doot Level 1 of the Dungeon (2, -12, D:1) a +0 dagger (16, -1, D:1) 7 poisoned needles (20, -2, D:1) a +0 mace (29, -26, D:1) a +0 club (33, -14, D:1) an uncursed ring of positive energy a +0 club (39, -44, D:1) a +0 pair of gloves (45, -10, D:1) a +0 club (49, -36, D:1) a +0 plate armour (49, -33, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger of venom (1, 3, D:2) 15 poisoned needles (5, -6, D:2) a +0 club a stone (5, -4, D:2) a cursed -1 club a +0 dagger (7, 20, D:2) a +0 short sword (9, -4, D:2) a stone (13, -8, D:2) 11 arrows (14, 5, D:2) 19 stones (15, 17, D:2) a cursed -2 club 3 stones (16, 21, D:2) 8 sling bullets (18, -9, D:2) a +0 club (20, -21, D:2) a +2 short sword of draining (21, -22, D:2) 21 bolts (21, 0, D:2) a +0 halberd (23, -20, D:2) a +0 dagger (28, 5, D:2) a +0 dagger (37, 1, D:2) 26 stones (40, 19, D:2) a +0 club (48, 15, D:2) a +0 short sword 3 stones a +0 dagger (48, 16, D:2) a +0 whip (54, 15, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (7, 32, D:3) a +0 hunting sling (9, -11, D:3) a +0 club a +0 robe (9, 19, D:3) 13 sling bullets (11, -2, D:3) a +0 short sword (14, -14, D:3) a +0 robe (20, -2, D:3) a +0 plate armour (21, 8, D:3) a +0 club (22, 6, D:3) 19 bolts (24, 8, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) 14 sling bullets (7, -33, D:4) a +0 dagger a +2 robe of fire resistance (9, -33, D:4) a +0 dagger (15, -38, D:4) a +0 whip (15, -16, D:4) a +0 dagger a +0 robe (16, -18, D:4) a +0 trident a +0 leather armour (16, -16, D:4) a +0 club a +0 scale mail (23, -10, D:4) a +0 rapier (29, 15, D:4) a +0 spear (32, -9, D:4) a +0 robe a +0 dagger (32, 10, D:4) a +0 scale mail (34, -10, D:4) a +0 flail (35, -10, D:4) a +0 leather armour a +0 club a +0 robe a +0 dagger (38, -20, D:4) a +0 robe a +0 dagger (41, -13, D:4) 24 bolts (46, 2, D:4) a +0 dagger a +0 robe of resistance (47, 1, D:4) a +0 hand axe (52, -13, D:4) 14 stones Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (4, 16, D:5) a +0 halberd (8, 9, D:5) 19 stones (15, 32, D:5) a +0 quarterstaff (17, 17, D:5) a +0 short sword (17, 18, D:5) a +0 giant spiked club (19, 3, D:5) a +0 ring mail (19, 26, D:5) 15 gold pieces (20, 26, D:5) 16 gold pieces (21, 26, D:5) 4 gold pieces (22, 26, D:5) 5 gold pieces (23, 26, D:5) 9 gold pieces (26, 5, D:5) a +0 leather armour a +0 hand axe (31, 4, D:5) a cursed +0 chain mail (34, 12, D:5) a +0 leather armour (44, -4, D:5) a +0 scale mail (46, 4, D:5) a +0 giant club (53, -11, D:5) 30 stones (58, 7, D:5) a +0 mace Level 6 of the Dungeon [Shop] Ruemeyf's Antique Weapon Emporium the +6 rapier "Leviticus" {venom, rPois Int+5 Dex-3} (1004 gold) It poisons the flesh of those it strikes. It affects your intelligence (+5). It affects your dexterity (-3). It protects you from poison. a +0 hand crossbow of flaming (166 gold) a +0 hand crossbow (70 gold) a +0 shortbow (60 gold) a +2 dire flail of protection (336 gold) the +2 hand crossbow of Peace {freeze, +Fly rF- Dex+5} (578 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your dexterity (+5). It makes you vulnerable to fire. It lets you fly. a +4 mace of crushing (530 gold) a +0 trident (70 gold) a +0 long sword (70 gold) a cursed -1 hand axe (2 gold) a +1 flail of crushing (244 gold) (0, 0, D:6) 13 bolts (8, -18, D:6) 18 sling bullets (13, 2, D:6) a +0 leather armour (17, -36, D:6) a +0 whip (19, -11, D:6) a +0 flail (19, -10, D:6) a +0 club (21, -9, D:6) a +0 ring mail (25, -38, D:6) a +0 spear (36, -8, D:6) a +0 war axe (37, -11, D:6) a +0 hand axe Level 7 of the Dungeon [Shop] Vitoe's Weapon Shoppe the +3 falchion of Reinforcement {slice, +Rage Str-3 SInv} (362 gold) It inflicts extra damage upon your enemies. It affects your strength (-3). It lets you see invisible. It lets you go berserk. a +0 quarterstaff (52 gold) a +0 club (13 gold) the +8 demon blade "Bloodbane" {slice, *Rage +Rage Stlth-} (903 gold) It inflicts extra damage upon your enemies. It lets you go berserk. It may make you go berserk in combat. It makes you less stealthy. the +5 quarterstaff of Faups {holy, rC+} (600 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from cold. Yredelemnul disapproves of the use of such an item. a +0 war axe (45 gold) a +0 great mace (84 gold) a +0 short sword (39 gold) a +0 lajatang (195 gold) 12 stones (15 gold) a +4 shortbow of velocity (344 gold) a +0 hunting sling (19 gold) 13 stones (16 gold) a cursed -3 flail (1 gold) [Shop] Nuecvuv's General Store a potion of curing (39 gold) a potion of curing (39 gold) a +0 hand axe (39 gold) a scroll of identify (26 gold) a scarf of repulsion (156 gold) an uncursed staff of cold (325 gold) 15 sling bullets (97 gold) a +0 shortbow (39 gold) a +0 great sword (84 gold) a +2 cloak of invisibility (279 gold) [Shop] Beuhij's Antique Weapon Boutique a +0 flail (91 gold) a +0 hand axe (78 gold) a +0 dagger (52 gold) a +0 hunting sling (39 gold) a +2 vampiric lajatang (1482 gold) a +0 shortbow (78 gold) a +0 morningstar (104 gold) a +0 longbow (117 gold) a +0 spear (78 gold) a +0 flail (91 gold) a +0 battleaxe (169 gold) a +0 mace (78 gold) a +2 quarterstaff of crushing (468 gold) a +0 morningstar (104 gold) a +0 morningstar (104 gold) [Shop] Jauxe's Armour Boutique the +4 ring mail of the Leaf {rElec rC+} (495 gold) It protects you from cold. It insulates you from electricity. a +0 robe (7 gold) a +0 leather armour (22 gold) a +0 pair of gloves (49 gold) a +0 chain mail (49 gold) a +2 hat (176 gold) a +2 plate armour of fire resistance (440 gold) a +0 scale mail (44 gold) a cursed +0 pair of gloves (16 gold) a +0 chain mail (49 gold) +1 acid dragon scales (517 gold) [Shop] Ohiemmuah's Armour Shoppe a +2 chain mail of magic resistance (258 gold) a +0 scale mail (48 gold) a +0 chain mail (54 gold) the +1 robe "Guowk" {rPois rN+ MR- Stlth+} (236 gold) It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. It makes you more stealthy. a +0 leather armour (24 gold) a +1 ring mail of magic resistance (192 gold) a +2 robe of magic resistance (212 gold) the +6 pearl dragon scales of the Skies Above {rElec rN+} (1543 gold) It insulates you from electricity. It protects you from negative energy. (0, 0, D:7) a +0 flail (0, 19, D:7) 23 bolts (2, 22, D:7) a +0 leather armour (19, 4, D:7) a +0 chain mail (20, 5, D:7) 16 bolts (29, -12, D:7) a +0 robe (30, -6, D:7) a +0 chain mail (35, 1, D:7) a +4 quarterstaff Level 8 of the Dungeon (0, 0, D:8) a +0 long sword (3, -5, D:8) a +0 shortbow (6, 8, D:8) a +0 flail (16, 11, D:8) 12 stones (20, 19, D:8) a +0 giant club (26, 18, D:8) a +0 scale mail (38, -8, D:8) a +0 leather armour (39, -12, D:8) an arrow (39, -8, D:8) an arrow a howler monkey corpse (48, -12, D:8) a +0 spear (still there?) a cursed +0 whip (still there?) (48, -11, D:8) a stone (50, -14, D:8) a stone (50, -13, D:8) a +0 short sword (51, -11, D:8) a stone (51, -10, D:8) a stone (53, -17, D:8) a +0 short sword (still there?) an arrow (still there?) (53, -16, D:8) 4 stones (still there?) 3 stones (still there?) (54, -17, D:8) a +0 club (unseen) (54, -14, D:8) a kobold corpse a giant cockroach corpse (54, -8, D:8) 11 gold pieces the Ecumenical Temple