Dungeon Crawl Stone Soup version 0.23.1-38-g628c18f (webtiles) character file. Game seed: 5195944695630941859 221 doot the Conjurer (level 5, -3/28 HPs) Began as a Tengu Conjurer on Mar 28, 2019. Slain by an orc wizard ... wielding a +1 dagger of electrocution (19 damage) ... on level 5 of the Dungeon. The game lasted 00:10:39 (2156 turns). doot the Conjurer (Tengu Conjurer) Turns: 2156, Time: 00:10:40 Health: -3/28 AC: 3 Str: 9 XL: 5 Next: 98% Magic: 3/10 EV: 12 Int: 16 God: Gold: 168 SH: 0 Dex: 14 Spells: 7/10 levels left rFire + + . SeeInvis . l - +0 whip rCold + . . Gourm . (no shield) rNeg . . . Faith . d - +0 leather armour rPois . Spirit . (helmet restricted) rElec . Reflect . h - scarf {rC+ rF+} rCorr . Harm . (no gloves) MR ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.09/turn q - ring of stealth MPRegen 0.12/turn b - ring of protection from fire @: no status effects A: beak, talons 3, able to fly a: Fly You were on level 5 of the Dungeon. You were very hungry. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 168 gold pieces. Inventory: Hand Weapons l - a +0 whip (weapon) o - a +1 hand axe of draining Armour a - a +0 robe d - a +0 leather armour (worn) e - +0 ice dragon scales h - a scarf of resistance (worn) Jewellery b - a ring of protection from fire (right hand) q - a ring of stealth (left hand) Scrolls f - 2 scrolls of random uselessness {unknown} i - 2 scrolls of immolation {unknown} j - 2 scrolls of enchant weapon {unknown} k - a scroll of enchant armour {unknown} m - 2 scrolls of remove curse {unknown} n - 2 scrolls of blinking {unknown} p - 2 scrolls of identify {unknown} t - a scroll of noise {unknown} Potions g - a potion of brilliance {unknown} r - 2 potions of curing {unknown} s - a potion of haste {unknown} Comestibles c - 6 rations Skills: + Level 1.6 Armour + Level 2.5 Dodging + Level 2.5 Stealth + Level 3.3 Spellcasting + Level 7.5 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 None b - Searing Ray Conj ####.. 1% 2 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Iskenderun's Mystic Bla Conj ####.... 11% 4 ####... Dazzling Spray Conj/Hex ##.... 16% 3 ###.... Force Lance Conj/Tloc ##...... 45% 4 ####... Fulminant Prism Conj/Hex ##........ 45% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Qazlal Trog Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can fly continuously. Message History The searing ray hits the orc priest. The orc priest is heavily wounded. The orc priest hits you. The searing ray hits the orc priest! You kill the orc priest! The searing ray hits the orc wizard! The orc wizard is heavily wounded. You finish channeling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a +1 dagger of electrocution and wearing a +0 robe (heavily wounded) The searing ray hits the orc wizard. The orc wizard is severely wounded. (Press . to maintain the ray.) The orc wizard hits you but does no damage. You are electrocuted!! Ouch! That really hurt! You die... ### ################.. #.........##..... #..............# #..............# #.............<# #...........@..# ##.)##'#####o### ##..##..# #.# #.......# ... #.......# .... +.......# .....# ##..##### ###### #+###..##..# #............ You could see an orc wizard. Vanquished Creatures A scorpion (D:3) A crimson imp (D:5) 2 orc priests (D:5) 2 gnolls (D:4) An adder (D:3) A worm (D:2) A dart slug (D:3) 3 leopard geckos 5 bats (D:3) 3 giant cockroaches 7 goblins 4 hobgoblins A quokka (D:3) 4 frilled lizards 4 kobolds 7 rats 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | doot the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 332 | D:1 | Reached XP level 2. HP: 10/15 MP: 1/6 394 | D:1 | Learned a level 2 spell: Searing Ray 867 | D:1 | Reached skill level 6 in Conjurations 1082 | D:2 | Found a stormy altar of Qazlal. 1097 | D:3 | Reached XP level 3. HP: 17/19 MP: 3/7 1500 | D:3 | Noticed a scorpion 1548 | D:3 | Killed a scorpion 1548 | D:3 | Reached XP level 4. HP: 21/24 MP: 1/8 1666 | D:3 | Reached skill level 7 in Conjurations 1969 | D:4 | Reached skill level 1 in Armour 1969 | D:4 | Gained mutation: You can fly continuously. [Tengu growth] 1969 | D:4 | Reached XP level 5. HP: 28/28 MP: 5/10 1993 | D:5 | Entered Level 5 of the Dungeon 1996 | D:5 | Found a bloodstained altar of Trog. 2156 | D:5 | Slain by an orc wizard Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 6 7 | 7.5 Armour | 1 | 1.6 Spellcasting | 3 | 3.3 Dodging | | 2.5 Stealth | | 2.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Whip | | 1 || 1 Kick | | 1 || 1 Cast: Magic Dart | 47 | 27 || 74 Searing Ray | 9 | 5 || 14 Eat: Chunk | 3 | 1 || 4 Armor: Leather armour | 10 | || 10 Dodge: Dodged | 12 | 4 || 16