doot the Dungeon (0, 12, D) a +0 dagger a +0 club (1, 4, D) 2 scrolls of vulnerability (2, 4, D) 10 stones a cursed staff of energy (3, 11, D) a +0 flail (5, 4, D) a +2 quarterstaff a +2 trident (6, 4, D) a +2 falchion a +2 dagger (7, 4, D) a +2 hand axe (7, 23, D) a +0 giant spiked club a cursed -3 giant spiked club (8, 10, D) a +1 dagger of venom (8, 11, D) a +0 hand axe of freezing (9, 9, D) a +2 quarterstaff of speed (9, 10, D) a +2 long sword of flaming (10, 6, D) a +0 club (17, 19, D) a +4 scale mail (17, 20, D) a +4 scale mail of cold resistance (17, 21, D) a +1 broad axe of freezing (17, 22, D) a +0 lajatang (17, 23, D) a +2 dire flail of crushing (18, 19, D) a +0 helmet (18, 21, D) a +2 rapier of distortion (18, 22, D) a +2 halberd of venom (18, 23, D) a +2 scimitar of slicing (23, 17, D) a sea snake corpse