domsik Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (5, -8, D:1) 21 bolts (5, 16, D:1) a +0 short sword (7, -11, D:1) a +0 club (17, -19, D:1) 18 stones (28, -11, D:1) a +0 club (39, -18, D:1) a +0 club (40, 3, D:1) a +2 dagger of protection (55, 7, D:1) 13 stones Level 2 of the Dungeon (0, 0, D:2) 16 arrows (4, -4, D:2) a +0 whip (4, 23, D:2) 20 bolts (5, -11, D:2) a +0 club (5, 10, D:2) a cursed -3 dagger (10, -22, D:2) a +0 robe (12, 8, D:2) a +0 shield (13, -13, D:2) a +0 club (14, 6, D:2) a +0 helmet (15, -11, D:2) a +0 spear (17, -13, D:2) a +1 whip of electrocution (18, -14, D:2) a +0 dagger (21, 17, D:2) a stone (22, -13, D:2) a +0 scale mail (24, 13, D:2) 4 stones (24, 14, D:2) a stone (26, 12, D:2) a +0 dagger 4 stones a +0 leather armour (31, -17, D:2) a stone (32, -16, D:2) a stone (32, -14, D:2) a stone (32, -13, D:2) 19 stones (33, -15, D:2) a stone (35, 5, D:2) 6 tomahawks (39, 22, D:2) a +0 whip (40, -21, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (4, -14, D:3) a +0 hunting sling of freezing 23 stones (5, -25, D:3) a +0 chain mail (7, -45, D:3) 15 bolts (7, 1, D:3) a stone (9, -39, D:3) 16 sling bullets (14, -52, D:3) a +0 dagger (15, -22, D:3) a +0 mace (17, -22, D:3) 13 poisoned needles (21, -35, D:3) a +0 rapier (22, -13, D:3) 20 bolts (25, -26, D:3) a +0 club a cursed -3 club a +0 dagger (25, -25, D:3) 13 stones a +0 hunting sling a +0 dagger (26, -25, D:3) a stone (27, -25, D:3) a +0 dagger (29, -20, D:3) a +0 short sword (30, -14, D:3) a +0 leather armour (32, -28, D:3) a stone (38, -14, D:3) 15 arrows a +0 shortbow (38, -12, D:3) a +0 mace (39, -15, D:3) an arrow (40, -15, D:3) an arrow (45, -17, D:3) an arrow (46, -18, D:3) an arrow (51, -44, D:3) a +0 dagger a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 scale mail (3, -3, D:4) a +0 leather armour (8, -1, D:4) a +0 club (16, -4, D:4) a +0 giant club (17, 28, D:4) 17 stones (19, 16, D:4) a cursed -1 mace (20, 22, D:4) a +0 robe (25, 8, D:4) a +0 arbalest (26, -8, D:4) the +3 ring mail of Exepenus {rElec Dex+5} It affects your dexterity (+5). It insulates you from electricity. (32, -6, D:4) a cursed -1 robe a +0 ring mail a +0 dagger a +0 mace a cursed -1 whip (40, 19, D:4) a cursed +0 animal skin (43, 8, D:4) a +1 robe of magic resistance (45, 7, D:4) a +0 flail (46, 15, D:4) 16 stones (47, 7, D:4) a +0 helmet (48, 30, D:4) 14 poisoned needles Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (8, -28, D:5) 22 stones (10, -28, D:5) a +0 robe (13, -15, D:5) a +0 flail (18, -18, D:5) a +0 giant club (25, -18, D:5) 29 stones (34, -18, D:5) 12 stones (50, 3, D:5) 17 sling bullets (57, -15, D:5) a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a +0 rapier (2, 23, D:6) 17 bolts (5, -8, D:6) 23 stones (7, 40, D:6) a +0 mace (8, -3, D:6) 8 tomahawks (28, 8, D:6) 26 stones (35, 6, D:6) 28 stones (39, 11, D:6) 14 stones (40, 17, D:6) a +0 dagger (45, -3, D:6) a +0 mace (47, 5, D:6) a +0 flail (47, 6, D:6) a +0 glaive 7 tomahawks a +0 plate armour (47, 7, D:6) a +0 club a +0 dagger a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 spear (5, 10, D:7) a +0 glaive 2 throwing nets a +0 scale mail (15, 9, D:7) a +0 shortbow 10 arrows (15, 11, D:7) an arrow (15, 12, D:7) an arrow (18, -8, D:7) 2 arrows (18, -7, D:7) 2 arrows (18, -6, D:7) an arrow (18, -5, D:7) a +0 shortbow (18, 10, D:7) a +0 dagger a +0 robe (19, -7, D:7) an arrow (19, -2, D:7) an arrow (20, -22, D:7) an arrow (21, -20, D:7) a +0 shortbow 4 arrows (21, -10, D:7) an arrow (21, -9, D:7) an arrow (22, -10, D:7) 3 arrows (23, -9, D:7) a +0 shortbow (26, 5, D:7) 18 stones (26, 24, D:7) 16 stones (27, 6, D:7) 22 stones (28, 21, D:7) a +0 rapier a +0 chain mail (29, 21, D:7) a cursed -3 dagger a +0 robe (36, -9, D:7) an arrow (36, -6, D:7) an arrow (37, -9, D:7) 2 arrows (38, -9, D:7) 3 arrows (44, -2, D:7) 8 javelins Level 8 of the Dungeon (0, 0, D:8) a +0 club (0, 1, D:8) a stone (0, 2, D:8) a +0 whip 4 stones (0, 3, D:8) a +1 vampiric whip 2 stones (1, 3, D:8) a +0 club a +0 blowgun 13 poisoned needles (14, 25, D:8) 15 sling bullets (16, -9, D:8) a +1 whip of flaming (17, -10, D:8) a +1 robe of magic resistance (17, -9, D:8) 3 needles of sleeping (22, 6, D:8) a +0 giant spiked club (23, 12, D:8) a +0 robe (27, -3, D:8) 14 stones (27, -2, D:8) a +0 giant club (28, -1, D:8) a +4 amulet of reflection (40, -11, D:8) a +0 plate armour (41, 12, D:8) an uncursed ring of protection from fire (43, 2, D:8) 19 stones (50, 5, D:8) a +0 mace (51, 3, D:8) 26 sling bullets (52, 16, D:8) a +0 quarterstaff Level 9 of the Dungeon (0, 0, D:9) 12 bolts (9, -27, D:9) a +0 chain mail 3 arrows (10, -27, D:9) 7 stones a +0 leather armour (10, -11, D:9) a +0 hand crossbow (11, -27, D:9) a +0 club a +0 shortbow 16 arrows (12, -27, D:9) a stone a cursed -1 flail (13, -28, D:9) an arrow (15, -28, D:9) a +0 shortbow 16 arrows (23, -15, D:9) a +0 scale mail (26, -19, D:9) a scroll of noise (26, -18, D:9) 17 arrows (27, -19, D:9) 2 potions of heal wounds (27, -18, D:9) 23 gold pieces (33, -29, D:9) a +0 leather armour (37, -8, D:9) a large rock (40, -10, D:9) 17 stones (41, -4, D:9) 14 stones (42, 1, D:9) 20 stones (44, -32, D:9) a +0 dagger a +0 robe (44, -29, D:9) a +0 whip a +0 chain mail (44, -12, D:9) 20 stones (45, -14, D:9) a +0 leather armour (46, -34, D:9) a +0 robe Level 10 of the Dungeon (0, 0, D:10) 14 stones (9, 2, D:10) 3 large rocks (13, -8, D:10) a +0 war axe (20, 18, D:10) a +0 shortbow 30 arrows (26, 1, D:10) a +0 vampiric falchion (26, 2, D:10) a +0 hand axe a +0 leather armour (26, 9, D:10) a +0 scale mail (28, 3, D:10) a +0 whip a +0 leather armour a +0 shortbow 18 arrows (29, 5, D:10) an arrow (29, 8, D:10) a +0 dagger (29, 16, D:10) a cursed +0 robe (30, 5, D:10) an arrow (38, -3, D:10) 12 arrows (39, -17, D:10) 21 stones (40, 2, D:10) a +0 leather armour (40, 3, D:10) a stone a +0 flail a +0 dagger a +0 robe a +0 flail a +1 dagger of electrocution a +0 robe (40, 4, D:10) a +0 long sword a +0 hand axe a +0 chain mail (40, 5, D:10) a +0 mace 25 stones a +0 chain mail (41, -15, D:10) 19 sling bullets Level 11 of the Dungeon (0, 0, D:11) 22 sling bullets (1, 6, D:11) 11 sling bullets (2, 3, D:11) a +5 glaive (2, 4, D:11) a +0 giant spiked club (5, 5, D:11) a +0 whip a +0 chain mail (5, 6, D:11) a +0 dagger a cursed +0 robe (5, 7, D:11) a +0 club a +0 leather armour (6, 7, D:11) a +0 club (7, -12, D:11) a +0 hand axe a +0 hand axe (7, -11, D:11) a +0 war axe a +0 ring mail a +0 dagger a +0 club (7, -10, D:11) a +0 club (7, 7, D:11) a tomahawk (8, 8, D:11) a tomahawk (10, 10, D:11) a tomahawk (15, 3, D:11) a +0 mace (15, 10, D:11) 2 needles of paralysis (16, 3, D:11) a +0 flail a +0 flail (16, 11, D:11) an arrow (17, -1, D:11) a +0 flail of venom a +0 leather armour (17, 12, D:11) a +0 giant spiked club (17, 13, D:11) a +0 shortbow 14 arrows (18, 1, D:11) a +0 dagger (32, 26, D:11) 7 arrows (36, 2, D:11) 21 stones (39, -9, D:11) an arrow (40, -9, D:11) 3 arrows (41, -9, D:11) 23 stones a +0 long sword a +0 plate armour a +2 flail of holy wrath a +0 mace a +0 plate armour a +0 shortbow 38 arrows (42, -9, D:11) a +0 giant club a cursed -3 giant spiked club (42, -8, D:11) the +2 battleaxe of Hoihaot {vamp, +Rage Dex-3 Stlth+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (-3). It lets you go berserk. It makes you more stealthy. (42, -7, D:11) an arrow (42, -6, D:11) an arrow (42, -3, D:11) a stone (42, 14, D:11) a +0 spear (43, 6, D:11) an arrow (43, 7, D:11) an arrow (44, -11, D:11) an arrow (44, 2, D:11) a +0 shortbow 15 arrows (44, 4, D:11) 2 arrows (44, 8, D:11) 12 stones Level 12 of the Dungeon (0, 0, D:12) a +0 glaive a +0 chain mail (1, 1, D:12) a +0 ring mail (10, 13, D:12) a +3 great sword of freezing a +0 robe a cursed +0 hand axe a +0 robe an uncursed amulet of regeneration (11, 13, D:12) a +2 flail of venom a cursed +0 robe (12, 13, D:12) a +3 falchion a +0 robe (13, 27, D:12) a +0 robe (14, 20, D:12) a +0 helmet (17, 8, D:12) a scroll of enchant weapon (21, 9, D:12) a +0 robe (21, 29, D:12) a cursed -3 dagger a +0 robe (22, 5, D:12) a +1 cloak of poison resistance (22, 25, D:12) the +2 buckler of Taoticil {rPois rC+ Str+2 Stlth-} It affects your strength (+2). It protects you from cold. It protects you from poison. It makes you less stealthy. a +0 hand axe a +0 dagger a +0 robe a +0 scimitar a +0 plate armour (25, 3, D:12) a +0 giant spiked club (25, 5, D:12) a +0 giant club a +0 giant spiked club (26, 4, D:12) a +0 short sword a +0 leather armour (28, 21, D:12) a scroll of random uselessness (38, 4, D:12) a scroll of enchant weapon (38, 19, D:12) a wand of paralysis (4) (49, 23, D:12) 5 needles of confusion (50, 1, D:12) 15 arrows Level 13 of the Dungeon (0, 0, D:13) a +0 shortbow of freezing (1, -1, D:13) a +0 quarterstaff (1, 2, D:13) 2 potions of degeneration (5, 5, D:13) a +0 ring mail (7, -2, D:13) a +0 hunting sling (10, 2, D:13) 21 stones (11, 0, D:13) a +0 hat (12, -1, D:13) 23 arrows (21, 0, D:13) 12 poisoned needles (21, 2, D:13) a +0 dagger (21, 3, D:13) the +12 rapier of False Accusations {pierce, Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). (32, 14, D:13) a +0 dagger (33, 6, D:13) 24 arrows (33, 11, D:13) 23 stones (34, 9, D:13) 22 stones (42, -3, D:13) a +2 great mace a +0 chain mail Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 mace (1, 14, Lair:1) the +4 shortbow of Xuatit {flame, rPois rN+} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from poison. It protects you from negative energy. (19, 15, Lair:1) 20 arrows (21, 21, Lair:1) a +0 plate armour (34, 31, Lair:1) a +1 hunting sling of flaming (36, 5, Lair:1) a +0 robe Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 robe (1, 19, Lair:2) 12 poisoned needles (9, -1, Lair:2) a +0 ring mail (10, 14, Lair:2) a +0 leather armour (12, 22, Lair:2) 18 stones (14, 29, Lair:2) a +0 trident 4 tomahawks (14, 33, Lair:2) a +0 trident (19, 2, Lair:2) 2 throwing nets (30, 24, Lair:2) a +0 rapier (34, 22, Lair:2) a +0 dagger Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 robe of fire resistance a +0 dagger (6, -3, Lair:3) a +0 ring mail (9, -48, Lair:3) 28 arrows (20, -49, Lair:3) 4 sling bullets (23, -35, Lair:3) a +0 quarterstaff (26, -44, Lair:3) a +3 executioner's axe of venom (27, 0, Lair:3) a +0 falchion (32, -32, Lair:3) 9 javelins of penetration (40, -27, Lair:3) a +0 glaive (45, -42, Lair:3) a +0 dagger of speed (46, -46, Lair:3) +0 fire dragon scales (47, -56, Lair:3) a +0 broad axe (48, -56, Lair:3) a +0 chain mail (48, -52, Lair:3) 19 sling bullets Level 4 of the Lair of Beasts (1, 1, Lair:4) an uncursed staff of death (8, 9, Lair:4) 10 poisoned needles (11, 24, Lair:4) a +0 leather armour (14, -7, Lair:4) a +0 club (22, -10, Lair:4) 5 curare-tipped needles (26, 16, Lair:4) 25 arrows (33, -13, Lair:4) 21 stones (50, 8, Lair:4) 19 arrows (51, 1, Lair:4) 14 arrows (55, -22, Lair:4) a +1 scimitar of flaming (56, -22, Lair:4) a wand of random effects (21) a wand of paralysis (18) a wand of polymorph (10) a wand of disintegration (27) a wand of enslavement (10) (58, -8, Lair:4) a +0 mace Level 5 of the Lair of Beasts (0, 0, Lair:5) 17 arrows (6, 29, Lair:5) 16 arrows (9, -4, Lair:5) a +0 robe (14, -13, Lair:5) 31 bolts (19, -2, Lair:5) a +1 antimagic hand axe (19, 0, Lair:5) a +0 club (37, 34, Lair:5) the +6 arbalest "Wututh" {flame, +Fly rPois Str-5} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (-5). It protects you from poison. It lets you fly. (38, -13, Lair:5) a +0 plate armour (41, 11, Lair:5) a +0 shortbow (45, -9, Lair:5) a scroll of torment 10 scrolls of amnesia (46, 4, Lair:5) 14 bolts (49, -5, Lair:5) a sack of spiders Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 fustibalus (7, -4, Lair:6) a +0 club (8, 1, Lair:6) a +0 blowgun (9, 1, Lair:6) 20 sling bullets (17, -8, Lair:6) +0 steam dragon scales (17, -7, Lair:6) +0 acid dragon scales (19, -30, Lair:6) a cursed +0 robe (29, -22, Lair:6) 16 sling bullets (29, -11, Lair:6) a +0 war axe (33, -35, Lair:6) 20 stones (35, -23, Lair:6) a phantom mirror (36, -21, Lair:6) a +1 hand axe of draining (36, -20, Lair:6) a +0 robe (36, -2, Lair:6) a +1 war axe of flaming (37, -23, Lair:6) a +2 cloak (37, -22, Lair:6) a +2 scale mail of cold resistance (37, -21, Lair:6) a +0 pair of gloves (37, -20, Lair:6) a +0 cloak (38, -21, Lair:6) a scroll of brand weapon 3 scrolls of enchant weapon 3 scrolls of enchant armour 3 potions of magic (39, -21, Lair:6) a scroll of amnesia (41, -39, Lair:6) a +0 flail (42, -18, Lair:6) a +0 leather armour (43, -26, Lair:6) a +0 arbalest (44, -15, Lair:6) 21 arrows (44, -10, Lair:6) the +9 morningstar "Wisch" {crush, *Drain Str+4 Dex+6} It inflicts extra damage upon your enemies. It affects your strength (+4). It affects your dexterity (+6). It causes draining when unequipped. (46, -18, Lair:6) a wand of disintegration (14) (49, -26, Lair:6) a +0 dagger (50, -26, Lair:6) a +4 ring mail of poison resistance (51, -7, Lair:6) a cursed +0 shield (53, -45, Lair:6) an uncursed staff of fire (54, 4, Lair:6) a wand of polymorph (13) (59, -39, Lair:6) a +0 morningstar (64, -35, Lair:6) a +1 flail of draining