doot Level 1 of the Dungeon (8, -10, D:1) a +0 antimagic short sword (14, -3, D:1) 23 bolts (17, -31, D:1) 3 stones (19, 8, D:1) a +0 whip (20, -32, D:1) 2 stones (20, 10, D:1) a +0 dagger (27, -17, D:1) a +0 whip (46, -35, D:1) a +0 pair of boots (47, -23, D:1) 21 arrows (47, 0, D:1) a +0 club 16 stones (50, -2, D:1) 12 stones (51, -19, D:1) 17 stones (53, -34, D:1) a +0 hunting sling (58, -31, D:1) a +0 dagger (61, -23, D:1) a +0 club (64, -23, D:1) a +0 hunting sling Level 2 of the Dungeon (0, 0, D:2) a +0 whip (8, 23, D:2) a +0 chain mail (16, -12, D:2) a +0 dagger (16, -1, D:2) 26 stones (20, 9, D:2) a cursed +0 dagger (24, -5, D:2) a +0 pair of boots (24, 38, D:2) a +0 ring mail (32, 33, D:2) 30 stones (34, 29, D:2) a +0 dagger (38, 0, D:2) a +0 short sword 4 stones (38, 33, D:2) a +0 dagger a +0 hunting sling 21 stones (42, 15, D:2) a +0 club (47, 11, D:2) a +0 whip (61, 4, D:2) a +0 dagger (64, 25, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 whip a +0 scale mail (3, -15, D:3) a +0 dagger (10, -1, D:3) a +0 plate armour (19, -12, D:3) a +0 mace (19, -1, D:3) a +0 dagger 8 stones (22, -1, D:3) 25 bolts (22, 0, D:3) a +0 hand axe (22, 10, D:3) a +0 club (29, -24, D:3) a +0 long sword (30, -16, D:3) 21 arrows (42, -8, D:3) a +0 pair of boots (44, 11, D:3) a +0 leather armour (47, 8, D:3) 3 stones (49, 17, D:3) a +0 whip (50, -4, D:3) a +0 short sword a +0 robe (51, 13, D:3) a +0 scale mail (54, 14, D:3) a +0 short sword 2 stones Level 4 of the Dungeon (0, 0, D:4) a +0 robe (2, 22, D:4) 3 tomahawks (8, 30, D:4) a tomahawk (9, 30, D:4) a +0 robe a +0 dagger (10, 26, D:4) a +0 ring mail a +0 dagger (17, -12, D:4) a +0 scale mail (36, -28, D:4) a +1 spear of pain (39, -28, D:4) a +0 ring mail (43, -8, D:4) a +0 ring mail (48, 7, D:4) the +1 robe "Tuodghoy" {rN+} It protects you from negative energy. (50, -12, D:4) a +0 leather armour Level 5 of the Dungeon [Shop] Ymaxzac's Weapon Shop the +3 dire flail "Leceesist" {freeze, rPois rF++ rN+ Dex-3} (585 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (-3). It greatly protects you from fire. It protects you from poison. It protects you from negative energy. a +2 flail of protection (194 gold) a +0 whip (30 gold) a +0 rapier (48 gold) a +0 hand axe of freezing (88 gold) 14 sling bullets (84 gold) 6 tomahawks of returning (72 gold) 23 arrows (55 gold) a cursed -1 dagger (1 gold) a +0 hunting sling (18 gold) a +2 war axe of flaming (219 gold) 9 arrows (21 gold) (0, 0, D:5) a +0 chain mail (1, -3, D:5) 19 sling bullets (1, 19, D:5) a +0 leather armour (3, -10, D:5) a +0 shortbow 13 arrows (22, 12, D:5) a +0 robe (28, 3, D:5) a +0 dagger a +0 robe (28, 15, D:5) a +0 leather armour (30, 4, D:5) a +0 short sword (31, 5, D:5) a cursed +0 flail (32, 3, D:5) a +0 club (34, -3, D:5) a +0 giant club (38, 14, D:5) 22 arrows Level 6 of the Dungeon (0, 0, D:6) 30 stones (1, 56, D:6) a +0 rapier (9, 25, D:6) a +0 chain mail (11, 22, D:6) 16 stones (14, 21, D:6) a +0 ring mail (35, 51, D:6) a +0 quarterstaff (47, 22, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 pair of gloves (18, -18, D:7) a +0 flail (26, 17, D:7) 13 arrows (27, 18, D:7) a +0 robe a +0 spear (28, 6, D:7) a hound corpse (skeletalised by now) (31, 15, D:7) a +0 great sword a +0 robe (41, 23, D:7) a cursed -2 flail a gnoll skeleton (42, -1, D:7) 23 stones (42, 23, D:7) a +0 flail (43, -17, D:7) 2 arrows a throwing net (45, 23, D:7) a +0 halberd (51, -19, D:7) a +0 quarterstaff (51, 18, D:7) a cursed -1 dagger a cursed +0 robe (53, 21, D:7) 8 tomahawks of returning (57, 27, D:7) 7 javelins the Ecumenical Temple