3) a +2 helmet (12, 24, D:3) a +0 scale mail (9, 26, D:3) a +0 pair of gloves (17, 31, D:3) a +0 leather armour (-15, 32, D:3) a +0 dagger (-3, 33, D:3) a +0 war axe (-19, 35, D:3) a +0 club (14, 35, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 scale mail (7, 9, D:4) a cursed +0 robe (6, 11, D:4) 9 stones (-7, 28, D:4) 19 stones (-9, 32, D:4) a +0 buckler (16, 42, D:4) a +0 short sword (20, 45, D:4) 20 stones (15, 49, D:4) a +0 robe Level 5 of the Dungeon [Shop] Ymijaemu's Weapon Boutique 17 stones (23 gold) the +1 flail "Huzaff" {antimagic, rF+ rC+ MR+} (589 gold) It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It protects you from fire. It protects you from cold. It affects your resistance to hostile enchantments. the +9 hand axe of Propriety {drain, +Inv Stlth+} (940 gold) A truly terrible weapon, it drains the life of those it strikes. It lets you turn invisible. It makes you more stealthy. 6 needles of confusion (42 gold) a +0 hand axe (42 gold) the +2 hand crossbow "Arbiter" {velocity, rElec Str+7} (614 gold) Any bolt fired from it inflicts extra damage. It affects your strength (+7). It insulates you from electricity. a +0 blowgun (35 gold) a +0 falchion (42 gold) a +3 arbalest of freezing (351 gold) a +4 mace of holy wrath (383 gold) [Shop] Cuilithest's Elemental Accessories a fan of gales (400 gold) an uncursed staff of earth (250 gold) the Papyrus of the Exiled Places (575 gold) Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Throw Flame Conjuration/Fire 2 c - Ignite Poison Fire/Transmutation/Poison 3 d - Sticky Flame Conjuration/Fire 4 e - Fireball Conjuration/Fire 5 f - Bolt of Magma Conjuration/Fire/Earth 5 g - Bolt of Fire Conjuration/Fire 6 h - Ring of Flames Charms/Fire 7 a wand of cold (5) (180 gold) (0, 0, D:5) a +0 dagger (1, 0, D:5) a +0 mace a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour (2, 0, D:5) a tomahawk (3, 0, D:5) a tomahawk (4, 0, D:5) 2 tomahawks (29, 0, D:5) 13 bolts of penetration (-14, 7, D:5) a tomahawk (1, 7, D:5) 30 stones (-16, 8, D:5) a +0 chain mail (31, 11, D:5) a +0 leather armour (-24, 12, D:5) a +0 hunting sling (15, 13, D:5) a +0 glaive (19, 18, D:5) 29 stones (-5, 22, D:5) 16 stones (11, 28, D:5) a +0 whip a +0 scale mail (11, 30, D:5) a +0 dagger (5, 31, D:5) a +0 trident (8, 33, D:5) a +0 hand axe (10, 43, D:5) a +0 leather armour (0, 46, D:5) a +0 giant spiked club Level 6 of the Dungeon (-9, 1, D:6) a +0 robe a cursed +0 long sword (-5, 3, D:6) a +0 buckler (-11, 4, D:6) a +1 mace a +0 robe (-16, 7, D:6) a +0 war axe a +0 robe (-7, 7, D:6) a +0 short sword (-1, 7, D:6) a +0 robe a cursed +0 falchion (-31, 11, D:6) a +0 scale mail (9, 14, D:6) a +0 leather armour a +0 whip (-9, 16, D:6) a +0 pair of gloves (4, 17, D:6) a +0 robe (9, 17, D:6) a +0 dagger a +0 ring mail (9, 18, D:6) a +0 short sword a +0 giant spiked club (-39, 20, D:6) a +0 robe (-33, 20, D:6) a stone (-32, 20, D:6) a +0 dire flail a +0 ring mail 8 stones (14, 20, D:6) 2 arrows (16, 20, D:6) 10 arrows a +4 shortbow (-33, 21, D:6) a stone (13, 34, D:6) a +0 war axe (-8, 35, D:6) a +0 ring mail (4, 43, D:6) 22 bolts (6, 46, D:6) a +0 trident (14, 46, D:6) 17 arrows (-2, 49, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a cursed -1 giant club (5, 1, D:7) a throwing net (-7, 10, D:7) 8 stones (13, 10, D:7) a +0 whip (14, 10, D:7) a +0 spear (2, 11, D:7) a +0 flail (22, 14, D:7) a +0 dagger (11, 15, D:7) 20 stones (35, 17, D:7) 16 bolts of flame (-3, 18, D:7) 13 stones (-1, 18, D:7) a +0 flail (-5, 19, D:7) a +0 spear a +0 scale mail a +0 buckler (-5, 21, D:7) a +0 whip (-2, 35, D:7) 22 stones (43, 36, D:7) a +0 whip (-10, 39, D:7) a +0 mace a +0 scale mail (-11, 40, D:7) a +0 dagger a +0 robe (-2, 47, D:7) a +0 long sword Level 8 of the Dungeon (0, 0, D:8) a +0 robe (0, 10, D:8) 7 arrows (-41, 11, D:8) 15 stones (-40, 11, D:8) a +0 shortbow 8 poisoned arrows (-31, 19, D:8) a +0 hand crossbow 21 bolts (0, 19, D:8) a +0 giant club (-32, 21, D:8) a +0 dagger (-32, 22, D:8) a +0 short sword (-38, 23, D:8) a stone (-37, 23, D:8) 2 stones (-36, 23, D:8) a +0 dagger a bolt (-23, 24, D:8) a potion of curing (-4, 24, D:8) a +0 ring mail (-22, 26, D:8) a scroll of silence (-19, 27, D:8) a cursed +0 chain mail (0, 34, D:8) a +0 giant club a +0 giant club (-1, 35, D:8) a +0 hunting sling (-21, 37, D:8) 7 poisoned needles (-17, 37, D:8) a +0 plate armour (-34, 49, D:8) an arrow (-32, 49, D:8) an arrow Level 9 of the Dungeon (0, 0, D:9) a +0 robe (-12, 15, D:9) 17 arrows a cursed -2 shortbow (-7, 16, D:9) 3 arrows (13, 17, D:9) a +0 hand axe a +0 leather armour (-34, 28, D:9) a +0 quarterstaff a +0 hunting sling 22 poisoned sling bullets a +0 leather armour (-24, 29, D:9) 9 arrows of flame (-25, 36, D:9) an arrow (-24, 36, D:9) 20 arrows a +0 shortbow (-2, 42, D:9) the cursed +1 leather armour "Agur Qug" {-Cast rF++ Str+4} It affects your strength (+4). It greatly protects you from fire. It prevents spellcasting. It has a curse placed upon it. (7, 52, D:9) a +0 robe (7, 53, D:9) a +2 scimitar a +0 robe (9, 55, D:9) a +2 dire flail of freezing a +0 robe (9, 58, D:9) a cursed +0 mace a +0 robe (11, 60, D:9) a +0 spear a cursed +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 scimitar (-1, 1, D:10) a +0 great sword (12, 1, D:10) 16 stones (-4, 2, D:10) 16 poisoned needles (1, 5, D:10) a cursed -2 giant club (18, 10, D:10) a +0 scale mail (29, 11, D:10) a +0 chain mail (-2, 14, D:10) a +0 whip (13, 14, D:10) 20 stones (3, 24, D:10) a +0 giant spiked club (-19, 27, D:10) a +2 antimagic mace (28, 27, D:10) a +0 falchion (-1, 39, D:10) a +0 hunting sling (12, 43, D:10) a cursed +0 leather armour a +0 mace (13, 43, D:10) a +0 plate armour a +0 mace (-3, 47, D:10) the +8 chain mail of the Frog {rF+} It protects you from fire. Level 11 of the Dungeon [Shop] Foujel's Distillery a potion of agility (40 gold) a potion of brilliance (40 gold) a potion of flight (30 gold) a potion of might (40 gold) a potion of agility (40 gold) a potion of agility (40 gold) a potion of ambrosia (80 gold) a potion of curing (30 gold) (0, 0, D:11) a potion of poison (6, 2, D:11) 19 sling bullets (-14, 7, D:11) 17 arrows of dispersal (-18, 9, D:11) 12 arrows (-28, 18, D:11) a book of Burglary (16, 18, D:11) a +2 spear an uncursed ring of loudness a cursed -3 dagger an uncursed amulet of inaccuracy (-12, 19, D:11) a +0 whip (11, 19, D:11) a +0 giant club a +0 giant club (-17, 22, D:11) a +0 giant club (-4, 23, D:11) a +0 leather armour a +0 club (-18, 25, D:11) a +0 chain mail a +0 hand axe a +0 dagger a +0 ring mail (-17, 25, D:11) a +0 falchion a +0 hand axe (-14, 25, D:11) a cursed -3 short sword a +0 trident (-1, 26, D:11) a +0 dagger (6, 26, D:11) a +0 robe (-2, 36, D:11) 5 stones (3, 40, D:11) a +0 giant spiked club (6, 41, D:11) a +0 leather armour a +0 short sword the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 quarterstaff (31, 23, Lair:1) 3 potions of heal wounds (26, 25, Lair:1) 23 stones (43, 27, Lair:1) a +0 blowgun (37, 31, Lair:1) a black mamba skeleton (25, 38, Lair:1) 25 stones