Dungeon Crawl Stone Soup version 0.33-a0-566-gaf1b155deb (webtiles) character file. Game seed: 2090646399249599403 123 dolan1234 the Conjurer (level 4, 0/25 HPs) Began as a Deep Elf Conjurer on Dec 16, 2024. Succumbed to a water moccasin's poison ... on level 3 of the Dungeon. The game lasted 00:02:44 (1970 turns). dolan1234 the Conjurer (Deep Elf Conjurer) Turns: 1970, Time: 00:02:45 Health: 0/25 AC: 7 Str: 4 XL: 4 Next: 79% Magic: 9/12 EV: 12 Int: 25 God: Gold: 108 SH: 0 Dex: 13 Spells: 11/12 levels left rFire . . . m - +4 short sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . k - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ i - +4 ring of protection HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: lethally poisoned (0 -> -3), hasted, very quick A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 108 gold pieces. Inventory: Hand Weapons m - a +4 short sword (weapon) Missiles e - a throwing net Armour a - a +0 robe (worn) k - a +0 pair of gloves (worn) Magical Staves n - a staff of cold Jewellery i - a +4 ring of protection (left hand) Scrolls c - a scroll of torment {unknown} d - 7 scrolls of teleportation {unknown} f - a scroll of noise {unknown} g - 2 scrolls of vulnerability {unknown} j - 2 scrolls of identify {unknown} l - a scroll of fear {unknown} Potions b - a potion of magic h - a potion of haste Skills: + Level 1.0 Fighting + Level 3.2 Dodging - Level 2.7 Stealth * Level 4.6 Spellcasting * Level 5.3 Conjurations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 64% 2d6 1% 2 Fulminant Prism Conj/Alch 9% 3d7 28% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 28% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The water moccasin is lightly wounded. The water moccasin bites you! The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (lightly wounded, 100% to hit) The magic dart hits the water moccasin. The water moccasin is moderately wounded. You feel very sick. The water moccasin bites you but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (moderately wounded, 100% to hit) The magic dart hits the water moccasin. The water moccasin is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin closely misses you. It was a potion of haste. You feel yourself speed up. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin closely misses you. The water moccasin completely misses you. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. You die... #.# #. #.# #. #.# #.. ##.# ##?. #..# .#.... ##.## ......### ###..# ........######...## #....†...S..@..## #..............# ################ You could see a water moccasin. Vanquished Creatures A gnoll (D:1) 5 adders A dart slug (D:3) 2 ribbon worms 5 ball pythons 3 endoplasms (D:1) A giant cockroach (D:1) 7 goblins 5 hobgoblins 11 jackals (D:1) 3 quokkas 4 bats A frilled lizard (D:2) 4 kobolds 3 rats 56 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dolan1234 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 110 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 583 | D:1 | Reached XP level 3. HP: 20/20 MP: 5/10 1018 | D:2 | Reached skill level 5 in Conjurations 1091 | D:2 | Reached XP level 4. HP: 24/24 MP: 8/12 1510 | D:2 | Found a faded altar of an unknown god. 1883 | D:3 | Reached skill level 1 in Fighting 1958 | D:3 | Noticed a water moccasin 1968 | D:3 | HP: 1/25 [poisoned by a water moccasin] 1970 | D:3 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_crosswalls, layout_basic, minmay_misc_feat_columns, chequers_hall_statues_y, moated_statue D:2: minmay_recursive_quarters, layout_basic, shapermc_ecumenical_altar_mp_urbaneastern D:3: layout_rooms, gammafunk_ghost_smash, st_stairs_6, minmay_randomly_rotated_circles, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 3 | 3.2 Spellcasting | 4 | 4.6 Conjurations | 5 | 5.3 Fighting | 1 | 1.0 Stealth | | 2.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 72 | 50 || 122 Use: Potion | | 1 || 1 Armour: Robe | 5 | 5 || 10 Dodge: Dodged | 7 | 5 || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1967 | 1801 | 166 | 0 | 1582 | 3 | 655.7 | Dungeon | 1967 | 1801 | 166 | 0 | 1582 | 3 | 655.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1052 daAuts D:2: 801 daAuts D:3: 113 daAuts