dohliylev Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, 14, D:1) a +0 club (7, 3, D:1) 16 stones (22, 18, D:1) a +0 short sword (25, 13, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (3, -2, D:2) 25 stones (5, -35, D:2) a +0 dagger (9, -26, D:2) a +0 morningstar (12, 9, D:2) 10 stones (14, -29, D:2) a +0 club a +0 short sword (18, -38, D:2) a +0 short sword (21, -14, D:2) a +0 war axe (21, 13, D:2) a +0 dagger (23, -19, D:2) a +0 falchion (35, -10, D:2) a +0 robe a +0 scythe (48, -38, D:2) 32 stones (57, -28, D:2) a +0 short sword Level 3 of the Dungeon [Shop] Boitar's Distillery a potion of might (40 gold) a potion of curing (30 gold) 2 potions of haste (200 gold) 2 potions of curing (60 gold) a potion of mutation (80 gold) 2 potions of heal wounds (100 gold) a potion of mutation (80 gold) a potion of curing (30 gold) a potion of heal wounds (50 gold) a potion of flight (30 gold) [Shop] Borey's Weapon Shop a +0 hand axe (36 gold) a +1 falchion of flaming (148 gold) a +0 short sword (36 gold) a +0 trident (42 gold) a +0 hand axe (36 gold) a +0 hand axe (36 gold) a +0 rapier (48 gold) [Shop] Oromno's Weapon Boutique a +1 triple sword of electrocution (448 gold) a +0 hunting sling (21 gold) a +0 spear (42 gold) a +0 spear (42 gold) a +2 arbalest of freezing (281 gold) a +5 dagger (406 gold) a +0 falchion (42 gold) a +0 rapier (56 gold) a +0 falchion (42 gold) [Shop] Jonynum's Antique Weapon Boutique a +0 vorpal hand axe (117 gold) a +0 short sword (54 gold) a +0 long sword (63 gold) a +1 spectral quarterstaff (306 gold) the +7 pair of quick blades "Gyre" and "Gimble" {protect} (1080 gold) It grants its wielder temporary protection when it strikes (+7 to AC). a +0 war axe (63 gold) a +2 halberd of holy wrath (345 gold) a +0 hand axe (54 gold) (0, 0, D:3) a +0 short sword 3 stones (7, -30, D:3) a +0 club a +0 scale mail (7, -22, D:3) a +0 spear (8, 14, D:3) a +0 long sword (9, -30, D:3) a +0 short sword (29, -34, D:3) a +0 flail a +0 scale mail a +0 club a +0 dagger a +0 robe (33, -24, D:3) 21 stones (34, -35, D:3) a +0 pair of gloves (40, -42, D:3) a +0 dagger a +0 leather armour (42, -35, D:3) a +0 dagger (44, -36, D:3) 20 arrows (52, -35, D:3) a +0 short sword 2 stones Level 4 of the Dungeon (0, 0, D:4) 25 stones (7, -22, D:4) a +0 hand axe (9, -36, D:4) 18 stones (12, -8, D:4) a +0 shortbow (13, -48, D:4) a +0 club (13, -28, D:4) 16 stones (22, -57, D:4) a +0 whip (22, -40, D:4) a +0 club (23, -48, D:4) a +0 leather armour a +0 short sword (24, -51, D:4) a +0 trident a +0 ring mail a +0 short sword (24, -8, D:4) a +0 short sword (25, -58, D:4) a +0 dagger (41, -8, D:4) 24 bolts (43, -44, D:4) a +0 leather armour (44, -44, D:4) 15 stones (46, -55, D:4) 9 sling bullets (46, -22, D:4) a +0 ring mail (46, -13, D:4) 17 bolts (46, -8, D:4) the +2 ring mail of Azaag {rElec rN+ Int+3} Int: It affects your intelligence (+3). rElec: It insulates you from electricity. rN: It protects you from negative energy. (47, -27, D:4) a +0 whip (47, 1, D:4) 18 bolts (50, -43, D:4) a +0 mace (50, -13, D:4) a +0 leather armour a +0 club (56, -16, D:4) a +0 mace (57, -44, D:4) a +0 scimitar (61, -50, D:4) a +4 dagger a kobold corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) 3 poisoned darts (9, 17, D:5) a potion of curing (13, 5, D:5) a +0 club a +0 flail an orc corpse (14, 5, D:5) a +3 dagger a +0 robe (20, 7, D:5) a quokka corpse (23, 2, D:5) a +0 whip (24, -4, D:5) 25 bolts (26, -1, D:5) a +0 hand axe (32, -6, D:5) a +0 leather armour the Ecumenical Temple