doot Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, 1, D:1) a +0 hunting sling (5, 20, D:1) a +0 leather armour (9, 10, D:1) 14 stones (13, 11, D:1) a +0 club (unseen) (17, 19, D:1) 16 sling bullets (18, 14, D:1) a +0 dagger (23, 8, D:1) a +0 club (25, -1, D:1) 17 arrows (33, -5, D:1) a +0 spear (36, 18, D:1) a +0 club (45, -5, D:1) a +0 dagger (60, 2, D:1) 14 stones Level 2 of the Dungeon (0, 0, D:2) a +0 whip (3, 4, D:2) 7 bolts (9, 11, D:2) a +0 chain mail (10, 12, D:2) a +0 whip a +0 robe (13, 3, D:2) a +0 club (13, 10, D:2) a +0 dagger (14, 3, D:2) a +0 club (14, 8, D:2) a +0 club (25, -22, D:2) 20 stones (27, -17, D:2) 21 arrows (38, -20, D:2) a -3 ring of strength (39, -20, D:2) 24 stones (40, -20, D:2) a +0 long sword (44, -17, D:2) 13 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 hunting sling (3, 0, D:3) a +0 dagger (6, 33, D:3) a +0 hand axe (10, 24, D:3) a +0 mace a +0 chain mail a +0 dagger a +0 dagger (12, 28, D:3) a stone (13, 29, D:3) 4 stones (14, 28, D:3) a +0 leather armour (21, 25, D:3) 21 stones (22, 28, D:3) 12 poisoned needles (23, 14, D:3) a +0 hand axe (24, 1, D:3) a +0 dagger (25, 12, D:3) a +0 hand axe (26, 30, D:3) a +0 short sword (34, 24, D:3) a stone (36, 11, D:3) 17 poisoned needles (40, 24, D:3) a +0 whip (43, 6, D:3) 12 stones (43, 38, D:3) a stone (44, 34, D:3) a +0 short sword Level 4 of the Dungeon [Shop] Fymmyen's Antique Weapon Boutique a +0 hunting sling of velocity (109 gold) the +1 great sword of Rinogez {vamp, *Slow MR+ Str+5 Dex+3} (1255 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+5). It affects your dexterity (+3). It affects your resistance to hostile enchantments. It may slow you when you take damage. a cursed -1 long sword (2 gold) a +0 club (26 gold) the +7 whip of the Sea {venom, rPois Str-3 Dex+2 Stlth+} (1297 gold) It poisons the flesh of those it strikes. It affects your strength (-3). It affects your dexterity (+2). It protects you from poison. It makes you more stealthy. a +0 hand axe (78 gold) a +0 falchion (78 gold) a +4 mace of holy wrath (712 gold) a +0 quarterstaff (104 gold) a +0 arbalest (117 gold) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} (1929 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). (0, 0, D:4) 19 stones (2, -5, D:4) 7 javelins (2, 3, D:4) a +0 plate armour (5, -19, D:4) a +0 ring mail (15, -12, D:4) a +0 robe 20 bolts (15, 41, D:4) 27 stones (18, 32, D:4) a +0 dagger (26, 22, D:4) a +0 flail (36, -9, D:4) a +0 short sword a +0 ring mail (46, -6, D:4) a +0 ring mail (52, 9, D:4) a scroll of teleportation (64, -3, D:4) 12 stones (66, -6, D:4) a -2 ring of protection Level 5 of the Dungeon (0, 0, D:5) 16 stones (5, 2, D:5) a +0 robe (24, 8, D:5) a +0 ring mail (29, -5, D:5) a +0 quarterstaff Level 6 of the Dungeon (0, 0, D:6) an arrow (0, 8, D:6) an arrow (2, -2, D:6) 14 arrows (3, 11, D:6) an arrow (9, 12, D:6) an arrow (9, 13, D:6) 16 stones (12, 10, D:6) a +1 long sword of electrocution (15, -32, D:6) a +0 chain mail (19, 5, D:6) 30 bolts (22, 11, D:6) a jackal corpse (skeletalised by now) (26, -36, D:6) 20 bolts (37, -32, D:6) a scroll of remove curse Level 7 of the Dungeon (0, 0, D:7) a potion of curing (1, -13, D:7) a +0 long sword of holy wrath (8, -7, D:7) a scroll of identify (15, -6, D:7) 22 arrows (21, -1, D:7) a +0 club (23, -18, D:7) 18 sling bullets (unseen) (23, -17, D:7) a scroll of vulnerability (unseen) (23, -15, D:7) 15 gold pieces (25, -19, D:7) 9 gold pieces (25, -17, D:7) a scroll of fear (unseen) (25, -16, D:7) a scroll of identify (26, -10, D:7) 28 stones (37, -11, D:7) 28 stones (39, -9, D:7) 7 gold pieces (40, -18, D:7) 19 arrows (43, -18, D:7) a potion of flight Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (5, -7, D:8) a potion of might (24, -16, D:8) a +0 chain mail