Dungeon Sprint DCSS version 0.23.2-1-ga50397a (webtiles) character file. Game seed: 12374207898490139791 8 doot the Conjurer (level 2, 15/15 HPs) Began as a Kobold Conjurer on Apr 15, 2019. Quit the game in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:34 (213 turns). doot the Conjurer (Kobold Conjurer) Turns: 213, Time: 00:00:35 Health: 15/15 AC: 2 Str: 5 XL: 2 Next: 15% Magic: 0/5 EV: 15 Int: 16 God: Gold: 0 SH: 0 Dex: 15 Spells: 4/5 levels left rFire . . . SeeInvis . (weapon restricted) rCold . . . Gourm . (shield restricted) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: small, carnivore a: no special abilities You were in the Dungeon. You were very full. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic Comestibles c - a ration Skills: + Level 2.8 Dodging + Level 3.0 Stealth + Level 0.3 Unarmed Combat + Level 2.4 Spellcasting + Level 5.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 2% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Searing Ray Conj ###... 3% 2 ###.... Dazzling Spray Conj/Hex ##.... 21% 3 ###.... Iskenderun's Mystic Bla Conj ###..... 22% 4 #####.. Force Lance Conj/Tloc ##...... 54% 4 #####.. Fulminant Prism Conj/Hex ##........ 54% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are carnivorous and can eat meat at any time. Message History The magic dart hits the crimson imp. The crimson imp is severely wounded. The crimson imp barely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - crimson imp Aim: a crimson imp (severely wounded) The magic dart hits the crimson imp but does no damage. The crimson imp is severely wounded. The crimson imp blinks! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - crimson imp Aim: a crimson imp (heavily wounded) The magic dart hits the crimson imp. The crimson imp is severely wounded. The crimson imp misses you. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ▓.▓ ▓.▓ ▓.▓ ▓)▓ ▓÷▓ ▓.▓ ▓.▓ ▓.▓ ▓@▓ ▓5▓ ▓w▓ ▓l▓ ▓h▓ ▓Z▓ ▓.▓ ▓+▓ You could see a worm, a hound, a crimson imp, a leopard gecko and a bat skeleton. Vanquished Creatures A dart slug (D) A leopard gecko (D) A bat (D) A goblin (D) A frilled lizard (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | doot the Kobold Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 3/3 16 | D | Reached skill level 5 in Conjurations 19 | D | Reached XP level 2. HP: 9/15 MP: 0/5 207 | D | Noticed a crimson imp 213 | D | Quit the game Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.3 Stealth | 3 | 3.0 Dodging | | 2.8 Unarmed Combat | | 0.3 Spellcasting | | 2.4 Action || total -------------------------++------- Melee: Unarmed || 15 Cast: Magic Dart || 9 Use: Potion || 1 Eat: Chunk || 5 Armor: Robe || 5 Dodge: Dodged || 10