doot the Dungeon (0, 6, D) a +0 halberd (still there?) 2 tomahawks of returning (still there?) (0, 8, D) a +0 whip a +0 leather armour a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (0, 9, D) a +0 long sword (0, 10, D) a +1 dagger of venom (0, 13, D) a -2 spear a +0 animal skin (1, 4, D) 2 scrolls of vulnerability (1, 6, D) a +0 plate armour (2, 4, D) 10 stones an uncursed staff of energy (3, 6, D) a +0 hand axe (5, 4, D) a +2 quarterstaff (6, 4, D) a +2 mace a +2 hand axe (6, 6, D) a +0 mace (unseen) (6, 7, D) a cursed +0 club (6, 14, D) a +0 long sword of holy wrath (6, 15, D) a +2 mace of crushing (7, 4, D) a +2 falchion a +2 dagger (7, 6, D) a +0 mace a +0 chain mail (7, 14, D) a +1 hand axe of chopping (7, 15, D) a +2 quarterstaff of protection (8, 14, D) a +2 dagger of venom (8, 15, D) a +0 trident of piercing (8, 19, D) 4 stones (8, 20, D) a +0 ring mail (9, 6, D) a +0 short sword a cursed -3 flail (9, 15, D) a +2 plate armour (10, 6, D) a +0 dagger a +0 robe (10, 21, D) a +0 club (11, 6, D) a +0 giant club a +0 flail a +0 chain mail an ogre corpse an orc skeleton (12, 6, D) a +0 battleaxe (unseen) (14, 7, D) a +0 dagger a cursed +0 robe (14, 21, D) a +0 scale mail (15, 22, D) a +0 broad axe a +0 plate armour an orc corpse (17, 19, D) a +4 scale mail (17, 21, D) a +2 war axe of freezing (17, 23, D) a +0 lajatang (18, 20, D) a +0 cloak (18, 21, D) a +2 rapier of distortion (18, 22, D) a +2 morningstar of protection (18, 23, D) the +2 Maxwell's thermic engine {flame, freeze} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. (23, 12, D) a +0 robe (24, 7, D) a +0 giant spiked club (24, 14, D) a +0 club (26, 17, D) a +0 giant club (27, 17, D) a +0 mace a cursed -1 dagger a +0 robe (30, 5, D) a +0 dagger (30, 6, D) a +0 robe (31, 17, D) a +0 rapier a +0 robe (32, 17, D) a +2 long sword of protection a +0 plate armour 2 bolts (32, 19, D) a +0 hand axe (33, 20, D) a +0 dagger a +0 robe (35, 18, D) a bolt (37, 17, D) a +0 mace 2 bolts (39, 17, D) a +0 arbalest 18 bolts (41, 8, D) a +0 dagger a +0 robe (43, 12, D) a potion of degeneration (44, 12, D) a +0 quarterstaff (45, 12, D) a +0 whip (48, 11, D) a +2 trident a +0 trident (52, 12, D) a +0 flail (53, 12, D) 29 stones