Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 14698046065950914855 132167 doot the Unseen (level 17, -14/97 HPs) Began as an Octopode Alchemist on June 27, 2026. Was an Initiate of Gozag. Demolished by a tentacle (24 damage) ... attached to a kraken ... on level 2 of the Shoals. The game lasted 01:23:15 (33205 turns). doot the Unseen (Octopode Alchemist) Turns: 33205, Time: 01:23:15 Health: -14/97 AC: 9 Str: 19 XL: 17 Next: 11% Magic: 18/34 EV: 12 Int: 39 God: Gozag Gold: 7473 SH: 10 Dex: 21 Spells: 7/42 levels left rFire + + . (33%) j - +6 rapier of Focus {speed, rF+ Dex+3} rCold . . . (100%) d - +0 kite shield rNeg + + + (0%) r - melded +2 hat rPois + (33%) z - amulet "Tuss" {rF+ Regen+ Int+3 Slay+5} rElec . (100%) a - ring of positive energy rCorr + (50%) u - +4 ring of slaying SInv . h - +6 ring of dexterity Will ..... g - +4 ring of slaying Stlth ++++++++++ G - ring "Maozexow" {*Slow rPois AC+4 Str+4 Int+6} HPRegen 1.96/turn l - +4 ring of protection MPRegen 0.24/turn v - +6 ring of intelligence D - ring "Noysanui" {rN++ Will- rCorr Str+4 Slay+5} x - medusa talisman %: slow self (1%) @: medusa-form, on lithotoxin cooldown, studying 4 skills A: stinger hair, lithotoxin, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, nimble swimmer 1, tentacles, regeneration 1, strong 1 a: Renounce Religion (0%), Potion Petition (0%), Call Merchant (0%), Bribe Branch (0%) You were on level 2 of the Shoals. You worshipped Gozag. Gozag was greatly pleased with you. You had a mane of long, stinging tendrils on your head. You visited 5 branches of the dungeon, and saw 25 of its levels. You also visited: Trove, Sewer, Ossuary and Volcano. You collected 8901 gold pieces. You spent 1333 gold pieces at shops. You paid 95 gold pieces to Gozag. Inventory: Hand Weapons f - a +0 dagger j - the +6 rapier of Focus (weapon) {speed, rF+ Dex+3} (You found it on level 7 of the Dungeon) rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. t - the +6 short sword of Baadiv {devious, rC+ rN+} (You found it on level 12 of the Dungeon) rC+: It protects you from cold. rN+: It protects you from negative energy. It cannot be enchanted further. E - a +0 heavy double sword H - a +1 heavy war axe Missiles m - 2 darts of disjunction n - 3 throwing nets o - 32 poisoned darts (quivered) K - 5 curare-tipped darts Armour d - a +0 kite shield (worn) i - a +0 kite shield p - an orb of energy r - a +2 hat (melded) y - an orb of glass C - a +0 buckler Magical Staves e - a staff of fire q - the earth staff of Propriety {rC+ rCorr Forge Ice Earth} (You found it in a treasure trove) [staff of earth] rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Forge: It increases the power of your Forgecraft spells. Ice: It increases the power of your Ice spells. Earth: It increases the power of your Earth spells. Jewellery a - a ring of positive energy (worn) c - an amulet of magic regeneration g - a +4 ring of slaying (worn) h - a +6 ring of dexterity (worn) l - a +4 ring of protection (worn) u - a +4 ring of slaying (worn) v - a +6 ring of intelligence (worn) z - the amulet "Tuss" (worn) {rF+ Regen+ Int+3 Slay+5} (You found it on level 5 of the Lair of Beasts) [amulet of regeneration] rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. Int+3: It affects your intelligence (+3). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). B - an amulet of chemistry D - the ring "Noysanui" (worn) {rN++ Will- rCorr Str+4 Slay+5} (You found it in a treasure trove) [ring of resist corrosion] rN++: It greatly protects you from negative energy. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). F - the amulet "Winitwuq" {Chemistry Str+4 Int-3 Dex+5} (You found it in a treasure trove) [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. Str+4: It affects your strength (+4). Int-3: It affects your intelligence (-3). Dex+5: It affects your dexterity (+5). G - the ring "Maozexow" (worn) {*Slow rPois AC+4 Str+4 Int+6} (You found it in a treasure trove) [ring of intelligence] *Slow: It may slow you when you take damage. rPois: It protects you from poison. AC+4: It affects your AC (+4). Str+4: It affects your strength (+4). Int+6: It affects your intelligence (+6). J - an amulet of the acrobat Talismans b - an inkwell talisman k - a sanguine talisman s - a talisman of death w - a hive talisman x - a medusa talisman (worn) A - a riddle talisman I - a scarab talisman Wands e - a wand of paralysis (17) f - a wand of mindburst (7) c - a wand of warping (27) a - a wand of flame (25) d - a wand of digging (9) Scrolls g - 6 scrolls of fog h - a scroll of brand weapon {unknown} w - 6 scrolls of enchant weapon s - 3 scrolls of butterflies I - 6 scrolls of immolation f - 7 scrolls of fear t - 4 scrolls of teleportation r - 4 scrolls of revelation x - 6 scrolls of amnesia N - 4 scrolls of noise S - 3 scrolls of silence C - 3 scrolls of poison {unknown} b - a scroll of blinking a - 3 scrolls of enchant armour T - 2 scrolls of torment V - 3 scrolls of vulnerability c - a scroll of acquirement {unknown} i - 4 scrolls of identify Potions g - 2 potions of magic b - 5 potions of brilliance c - 5 potions of curing B - 5 potions of berserk rage r - 2 potions of resistance A - 3 potions of attraction L - 2 potions of lignification q - 7 potions of moonshine M - 4 potions of mutation e - 5 potions of enlightenment h - a potion of haste i - 2 potions of invisibility d - 3 potions of cancellation {unknown} a - 10 potions of ambrosia Miscellaneous g - a +0 box of beasts h - a +1 tin of tremorstones (2/2) Skills: + Level 2.9 Fighting + Level 5.0 Short Blades + Level 3.1 Dodging + Level 19.8 Stealth * Level 3.3 Shields * Level 13.0 Spellcasting + Level 1.5 Conjurations + Level 7.4 Hexes * Level 9.4 Summonings * Level 9.1 Necromancy + Level 2.1 Forgecraft + Level 3.9 Fire Magic + Level 7.9 Ice Magic + Level 1.7 Air Magic * Level 4.0 Earth Magic + Level 13.5 Alchemy + Level 9.4 Evocations * Level 8.1 Shapeshifting You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 100% 1d4 1% 1 b - Mephitic Cloud Conj/Alch/Air 62% N/A 1% 3 c - Olgreb's Toxic Radia Alch 92% N/A 1% 4 d - Ensorcelled Hibernat Hex/Ice 100% N/A 1% 2 e - Sticky Flame Fire/Alch 75% 2d12 1% 4 f - Summon Ice Beast Ice/Summ 75% N/A 1% 3 g - Alistair's Walking A Alch/Frge 72% N/A 4% 5 h - Irradiate Conj/Alch 35% 3d23 4% 5 i - Ignite Poison Fire/Alch 75% N/A 1% 4 j - Dispel Undead Necr 77% 3d25 1% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 100% 2x1d9 1% 1 Kinetic Grapnel Frge 100% 1d8 1% 1 Sandblast Erth 100% 2d20 1% 1 Slow Hex 100% N/A 1% 1 Soul Splinter Necr 100% N/A 1% 1 Summon Small Mammal Summ 100% N/A 1% 1 Jinxbite Hex 100% 2d4 1% 2 Mercury Arrow Conj/Alch 100% 2d11 1% 2 Scorch Fire 100% 2d9 1% 2 Sublimation of Blood Necr 77% N/A 1% 2 Confusing Touch Hex 70% N/A 1% 3 Gloom Hex/Necr 100% N/A 1% 3 Inner Flame Hex/Fire 63% N/A 1% 3 Passwall Erth 54% N/A 1% 3 Leda's Liquefaction Alch/Erth 38% N/A 1% 4 Martyr's Knell Necr/Summ 78% N/A 1% 4 Petrify Alch/Erth 38% N/A 1% 4 Summon Seismosaurus Egg Summ/Erth 67% N/A 2% 4 Detonation Catalyst Fire/Alch 75% 2d5 2% 5 Apportation Tloc 50% N/A 3% 1 Stone Arrow Conj/Erth 94% 3d12 3% 3 Launch Clockwork Bee Frge 41% N/A 4% 3 Borgnjor's Vile Clutch Necr/Erth 33% N/A 6% 5 Maxwell's Portable Pile Tloc 25% (3-9)d4 11% 3 Brom's Barrelling Bould Conj/Erth 47% 2d8 11% 4 Summon Cactus Giant Summ 39% N/A 11% 6 Vhi's Electric Charge Tloc/Air 64% N/A 24% 4 Nazja's Percussive Temp Frge 20% 4d7 38% 5 Permafrost Eruption Ice/Erth 32% 2x4d7 41% 6 Arcjolt Conj/Air 19% 1d29 45% 5 Summon Hydra Summ 39% N/A 52% 7 Ozocubu's Refrigeration Ice 36% 4d15 75% 7 Plasma Beam Fire/Air 23% 2x1d35 86% 6 Diamond Sawblades Frge 20% 4d6 100% 7 Hellfire Mortar Fire/Erth/Frge 25% 4d10 100% 7 Discord Hex 35% N/A 100% 8 Ignition Fire 27% 3d9 100% 8 Dragon's Call Summ 39% N/A 100% 9 Shatter Erth 27% 3d23* 100% 9 Awaken Armour Erth/Frge Unusable N/A N/A 4 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:6 Lair (5/5) D:10 Shoals (2/4) Lair:3 Snake (0/4) Lair:3 Slime (0/5) Lair:5 Orc (2/2) D:9 Elf (0/3) Orc:2 Vaults (0/5) D:13 Depths (0/4) D:15 Sewer (visited) Ossuary (visited) Volcano (visited) The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Shops: D:1 (*? D:4 (?: D:6 : D:7 ? Orc:1 ( Orc:2 *[?([!([: Portals: Abyss: Lair:5 Innate Abilities, Weirdness & Mutations You have a mane of long, stinging tendrils on your head. Your tendrils poison nearby enemies when you attack. When significantly injured, you may petrify poisoned enemies. Your helmet is melded. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) You are camouflaged when in or above water. (Stealth+) You have tentacles for arms and can constrict up to eight enemies at once. Your natural rate of healing is unusually fast. You are strong. (Str +4, Int/Dex -1) Message History The tentacle is moderately wounded. The tentacle seems to burn from within! The tentacle is heavily wounded. The kraken seems to burn from within!!! The kraken is moderately wounded. The tentacle is poisoned. x4; The tentacle segment is poisoned. x4 The kraken is poisoned. Your toxic aura wanes. The tentacle slaps you! The tentacle slaps you!! The tentacle slaps you. The tentacle slaps you! Your pain echoes through the poison around you! The tentacle begins to petrify. x2; The kraken begins to petrify. The tentacle resists. The tentacle begins to petrify. You block the tentacle's attack. The tentacle slaps you!! * * * LOW HITPOINT WARNING * * * The tentacle slaps you. * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. Casting: Ignite Poison (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You ignite the poison in your surroundings! The tentacle seems to burn from within! The tentacle is heavily wounded. The tentacle seems to burn from within!! The tentacle is almost dead. The kraken seems to burn from within!! The kraken is heavily wounded. The tentacle seems to burn from within!! The tentacle is severely wounded. The tentacle seems to burn from within! The tentacle is severely wounded. You block the tentacle's attack. The tentacle misses you. You block the tentacle's attack. The kraken bites you but does no damage. The tentacle slaps you! * * * LOW HITPOINT WARNING * * * You block the tentacle's attack. The tentacle slaps you!! You die... Your body crumbles into a pile of gold. .~~~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ##~~~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ..~~~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ..~~~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ~~~~~~~~≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~~~≈ ~~~~~~~~~≈≈≈≈≈≈≈~~~~~~P~P~≈ ~~~~~~~~~~≈≈Λ≈≈~~~P~P~~~~~≈ ....~~~.~≈≈