Dungeon Crawl Stone Soup version 0.34.0-6-gc09a8b0c2f (webtiles) character file. Game seed: 5914022092047962258 772 dolu the Conjurer (level 7, 0/46 HPs) Began as an Octopode Conjurer on Feb 18, 2026. Slain by a river rat (6 damage) ... in a sewer. The game lasted 00:29:45 (4696 turns). dolu the Conjurer (Octopode Conjurer) Turns: 4696, Time: 00:29:45 Health: 0/46 AC: 1 Str: 11 XL: 7 Next: 83% Magic: 7/14 EV: 12 Int: 21 God: Gold: 191 SH: 0 Dex: 9 Spells: 11/16 levels left rFire . . . (100%) b - +3 dagger "Death Rattle" {freeze, rCorr} rCold . . . (100%) c - orb {Mesmerism} rNeg . . . (100%) (no helmet) rPois + (33%) (no amulet) rElec . (100%) a - ring of poison resistance rCorr + (50%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.14/turn (no ring) (no ring) %: no passive effects @: on mesmerism cooldown A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, tentacle spike 2, strong 1 a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Sewer. You collected 191 gold pieces. Inventory: Hand Weapons b - the +3 dagger "Death Rattle" (weapon) {freeze, rCorr} (You found it on level 2 of the Dungeon) rCorr: It protects you from acid and corrosion. It cannot be enchanted further. e - a +2 hand axe of freezing Armour c - an orb of mesmerism (worn) Jewellery a - a ring of poison resistance (worn) Talismans d - an eel talisman Scrolls p - a scroll of poison b - a scroll of blinking t - 3 scrolls of teleportation e - a scroll of brand weapon {unknown} h - a scroll of revelation {unknown} c - a scroll of immolation {unknown} k - a scroll of enchant armour {unknown} Potions g - 2 potions of magic d - a potion of resistance {unknown} c - a potion of curing A - 2 potions of attraction m - a potion of might f - 2 potions of heal wounds {unknown} j - a potion of haste {unknown} Skills: - Level 3.0 Fighting - Level 2.0 Dodging - Level 2.6 Stealth - Level 5.0 Spellcasting + Level 7.1 Conjurations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 c - Call Imp Summ 10% N/A 16% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 10% N/A 11% 1 Mephitic Cloud Conj/Alch/Air 15% N/A 12% 3 Fulminant Prism Conj/Alch 10% 3d9 24% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 24% 4 Ozocubu's Armour Ice 5% N/A 32% 3 Tukima's Dance Hex 5% N/A 32% 3 Anguish Hex/Necr 2% N/A 71% 4 Cause Fear Hex 2% N/A 71% 4 Eringya's Noxious Bog Alch 2% 4d6 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (0/1) D:5 Sewer (1/1) The Realm of Zot is guarded by orbs of entropy. Altars: Dithmenos Okawaru Zin Annotations: D:5 Eustachio Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. One of your tentacles bears a nasty spike. You are strong. (Str +4, Int/Dex -1) Message History The iguana is severely wounded. The iguana completely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an iguana (severely wounded, 83% to hit) You focus your ray upon the iguana. The searing ray hits the iguana but does no damage. The iguana is severely wounded. (Press . to maintain the ray.) The iguana bites you! * * * LOW HITPOINT WARNING * * * The searing ray hits the iguana! You kill the iguana! You hear a splash. You stop channelling your searing ray. You see here an adder corpse. You start resting. Your magical contamination has completely faded away. You start resting. Your orb has recharged its mesmeric power. You start resting. You encounter a hound. There is a glowing drain here. The world spins around you as you enter the gateway. You enter a sewer! You encounter a river rat. Found a gate leading back out of this place. There is an empty arch of ancient stone here. A river rat is nearby! The river rat squeaks loudly. You encounter a river rat. The river rat squeaks loudly. The river rat bites you. * * * LOW HITPOINT WARNING * * * Your orb emits a pulse of dizzying energy. The river rat is no longer dazed. The river rat closely misses you. x2 The river rat barely misses you. The river rat bites you. You die... #### #...## ##.....## #........ #.r...... #@r....# ###∩.### ## You could see 2 river rats. Vanquished Creatures A black bear (D:5) An ice beast (D:5) 2 howler monkeys A bombardier beetle (D:4) A hound (D:4) 2 jellies A drude (D:5) A clockroach (D:3) 3 iguanas Terence (D:3) 9 adders 4 dart slugs 4 ribbon worms (D:2) 6 orcs (D:4) 6 endoplasms 4 hobgoblins 3 jackals (D:1) 4 quokkas 6 ball pythons 5 bats 3 frilled lizards 9 goblins 4 kobolds 4 rats 85 creatures vanquished. Vanquished Creatures (collateral kills) An ogre (D:4) An orc (D:4) 2 creatures vanquished. Grand Total: 87 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dolu the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 120 | D:1 | Found a faded altar of an unknown god. 204 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 363 | D:1 | Learned a level 2 spell: Searing Ray 878 | D:1 | Gained mutation: One of your tentacles bears a spike. | [potion of mutation] 878 | D:1 | Gained mutation: One of your tentacles bears a nasty spike. | [potion of mutation] 878 | D:1 | Gained mutation: You are strong. (Str +4, Int/Dex -1) | [potion of mutation] 903 | D:2 | Reached skill level 5 in Conjurations 903 | D:2 | Reached XP level 3. HP: 21/21 MP: 3/6 1200 | D:2 | Reached XP level 4. HP: 27/27 MP: 3/7 1240 | D:2 | Learned a level 2 spell: Call Imp 1315 | D:2 | Identified the +3 dagger "Death Rattle" {freeze, rCorr} 2179 | D:3 | Reached skill level 6 in Conjurations 2179 | D:3 | Reached XP level 5. HP: 25/31 MP: 3/8 2441 | D:3 | Encountered Terence 2460 | D:3 | Killed Terence 3062 | D:4 | Found a shadowy altar of Dithmenos. 3084 | D:4 | Reached XP level 6. HP: 17/36 MP: 10/12 3416 | D:4 | Reached skill level 5 in Spellcasting 3501 | D:4 | Reached skill level 1 in Fighting 3826 | D:4 | Found an iron altar of Okawaru. 4108 | D:4 | Reached XP level 7. HP: 43/43 MP: 11/14 4224 | D:4 | Found a glowing silver altar of Zin. 4280 | D:5 | Entered Level 5 of the Dungeon 4404 | D:5 | Found a staircase to the Ecumenical Temple. 4404 | D:5 | Found a statue of an orb of entropy. 4404 | D:5 | Found a statue of an orb of entropy. 4588 | D:5 | Reached skill level 7 in Conjurations 4640 | D:5 | Encountered Eustachio 4651 | D:5 | Found a glowing drain. 4662 | D:5 | HP: 1/46 [iguana (7)] 4685 | Sewer | Entered a sewer 4696 | Sewer | Slain by a river rat Illustrated notes Levels and vault maps discovered: D:1: zaba_arrival_water, layout_rooms, basic_ecumenical_altar D:2: layout_basic D:3: layout_loops_ring, uniq_terence D:4: layout_cave_pools, lemuel_doored_altar, marbit_many_paths, mainiacjoe_overflow_24_doors D:5: layout_basic, minmay_temple_entry_poolview, portal_sewer_entry_d, uniq_eustachio Sewer: sewer_fruit_machine Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 5 6 7 | 7.1 Spellcasting | 4 5 | 5.0 Fighting | 1 3 | 3.0 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 15 | 11 | 10 || 36 Melee: Unarmed | 15 | 2 | || 17 Constrict | 8 | 3 | 1 || 12 Tentacles | 4 | 2 | 1 || 7 Kick | 5 | 5 | 1 || 11 Dagger | | 9 | 10 || 19 Cast: Magic Dart | 47 | 82 | 19 || 148 Searing Ray | 4 | 8 | 5 || 17 Call Imp | | 4 | 3 || 7 Drink: Mutation | 1 | | || 1 Curing | | | 1 || 1 Read: Identify | 3 | 4 | || 7 Armour: None | 13 | 14 | 17 || 44 Dodge: Dodged | 12 | 16 | 19 || 47