dobroeutro Level 1 of the Dungeon (0, 0, D:1) 21 sling bullets (3, -44, D:1) a +0 plate armour (9, -19, D:1) 16 stones (10, -8, D:1) a +0 club (18, -10, D:1) 19 stones (20, -28, D:1) a +0 club (22, -33, D:1) 17 stones (31, -18, D:1) a +0 short sword (32, -17, D:1) 13 stones (36, -5, D:1) a +0 whip (38, -6, D:1) a stone (39, -6, D:1) a stone (41, -6, D:1) a stone (41, -5, D:1) a cursed -1 club (42, -7, D:1) a stone (45, -17, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a stone (1, 2, D:2) a stone (1, 3, D:2) a +0 dagger (2, -3, D:2) 22 stones (2, 1, D:2) a cursed -3 club (3, 4, D:2) a +0 club (8, -5, D:2) a +0 scale mail (9, -16, D:2) 15 stones (11, -8, D:2) a +0 robe (11, 2, D:2) a +0 ring mail (13, 16, D:2) 8 poisoned needles (21, -11, D:2) a +0 mace (26, 0, D:2) a +0 leather armour (33, 5, D:2) 13 poisoned needles (34, 14, D:2) 19 sling bullets (37, 19, D:2) a +1 spear of freezing a throwing net (38, 18, D:2) a +0 club (41, 12, D:2) a cursed -1 leather armour (44, -7, D:2) a +0 hunting sling (44, 22, D:2) 18 poisoned needles (46, -7, D:2) a +0 club (54, 4, D:2) a +0 whip (54, 14, D:2) 20 stones (60, -2, D:2) a +0 hunting sling 16 stones (60, 0, D:2) a stone a +0 dagger of venom a +0 whip a +0 animal skin a +0 dagger a +0 club a +0 dagger (60, 1, D:2) a stone (60, 2, D:2) a +0 dagger (60, 5, D:2) a stone (62, 9, D:2) 16 stones Level 3 of the Dungeon (0, 0, D:3) a +0 hunting sling (6, 15, D:3) a +0 dagger (6, 33, D:3) 22 arrows (6, 39, D:3) a +0 short sword (8, 18, D:3) a +0 ring mail (10, 14, D:3) 24 bolts (10, 21, D:3) a +0 dagger a +0 leather armour (17, -1, D:3) 19 arrows (18, 27, D:3) 17 poisoned needles (25, 39, D:3) a cursed -3 short sword (26, 43, D:3) a +0 ring mail (36, 12, D:3) a +0 robe (36, 26, D:3) 9 stones (38, 39, D:3) a +0 whip (39, 25, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 robe (0, 1, D:4) a +0 club a +0 spear (0, 31, D:4) 12 arrows (0, 45, D:4) a +0 dagger a +0 robe (0, 47, D:4) a +0 hand axe a +0 ring mail a +0 club a +0 chain mail (0, 49, D:4) a +0 dagger a +0 robe (31, 42, D:4) a poisoned needle (32, 48, D:4) a +0 scale mail (34, 26, D:4) a +0 war axe (34, 27, D:4) a +0 short sword a +0 dagger a +0 robe (35, 20, D:4) a +0 spear (36, 20, D:4) a +0 spear (37, 20, D:4) a +0 flail a +0 flail (39, -7, D:4) 21 bolts (39, 8, D:4) a stone Level 5 of the Dungeon (0, 0, D:5) a +0 flail a +0 leather armour a +0 dagger a cursed +0 robe (11, -12, D:5) 19 stones (13, -13, D:5) a +0 ring mail (14, 2, D:5) a stone (16, 2, D:5) a +0 dagger a +3 short sword 3 stones (17, 2, D:5) a stone (18, 2, D:5) a stone (19, 2, D:5) a stone (21, -9, D:5) 17 poisoned needles (29, -2, D:5) an arrow (30, 3, D:5) an arrow (31, -1, D:5) 2 arrows (31, 2, D:5) a +0 short sword a +0 club a +0 hand axe a +0 club a +0 leather armour a +0 falchion (31, 7, D:5) 3 arrows a +3 shortbow a +0 mace (32, -38, D:5) a +2 whip of venom (32, 7, D:5) 5 arrows (32, 13, D:5) a +0 short sword (33, 8, D:5) 4 arrows (37, -31, D:5) a +0 whip (40, 8, D:5) 14 stones (42, 8, D:5) a cursed -1 dagger (43, 12, D:5) 16 bolts (46, -3, D:5) a +0 chain mail Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (0, 1, D:6) a +0 dagger (1, 1, D:6) a +0 hand axe a tomahawk (2, 1, D:6) a +0 hand axe a +0 plate armour a tomahawk (3, 8, D:6) a +0 dagger (4, 1, D:6) a +3 dagger a cursed +0 robe (19, 5, D:6) 17 stones (33, 31, D:6) a +0 leather armour (46, -12, D:6) a +0 chain mail a +0 flail a +0 club (47, -13, D:6) a +0 flail of crushing (48, -16, D:6) a throwing net (49, 8, D:6) a cursed +3 trident of freezing a +0 robe (49, 9, D:6) a +0 scimitar a +0 robe a cursed +0 mace a +0 robe (50, 8, D:6) a +1 halberd a +0 robe (50, 10, D:6) a +3 mace a +0 robe (59, 8, D:6) a +0 ring mail Level 7 of the Dungeon [Shop] Adaucwof's Antique Armour Emporium a +0 chain mail (99 gold) a +0 chain mail (99 gold) a +0 scale mail (88 gold) a +0 scale mail (88 gold) the +5 ring mail "Nelasm" {MP+9 Int+3 Dex+5} (1161 gold) It affects your intelligence (+3). It affects your dexterity (+5). It affects your magic capacity (+9). a +0 leather armour (44 gold) the +2 cloak of the Thief {+Fog Slay-2 SInv Stlth+} (1212 gold) It affects your accuracy and damage with ranged weapons and melee attacks (-2). It lets you see invisible. It can be evoked to emit clouds of fog. It makes you more stealthy. a +0 robe (15 gold) a +0 cloak (99 gold) a +0 robe (15 gold) a cursed +0 scale mail (66 gold) (0, 0, D:7) 20 poisoned needles (8, -13, D:7) a +0 falchion a +0 robe a +0 hand axe a +0 robe a cursed +2 short sword a +0 robe (9, 13, D:7) a +0 club (11, -12, D:7) a +0 battleaxe a +0 robe (12, -12, D:7) a +0 flail a cursed +0 robe (18, 18, D:7) a +3 arbalest of flaming (18, 23, D:7) 7 bolts (19, -1, D:7) 21 stones (20, 14, D:7) a +0 falchion (20, 18, D:7) 20 stones (24, 20, D:7) a +0 dagger a +0 robe (26, 20, D:7) a +0 flail a +0 club a +0 club a +0 leather armour a +0 short sword a +0 chain mail (38, 3, D:7) a +0 short sword (38, 25, D:7) a +0 hand axe a +0 animal skin (39, 4, D:7) a +0 dagger a +0 robe (54, 20, D:7) a +0 naga barding Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (5, 0, D:8) a +0 dire flail (6, -26, D:8) a +0 spear (6, -25, D:8) a +0 spear (7, -26, D:8) a +0 flail (9, 0, D:8) a +0 rapier (17, -24, D:8) 16 stones (19, -4, D:8) 16 bolts of frost (26, -26, D:8) the -6 pair of boots of Beinyot {Dex-2 Slay+3 Stlth+} It affects your dexterity (-2). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It makes you more stealthy. (28, -30, D:8) 21 arrows (28, -5, D:8) 27 sling bullets (31, -26, D:8) a +0 hand axe (44, -14, D:8) a +0 spear 17 stones (44, -13, D:8) a +0 whip a +0 flail a +0 club (45, 9, D:8) a +0 whip (45, 10, D:8) a +5 trident of protection a +0 scale mail a +0 shield Level 9 of the Dungeon (0, 0, D:9) an arrow of frost (0, 19, D:9) an arrow of frost (0, 23, D:9) a +0 shortbow 7 arrows of frost (10, -10, D:9) a +2 ring of intelligence (20, -12, D:9) 7 sling bullets (21, 14, D:9) 22 stones (39, 38, D:9) an arrow of flame (41, 38, D:9) a +0 shortbow 5 arrows of flame (42, 38, D:9) 3 arrows of flame (43, 37, D:9) 2 arrows of flame (44, 36, D:9) an arrow of flame (45, 35, D:9) an arrow of flame (46, 19, D:9) a +0 flail a +0 hand axe a cursed +0 leather armour (47, 19, D:9) a +0 glaive a +0 chain mail (50, 20, D:9) a +0 dagger a +0 robe (55, 32, D:9) a +0 pair of boots Level 10 of the Dungeon (0, 0, D:10) a sling bullet (1, -33, D:10) a +0 robe (3, -21, D:10) a +0 dagger of chaos a +1 robe of positive energy (5, -2, D:10) a sling bullet (7, -2, D:10) a +0 quarterstaff a +0 hunting sling 22 sling bullets a +2 leather armour of cold resistance (11, -32, D:10) a cursed +0 ring mail (11, 12, D:10) a +0 shortbow (15, -28, D:10) a +0 flail a +0 war axe a +0 hand axe a +0 chain mail a +0 dagger a +0 robe (22, -26, D:10) 14 stones (25, -34, D:10) a book of Unlife a book of Frost (28, -24, D:10) a +0 shortbow 6 arrows (29, -23, D:10) 2 arrows (34, -10, D:10) a cursed +0 giant club (36, 3, D:10) 13 poisoned needles (39, 11, D:10) a +0 war axe a +0 chain mail (40, -36, D:10) 23 sling bullets (42, 11, D:10) a +3 scimitar of flaming a +0 robe (43, -22, D:10) a +0 whip (44, -22, D:10) a +0 morningstar a +0 leather armour a +0 dagger a +0 robe (45, -1, D:10) 3 tomahawks (45, 0, D:10) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe a tomahawk (46, 0, D:10) a +0 flail a +2 vampiric dagger a +0 robe (47, -30, D:10) an arrow (47, -29, D:10) an arrow (48, 3, D:10) a cursed -3 giant club (50, -29, D:10) a +0 dagger a +0 leather armour a +0 shortbow 27 arrows (52, 9, D:10) a +0 dagger a +0 scale mail Level 11 of the Dungeon (0, 0, D:11) a potion of degeneration (11, 11, D:11) a +0 dire flail a +0 giant club (12, 32, D:11) a +0 hand axe (15, 44, D:11) 10 stones (16, 53, D:11) a +0 dagger a +0 robe a +1 flail of protection a +0 dagger (16, 54, D:11) a +0 mace a +0 leather armour (18, 59, D:11) a book of Necromancy (28, 24, D:11) a fan of gales (28, 35, D:11) a +0 robe a +0 dagger a +0 trident a +0 ring mail (29, 35, D:11) a +0 club (29, 37, D:11) a +0 leather armour a +0 mace (29, 38, D:11) a +0 scale mail (30, 38, D:11) a +0 plate armour a +0 halberd a +0 chain mail a +0 flail a +0 leather armour a cursed -3 mace (31, 38, D:11) a +0 falchion (37, 49, D:11) a +0 shortbow (40, 49, D:11) a +0 cloak the -3 helmet of the Lost Path {rElec rPois MP-9 Stlth+} It insulates you from electricity. It protects you from poison. It affects your magic capacity (-9). It makes you more stealthy. (41, 3, D:11) a +0 dagger a +0 robe (41, 4, D:11) a +1 long sword of flaming a +0 plate armour a +0 dagger a +0 robe (41, 46, D:11) a +0 spear (41, 49, D:11) a +0 dagger of draining (41, 57, D:11) a +0 whip (42, 39, D:11) 17 sling bullets (46, 3, D:11) 27 stones (47, 33, D:11) a potion of brilliance 2 potions of magic 2 potions of lignification 2 potions of degeneration (48, 33, D:11) a book of Envenomations (50, 5, D:11) a tomahawk (50, 7, D:11) a tomahawk (51, 4, D:11) a +0 scale mail (52, 5, D:11) a +0 falchion (53, 6, D:11) a +0 hand axe a +0 scale mail a +0 dagger a +1 robe of positive energy (59, 10, D:11) a +0 giant club (62, 49, D:11) a +0 flail (63, 35, D:11) a +0 giant spiked club Level 12 of the Dungeon (0, 0, D:12) a +0 longbow 5 arrows (0, 1, D:12) a +0 giant club (2, -1, D:12) an arrow (3, -1, D:12) an arrow (4, -1, D:12) an arrow (5, -3, D:12) an arrow (5, -1, D:12) an arrow (7, -1, D:12) an arrow (7, 8, D:12) a +0 giant spiked club (15, 41, D:12) a cursed -3 giant club (18, 2, D:12) 5 arrows (18, 3, D:12) an arrow (19, -1, D:12) 6 arrows (19, 1, D:12) an arrow (20, 30, D:12) a cursed -3 dagger a +0 robe of the Archmagi (21, -3, D:12) an arrow (22, -4, D:12) an arrow (27, 2, D:12) a +0 chain mail (27, 8, D:12) a poisoned arrow (28, 7, D:12) a +0 halberd a +0 robe (28, 8, D:12) a poisoned arrow (28, 38, D:12) 22 stones (29, 8, D:12) a poisoned arrow (29, 11, D:12) a +0 chain mail (30, 8, D:12) a poisoned arrow (31, 8, D:12) 2 poisoned arrows (32, 8, D:12) a +0 shortbow (32, 20, D:12) 7 poisoned needles (33, 19, D:12) a +0 rapier (34, 43, D:12) a +0 blowgun (38, 10, D:12) 11 poisoned needles (40, 0, D:12) a +0 morningstar (42, 33, D:12) 29 stones (45, 9, D:12) 22 steel sling bullets (51, -2, D:12) a +2 long sword a +0 robe a +0 battleaxe a +0 robe (51, -1, D:12) a +1 hand axe a +0 robe (55, -1, D:12) a cursed +1 dire flail a +0 robe (55, 40, D:12) a +0 dagger of venom a +0 blowgun 10 curare-tipped needles Level 13 of the Dungeon (0, 0, D:13) a +0 giant club (2, -47, D:13) a poisoned arrow (3, -46, D:13) a poisoned arrow (4, -46, D:13) a poisoned arrow (7, -46, D:13) a poisoned arrow (9, -47, D:13) a +1 longbow of flaming 11 poisoned arrows a +0 centaur barding (16, -49, D:13) a Necronomicon (19, -47, D:13) a +0 short sword a +0 arbalest 2 bolts a +0 ring mail (20, -48, D:13) 11 poisoned sling bullets (21, -47, D:13) a bolt (21, -34, D:13) 19 stones (23, -51, D:13) a +3 war axe a +0 plate armour (23, -47, D:13) a bolt (24, -51, D:13) a +0 battleaxe a +0 plate armour (24, -47, D:13) a bolt (24, -46, D:13) a bolt (30, -4, D:13) 7 stones (42, -46, D:13) 32 stones (43, -18, D:13) the +5 rapier of Xeastitu {drain, +Blink rElec Str+5} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+5). It insulates you from electricity. It lets you blink. Level 14 of the Dungeon [Shop] Nienoom's Book Shoppe a book of Unlife (1040 gold) a book of Air (560 gold) a book of Geomancy (560 gold) a book of Dreams (1200 gold) a book of Changes (400 gold) a book of Clouds (720 gold) a book of Death (1120 gold) a book of Callings (480 gold) a Grand Grimoire (1766 gold) (0, 0, D:14) 10 stones (16, -21, D:14) a +0 robe (29, -6, D:14) the +2 scale mail of Greed {Str+2} It affects your strength (+2). (45, 6, D:14) a +0 giant spiked club Level 15 of the Dungeon [Shop] Xounuoz's Book Emporium a book of Party Tricks (800 gold) a Necronomicon (1766 gold) a book of Conjurations (480 gold) a book of the Earth (1040 gold) a book of the Warp (1440 gold) a book of the Warp (1440 gold) a book of Transfigurations (880 gold) a book of Hinderance (320 gold) a Grand Grimoire (1766 gold) the Almanac of Stones and Boosts (1572 gold) Spells Type Level a - Excruciating Wounds Charms/Necromancy 5 b - Deflect Missiles Charms/Air 6 c - Shatter Earth 9 a book of Beasts (880 gold) a book of Changes (400 gold) a book of Clouds (720 gold) a book of Ice (1040 gold) a manual of Hexes (1766 gold) a book of Minor Magic (320 gold) (0, 0, D:15) a +0 ring mail (2, 4, D:15) a +0 battleaxe a +0 chain mail (6, -17, D:15) 5 large rocks (12, 1, D:15) an arrow (12, 3, D:15) a +0 shortbow 10 arrows (13, 8, D:15) a +0 dagger a +0 robe (16, -4, D:15) a +0 spear (19, -4, D:15) a +0 short sword (21, -5, D:15) a +0 giant club (30, -5, D:15) a +0 shortbow 9 arrows (32, -16, D:15) 12 poisoned needles (34, -5, D:15) an arrow (35, -5, D:15) an arrow (36, -5, D:15) an arrow (37, 31, D:15) 15 stones (42, -18, D:15) a +0 dagger a cursed -2 robe (48, 9, D:15) 2 scrolls of silence 5 scrolls of amnesia (58, -1, D:15) 26 stones the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 short sword 2 tomahawks a +0 leather armour (0, 1, Orc:1) a +0 mace a +0 chain mail (1, -21, Orc:1) a +0 trident (1, 0, Orc:1) a +0 short sword (1, 1, Orc:1) a +0 hand axe (2, -21, Orc:1) a +0 giant club (2, -20, Orc:1) a +0 dagger a +0 robe a +0 war axe a +0 chain mail (3, -20, Orc:1) a +0 club a +0 leather armour (3, 1, Orc:1) a tomahawk (5, -21, Orc:1) a +0 giant club (6, 0, Orc:1) a tomahawk (9, -13, Orc:1) a +0 flail a +0 chain mail (10, -14, Orc:1) a +0 club a +0 club (10, -13, Orc:1) a +0 short sword a +0 hand axe a +0 club a +0 club (10, -12, Orc:1) a +0 mace (19, -12, Orc:1) a +0 dire flail a +0 plate armour (44, -33, Orc:1) a +0 giant club Level 2 of the Orcish Mines [Shop] Veewkid's General Store a +0 rapier (56 gold) a scroll of teleportation (42 gold) a +4 chain mail of positive energy (399 gold) a beef jerky (21 gold) 16 bolts (44 gold) a royal jelly (28 gold) a scroll of identify (28 gold) a bread ration (70 gold) a scroll of identify (28 gold) a wand of random effects (28/48) (210 gold) a scroll of amnesia (49 gold) a +0 spear (42 gold) [Shop] Rall's Antique Weapon Shop a +1 whip of electrocution (382 gold) a +1 rapier of electrocution (493 gold) a +0 bardiche (261 gold) a +0 flail (101 gold) a +2 shortbow of flaming (504 gold) a +1 hand crossbow of flaming (385 gold) a +1 whip of pain (382 gold) a +0 hunting sling (43 gold) a +0 mace (87 gold) a +0 falchion (87 gold) the cursed +0 battleaxe "Egepsoip" {chop, rC+ rN+ Int-5 SInv} (539 gold) It inflicts extra damage upon your enemies. It affects your intelligence (-5). It protects you from cold. It protects you from negative energy. It lets you see invisible. It has a curse placed upon it. a +0 flail (101 gold) [Shop] Amadiokk's Weapon Emporium 15 poisoned bolts (90 gold) 19 stones (28 gold) a cursed -3 short sword (1 gold) a cursed -3 great sword (1 gold) a cursed +0 long sword (37 gold) a +0 dagger (30 gold) a +0 halberd of freezing (138 gold) a +1 flail of crushing (183 gold) [Shop] Cisedoj's Assorted Antiques a cursed +0 plate armour (480 gold) a +0 spear (72 gold) a scroll of summoning (228 gold) a potion of curing (72 gold) a scroll of random uselessness (24 gold) the amulet of the Zebra {rElec rN++ Regen+ Stlth+} (1375 gold) [amulet of regeneration] It insulates you from electricity. It greatly protects you from negative energy. It increases your rate of regeneration. It makes you more stealthy. a scroll of identify (48 gold) an Akashic Record (2649 gold) a scroll of remove curse (72 gold) a scroll of enchant weapon (180 gold) an uncursed ring of flight (420 gold) a +0 pair of boots (108 gold) a phial of floods (960 gold) [Shop] Heaphy Rair's Gadget Boutique a wand of flame (21/48) (195 gold) a crystal ball of energy (340 gold) a plain deck of changes (238 gold) a crystal ball of energy (340 gold) a sack of spiders (340 gold) a +9 lightning rod (11/11) (1987 gold) a wand of slowing (28/48) (382 gold) a sack of spiders (340 gold) a wand of slowing (25/48) (343 gold) [Shop] Maf Jush's Jewellery Emporium a +4 ring of dexterity (405 gold) a +5 ring of slaying (1705 gold) an uncursed ring of wizardry (450 gold) the amulet of Nuafe {Spirit rC+ Slay+3} (849 gold) [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from cold. an uncursed ring of protection from fire (375 gold) a +4 ring of evasion (540 gold) an uncursed ring of resist corrosion (300 gold) a +6 ring of dexterity (877 gold) a cursed ring of loudness (67 gold) an uncursed ring of protection from cold (375 gold) an uncursed ring of fire (375 gold) an uncursed amulet of harm (450 gold) a cursed ring of teleportation (67 gold) [Shop] Ynlia's Book Boutique a book of the Warp (990 gold) a book of Unlife (715 gold) a book of Burglary (825 gold) a book of Conjurations (330 gold) a book of Power (495 gold) a book of Air (385 gold) Uful's Compendium of the Volcanoes and Transmigration (825 gold) Spells Type Level a - Spider Form Transmutation/Poison 3 b - Sticky Flame Conjuration/Fire 4 c - Bolt of Fire Conjuration/Fire 6 [Shop] Ygyimmia's Weapon Emporium a +0 shortbow (39 gold) a +0 mace (39 gold) a +0 battleaxe (84 gold) a +1 triple sword of slicing (286 gold) the +5 whip of Jyeteank {vamp, rPois rN+ Int+3 Dex-3} (622 gold) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+3). It affects your dexterity (-3). It protects you from poison. It protects you from negative energy. a +0 club (13 gold) a +1 hand crossbow of flaming (172 gold) a +0 glaive (84 gold) the cursed +1 short sword of the Moon {venom, rC+ Dex+8} (473 gold) It poisons the flesh of those it strikes. It affects your dexterity (+8). It protects you from cold. It has a curse placed upon it. (29, -23, Orc:2) a +0 dagger a +0 robe (29, -21, Orc:2) a +0 great sword a +0 chain mail a +0 battleaxe a +0 plate armour Level 1 of the Elven Halls (0, 0, Elf:1) a +0 rapier (1, -11, Elf:1) a +0 short sword (1, -9, Elf:1) the Tome of Unholy Rituals Spells Type Level a - Animate Skeleton Necromancy 1 b - Corpse Rot Necromancy 2 c - Sublimation of Blood Necromancy 2 d - Agony Necromancy 5 e - Simulacrum Ice/Necromancy 6 (4, -19, Elf:1) a +0 dagger a cursed -2 robe (4, -17, Elf:1) a +0 long sword a cursed +0 chain mail a +0 dagger a +0 robe (5, -16, Elf:1) a +0 shortbow (5, 6, Elf:1) a +3 dire flail of protection (6, 6, Elf:1) a +2 vampiric glaive (17, 12, Elf:1) a +2 war axe of pain (18, 11, Elf:1) a +0 long sword a +0 ring mail (19, -23, Elf:1) a +0 robe of cold resistance (19, -14, Elf:1) 22 arrows (21, -13, Elf:1) a cursed -3 long sword a +0 ring mail (22, -8, Elf:1) a cursed +0 lajatang a +0 robe (23, 27, Elf:1) a +3 dagger a +0 chain mail (24, -15, Elf:1) a +2 vampiric battleaxe (26, 18, Elf:1) a +0 club (26, 25, Elf:1) a +0 short sword a +0 leather armour (28, -17, Elf:1) a +0 giant spiked club (30, 7, Elf:1) a phial of floods (34, -22, Elf:1) a cursed +0 dagger a +0 robe (35, -21, Elf:1) a +0 hand axe (36, -24, Elf:1) a +0 shortbow (47, 16, Elf:1) a potion of cure mutation (52, 16, Elf:1) a +0 leather armour Level 2 of the Elven Halls [Shop] Fouwk's Magic Scroll Shop a scroll of summoning (152 gold) a scroll of remove curse (48 gold) a scroll of enchant weapon (120 gold) a scroll of immolation (56 gold) a scroll of identify (32 gold) [Shop] Aqoicaf's Book Shoppe a book of Ice (975 gold) a book of Ice (975 gold) a book of Maledictions (375 gold) a book of Alchemy (1125 gold) a book of Envenomations (1350 gold) a book of Air (525 gold) Layrer's Foundations of Thaumaturgy (630 gold) Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Swiftness Charms/Air 2 c - Throw Frost Conjuration/Ice 2 d - Searing Ray Conjuration 2 e - Confusing Touch Hexes 2 a book of Beasts (825 gold) a book of Hinderance (300 gold) a manual of Fighting (1656 gold) Lee's Handbook of Ashen Combat Magic (1534 gold) Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Throw Frost Conjuration/Ice 2 c - Force Lance Conjuration/Translocation 4 a book of Battle (600 gold) a book of Alchemy (1125 gold) a book of Dreams (1125 gold) (0, 0, Elf:2) a +0 short sword (0, 2, Elf:2) a +0 short sword (unseen) (1, -1, Elf:2) a +0 long sword (unseen) (2, 0, Elf:2) a +5 antimagic quick blade (2, 46, Elf:2) a scroll of amnesia (4, 17, Elf:2) a +2 flail of holy wrath a cursed -2 short sword a +0 shortbow 5 arrows a +0 short sword a +0 short sword a +0 leather armour (12, 47, Elf:2) a +0 shortbow a +0 dagger 9 arrows a +0 leather armour a +0 long sword a +0 leather armour (12, 48, Elf:2) a +0 dagger of flaming a +3 long sword of venom (13, 48, Elf:2) 3 arrows (13, 49, Elf:2) a +0 long sword a +0 long sword a +0 ring mail (19, 47, Elf:2) a +0 rapier (26, 30, Elf:2) a +0 helmet (27, 48, Elf:2) an uncursed staff of poison (28, 32, Elf:2) a +0 rapier (33, 44, Elf:2) a cursed -1 long sword a +1 hand axe of freezing a +6 scimitar of freezing a +0 flail of protection (34, 48, Elf:2) a +0 ring mail (36, 38, Elf:2) a +0 short sword (37, 37, Elf:2) a +6 halberd of flaming Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 falchion (8, -28, Lair:1) 12 arrows (11, -1, Lair:1) a +0 ring mail (22, -18, Lair:1) a +0 robe (26, -46, Lair:1) a -2 spear a +0 animal skin (42, -13, Lair:1) a +0 ring mail (56, -5, Lair:1) a +0 dagger a +0 robe Level 2 of the Lair of Beasts (0, 0, Lair:2) 18 stones (1, 7, Lair:2) the +5 dire flail of Benevolence {crush, MR+ Dex+2} It inflicts extra damage upon your enemies. It affects your dexterity (+2). It affects your resistance to hostile enchantments. a +3 flail of venom (8, 24, Lair:2) a +0 scale mail (13, 2, Lair:2) a +0 hunting sling (24, 4, Lair:2) a +0 leather armour (26, 15, Lair:2) 25 arrows (37, 29, Lair:2) 21 arrows (43, 44, Lair:2) 13 stones (51, -5, Lair:2) 16 bolts Level 3 of the Lair of Beasts (0, 0, Lair:3) 25 stones (8, 23, Lair:3) an uncursed staff of death (17, -7, Lair:3) 17 stones (25, 7, Lair:3) a wand of flame (24/48) a wand of lightning (1/15) a wand of flame (24/48) a wand of flame (17/48) (44, 36, Lair:3) a +0 robe (48, -17, Lair:3) a potion of lignification (49, 17, Lair:3) a +0 scale mail (49, 28, Lair:3) 23 poisoned needles (52, -27, Lair:3) a +2 vampiric long sword Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 ring mail (8, 56, Lair:4) 12 stones (11, 9, Lair:4) an uncursed ring of resist corrosion (13, 9, Lair:4) 17 stones (17, 24, Lair:4) a +0 plate armour (45, 46, Lair:4) a +0 trident (47, 11, Lair:4) a +0 scale mail Level 5 of the Lair of Beasts (0, 0, Lair:5) 25 stones (5, -15, Lair:5) 3 large rocks a wand of iceblast (8/15) (5, -14, Lair:5) an uncursed amulet of harm (5, 0, Lair:5) 13 stones (15, 22, Lair:5) a +0 trident (17, -19, Lair:5) a +0 longbow (17, -10, Lair:5) 21 stones (17, -2, Lair:5) an uncursed ring of protection from fire (33, 27, Lair:5) a +0 arbalest Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 trident (1, 27, Lair:6) a +0 leather armour (19, 15, Lair:6) a book of Death (30, -13, Lair:6) 22 arrows (31, -14, Lair:6) a +0 chain mail (45, 29, Lair:6) 31 sling bullets (52, 11, Lair:6) a wand of iceblast (8/15) (52, 40, Lair:6) 22 stones (53, 42, Lair:6) 28 stones (54, 18, Lair:6) 22 stones (56, 21, Lair:6) a +0 spear (61, 25, Lair:6) a +0 ring mail (63, -2, Lair:6) a +0 plate armour (69, 23, Lair:6) an uncursed ring of poison resistance Level 7 of the Lair of Beasts (12, 35, Lair:7) a +0 scale mail (17, 31, Lair:7) a +0 trident (32, 35, Lair:7) 12 stones Level 8 of the Lair of Beasts (0, 0, Lair:8) a bread ration (unseen) (16, 2, Lair:8) a +0 dagger a cursed +0 robe (54, 10, Lair:8) 22 stones (61, 16, Lair:8) a +0 chain mail Level 1 of the Snake Pit (0, 0, Snake:1) 15 stones (4, 45, Snake:1) a wand of slowing (19/48) (5, 45, Snake:1) an uncursed ring of resist corrosion (12, -7, Snake:1) 19 stones (42, -15, Snake:1) a +0 arbalest a +0 hand axe 25 bolts (53, 36, Snake:1) the +0 plate armour of the King of the Hill {rC- rCorr Dex+3} It affects your dexterity (+3). It makes you vulnerable to cold. It protects you from acid and corrosion. (60, 11, Snake:1) 4 sling bullets of flame Level 6 of the Pits of Slime (0, 0, Slime:6) the +4 spear "Fish" {pierce, +Inv rF+++ rC+ Int-3} It inflicts extra damage upon your enemies. It affects your intelligence (-3). It renders you almost immune to fire. It protects you from cold. It lets you turn invisible. (0, 1, Slime:6) 19 stones (1, 2, Slime:6) 8 stones (2, 11, Slime:6) 26 stones (2, 12, Slime:6) 23 stones (3, -2, Slime:6) 13 stones (8, 0, Slime:6) 12 stones (9, -2, Slime:6) 29 stones (9, -1, Slime:6) the +3 morningstar "Ogrebane" {drain, rC++ SInv} A truly terrible weapon, it drains the life of those it strikes. It greatly protects you from cold. It lets you see invisible. (10, -1, Slime:6) the +0 robe of Jigsaw {Slay+2 Stlth+} It affects your accuracy and damage with ranged weapons and melee attacks (+2). It makes you more stealthy.