Dungeon Crawl Stone Soup version 0.31-a0-750-gfe7b580527 (webtiles) character file. Game seed: 1310738076305275527 2 dondy the Chiller (level 1, 13/13 HPs) Began as a Merfolk Ice Elementalist on Sept 14, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:46 (50 turns). dondy the Chiller (Merfolk Ice Elementalist) Turns: 50, Time: 00:00:46 Health: 13/13 AC: 2 Str: 8 XL: 1 Next: 40% Magic: 0/3 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of noise {unknown} Potions b - a potion of magic Skills: - Level 2.6 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting + Level 4.5 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 56% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 28% 1d5 11% 3 Ozocubu's Armour Ice 14% N/A 11% 3 Summon Ice Beast Ice/Summ 7% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The jackal attacks as it pursues you! The jackal bites you but does no damage. The jackal bites you. The jackal bites you but does no damage. The jackal bites you. The jackal closely misses you. A frilled lizard comes into view. The jackal attacks as it pursues you! The jackal closely misses you. A quokka comes into view. The jackal barely misses you. You freeze the jackal. The jackal is severely wounded. The jackal misses you. You open the door. The jackal closely misses you. A hobgoblin breaks down the door. The jackal bites you but does no damage. The jackal barely misses you. The jackal closely misses you. The jackal misses you. There is an open door here. The hobgoblin closely misses you. The jackal closely misses you. The hobgoblin closely misses you. The jackal attacks as it pursues you! The jackal closely misses you. A rat comes into view. The hobgoblin attacks as it pursues you! The hobgoblin closely misses you. The jackal barely misses you. The rat moves out of view. There is an open door here. A hobgoblin opens the door. The jackal attacks as it pursues you! The jackal barely misses you. The jackal attacks as it pursues you! The jackal closely misses you. The jackal misses you. The jackal barely misses you. Things that are here: a jackal corpse; a jackal corpse Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) [........# ...#....# #........# ......#.###........# ...................# ....l..............# .......r+++++'.## ........+....+rh## ........+....r.h.# ........'..<.'.#@# ........+....+.#.# .....#..++'''+...#### .### #.............(# #............>...# ........#..........# ..##.....############ . #.....# #.....# You could see a quokka, 2 jackals and a rat. Vanquished Creatures 2 jackals (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dondy the Merfolk Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 50 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_maybe_door_vault, layout_rooms Action || total ---------------------------++------- Cast: Freeze || 5 Armour: Robe || 9 Dodge: Dodged || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 50 | 50 | 0 | 0 | 3 | 1 | 50.0 | Dungeon | 50 | 50 | 0 | 0 | 3 | 1 | 50.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 50 daAuts